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Ms. Joanne Craven
Independent consultant

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0 Natural Resource Management
0 Serious Games
0 Serious Gaming
0 Systems Thinking
0 water management

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Journal article
Published: 03 September 2020 in Sustainability
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Initiated by a research project examining agricultural and water resilience in South Africa and tested in workshops on a range of topics, we reflect on our application of a half-to-one day “games designing” format for constructing dynamic metaphors for complex systems and related concepts (e.g., the resilience or sustainability of a catchment/agricultural marketing system). While this short format gives rich and detailed games that potentially could be played in an extended version of the workshop, we did not go ahead with this step. Instead, we devoted the limited time available to supporting participants in designing, comparing and discussing their games and to exploring the concepts and meanings of a given complex system, even if the latter was initially deemed by participants to be abstract and “academic”. Our abridged term for short-format games designing is “rapid games designing” (RGD). Key benefits to participating individuals, the whole group and workshop organizers include (a) the highly productive and creative use of limited time; (b) an inclusive group exercise that draws everyone into the process; (c) rich discussion of pluralist viewpoints through the comparison of the remarkable variety of games generated, including their differences in purpose, players and rules; and (d) observations on how the games construct a dynamic metaphor for the system and its properties, leading to deeper insights and knowledge building regarding system concepts and components. Here, we use two case studies in South Africa to explore what value RGD provides and how it does so, and then we briefly compare it to other similar methods. We also provide practical guidance for facilitating RGD workshops. In conclusion, we argue this format offers an option for the ongoing evolution of games about complex human, natural and socio-ecological systems and that it generates considerable creativity, learning, discussion and insights amongst all participants.

ACS Style

Bruce Lankford; Joanne Craven. Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts. Sustainability 2020, 12, 7200 .

AMA Style

Bruce Lankford, Joanne Craven. Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts. Sustainability. 2020; 12 (17):7200.

Chicago/Turabian Style

Bruce Lankford; Joanne Craven. 2020. "Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts." Sustainability 12, no. 17: 7200.

Conference paper
Published: 19 September 2018
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Limited hydro-meteorological and sediment data of the Brahmaputra basin is available and as a result, water resources management of the basin is a challenge. Advances in remote sensing provide opportunities to access alternative data, which can be used in characterising the basin. We present hydrological and erosion models of the basin developed using remotely sensed data. In particular a hydrological model using HEC-HMS was developed using the elevation data from the Shuttle Radar Topographic Mission (SRTM). The hydrology of the basin was simulated using rainfall data from the Tropical Rainfall Measuring Mission (TRMM). Evapotranspiration, temperature, soil and landuse were collected from remotely sensed data sources. The uncertainty in the model parameters due to the uncertainty of the downstream rating curve used in the calibration of the model was estimated. Another hydrological model using SWAT was also developed to simulate the erosion pattern in the basin. A hydraulic model of the Brahmaputra River was developed using HEC-RAS. Simulated flood maps were compared with satellite imageries. A conclusion was reached that the models are able to simulate the hydrological and hydraulic processes in the basin with reasonable accuracy. Due to the lack of data the erosion model could not be validated.

ACS Style

Biswa Bhattacharya; Crystal Conway; Dimitri Solomatine; Joanne Craven; Liton Chandra Mazumder; Maurizio Mazzoleni; Reyne Ugay; Schalk Jan Van Andel; Shreedeepy Shrestha; İlyas Masih. Hydrological and Erosion Modelling of the Brahmaputra Basin Using Global Datasets. 2018, 1 .

AMA Style

Biswa Bhattacharya, Crystal Conway, Dimitri Solomatine, Joanne Craven, Liton Chandra Mazumder, Maurizio Mazzoleni, Reyne Ugay, Schalk Jan Van Andel, Shreedeepy Shrestha, İlyas Masih. Hydrological and Erosion Modelling of the Brahmaputra Basin Using Global Datasets. . 2018; ():1.

Chicago/Turabian Style

Biswa Bhattacharya; Crystal Conway; Dimitri Solomatine; Joanne Craven; Liton Chandra Mazumder; Maurizio Mazzoleni; Reyne Ugay; Schalk Jan Van Andel; Shreedeepy Shrestha; İlyas Masih. 2018. "Hydrological and Erosion Modelling of the Brahmaputra Basin Using Global Datasets." , no. : 1.

Journal article
Published: 01 April 2017 in Environmental Modelling & Software
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Sustainable basin management is important for both people and ecosystems. Increasing science-policy and inter-sectoral dialogue is recommended as a means to balance competing demands and achieve this; however, this dialogue is not necessarily easy to achieve. Here, we present a serious game aimed at communicating the complex relationships present in river basins and enabling dialogue between policy-makers and scientists in the Magdalena-Cauca basin, Colombia. Players guide the development of a fictional river basin over 30 years and the impacts of their decisions are simulated using WEAP water resources modelling software. The game has been used in various contexts. Here, experiences with stakeholders at a national forum in Bogota and with water professionals in Bangkok are discussed. The experience shows that the game is attractive to stakeholders, stimulates dialogue and provides interesting insights into the way computer models and stakeholders mental models can interact with and enrich each other. Display Omitted A serious game was developed based on water resources modelling software.The game was evaluated in sessions with stakeholders and modellers.It has been popular and successfully used in various contexts.In the game, both computer models and players' mental models play central roles.

ACS Style

Joanne Craven; Hector Angarita; G.A. Corzo Perez; Daniel Vasquez. Development and testing of a river basin management simulation game for integrated management of the Magdalena-Cauca river basin. Environmental Modelling & Software 2017, 90, 78 -88.

AMA Style

Joanne Craven, Hector Angarita, G.A. Corzo Perez, Daniel Vasquez. Development and testing of a river basin management simulation game for integrated management of the Magdalena-Cauca river basin. Environmental Modelling & Software. 2017; 90 ():78-88.

Chicago/Turabian Style

Joanne Craven; Hector Angarita; G.A. Corzo Perez; Daniel Vasquez. 2017. "Development and testing of a river basin management simulation game for integrated management of the Magdalena-Cauca river basin." Environmental Modelling & Software 90, no. : 78-88.