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Norena Martín-Dorta
Departamento de Técnicas y Proyectos en Ingeniería y Arquitectura, Universidad de La Laguna, Avenida Ángel Guimerá Jorge, s/n., 38200 La Laguna, Spain

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Journal article
Published: 03 August 2021 in Sustainability
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Nowadays, the computational simulation of the energy consumption in buildings is a key issue to determine the most proficient configuration between the construction solutions and the necessary equipment, without compromising comfort and accomplishing the legal requirements for each country. The feasible and most profitable solutions can lead to minimizing CO2 emissions and environmental impact. In this work, the internal enclosures influencing the evaluation of energy consumption by energy simulation have been analysed in order to obtain an accurate solution when all the information regarding the internal partitions is not available. The main aim of the present research was to evaluate the role of internal distribution in the simulations of the total building energy consumption. Differences between the results of the energy simulations of buildings that are calculated considering their internal distribution, and those in which only the exterior geometry that makes up the perimeter of the envelope are being described. In this way, it is intended to establish a correction factor based on the building typology and the European climate zone that allows simulation tools to describe the energy reality of a building without knowing its internal distribution.

ACS Style

José Márquez-Martinón; Norena Martín-Dorta; Eduardo González-Díaz; Benjamín González-Díaz. Influence of Thermal Enclosures on Energy Saving Simulations of Residential Building Typologies in European Climatic Zones. Sustainability 2021, 13, 8646 .

AMA Style

José Márquez-Martinón, Norena Martín-Dorta, Eduardo González-Díaz, Benjamín González-Díaz. Influence of Thermal Enclosures on Energy Saving Simulations of Residential Building Typologies in European Climatic Zones. Sustainability. 2021; 13 (15):8646.

Chicago/Turabian Style

José Márquez-Martinón; Norena Martín-Dorta; Eduardo González-Díaz; Benjamín González-Díaz. 2021. "Influence of Thermal Enclosures on Energy Saving Simulations of Residential Building Typologies in European Climatic Zones." Sustainability 13, no. 15: 8646.

Journal article
Published: 17 November 2020 in Sustainability
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Sustainability and interoperability are two closely related concepts. By analyzing the three fundamental facets of sustainability—economic, ecological and ethical/social—it is easier to address their connection with the concept of interoperability. This paper focuses on the economic aspect, in the field of civil engineering. In this area, due to the local nature of many of the software tools used, interoperability problems are frequent, with few studies addressing the economic impact of this, especially in small engineering firms. The main contribution of this paper is a design methodology for linear works based on the federation of building information modelling (BIM) models created with different software tools, conceived to break the interoperability issues between these applications. As an example, this methodology is applied to a mountain road widening project. A detailed economic analysis of the application of this methodology by an engineering Spanish firm reveals the important cost reductions that the integration of the software tools provides versus the prior practices.

ACS Style

José Ángel Aranda; Norena Martin-Dorta; Ferran Naya; Julián Conesa-Pastor; Manuel Contero. Sustainability and Interoperability: An Economic Study on BIM Implementation by a Small Civil Engineering Firm. Sustainability 2020, 12, 9581 .

AMA Style

José Ángel Aranda, Norena Martin-Dorta, Ferran Naya, Julián Conesa-Pastor, Manuel Contero. Sustainability and Interoperability: An Economic Study on BIM Implementation by a Small Civil Engineering Firm. Sustainability. 2020; 12 (22):9581.

Chicago/Turabian Style

José Ángel Aranda; Norena Martin-Dorta; Ferran Naya; Julián Conesa-Pastor; Manuel Contero. 2020. "Sustainability and Interoperability: An Economic Study on BIM Implementation by a Small Civil Engineering Firm." Sustainability 12, no. 22: 9581.

Conference paper
Published: 04 September 2020 in 2011 ASEE Annual Conference & Exposition Proceedings
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ICube: a 3D construction mobile game for spatial trainingStudies have shown that spatial ability tests can contribute to predicting success incertain areas, such as engineering, mathematics, physics and chemistry. Spatialvisualization involves the ability to mentally manipulate, rotate, move, and transformtwo- and three-dimensional spatial objects and features. Non-academic activities, suchas playing with construction toys as a young child and playing three dimensionalcomputer games seem to have strong relationship to spatial visualization ability. Thework presented in this paper describes the development and implementation of a 3Deducational mobile game for 3D spatial visualization training called iCube. The gameworks on iPhone and iPod Touch devices and consists of an application where thestudent performs a set of exercises about building models with unit-sized cubes in a 3Denvironment. There are two game modes: training and competition. The trainingexercises are designed so that the user can become familiarized with the gameenvironment. The competitions are sets of tasks, created by the teacher or administrator,which the user has to download, by logging in to the system with a username andpassword. Competition results are sent to the server with data on times and scores. Inthis work, a trial version was brought out and evaluated by twenty two users. The userwas asked to complete the training tasks available on the device and two competitions.In the satisfaction questionnaire, users positively valued some aspects: They felt that itcould be a good system for spatial training and users thought it was a fun game. Theresults of this phase allowed bugs to be detected and to improve the interface design ofthe application. The difficult to add or remove cubes with the finger over the touchscreen was rated as a negative aspect of the game. The finger print stuff causedproblems with interaction with the game's 3D environment.

ACS Style

Norena Martin-Dorta; Isabel Sánchez Berriel; David López Rodríguez; Héctor Amado; Jose Luis Saorin; Manuel Contero. Design and Evaluation of a 3D Construction Mobile Game for the iPhone/iPod Touch Platform. 2011 ASEE Annual Conference & Exposition Proceedings 2020, 22.425.1 -22.425.10.

AMA Style

Norena Martin-Dorta, Isabel Sánchez Berriel, David López Rodríguez, Héctor Amado, Jose Luis Saorin, Manuel Contero. Design and Evaluation of a 3D Construction Mobile Game for the iPhone/iPod Touch Platform. 2011 ASEE Annual Conference & Exposition Proceedings. 2020; ():22.425.1-22.425.10.

Chicago/Turabian Style

Norena Martin-Dorta; Isabel Sánchez Berriel; David López Rodríguez; Héctor Amado; Jose Luis Saorin; Manuel Contero. 2020. "Design and Evaluation of a 3D Construction Mobile Game for the iPhone/iPod Touch Platform." 2011 ASEE Annual Conference & Exposition Proceedings , no. : 22.425.1-22.425.10.

Journal article
Published: 17 August 2013 in Multimedia Tools and Applications
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This paper presents a novel spatial instruction system for improving spatial abilities of engineering students. A 3D mobile game application called Virtual Blocks has been designed to provide a 3D virtual environment to build models with cubes that help students to perform visualization tasks to promote the development of their spatial ability during a short remedial course. A validation study with 26 freshman engineering students at La Laguna University (Spain) has concluded that the training had a measurable and positive impact on students’ spatial ability. In addition, the results obtained using a satisfaction questionnaire show that Virtual Blocks is considered an easy to use and stimulating application.

ACS Style

Norena Martin-Dorta; Isabel Sanchez-Berriel; Miguel Bravo; Juan Hernandez; Jose Luis Saorin; Manuel Contero. Virtual Blocks: a serious game for spatial ability improvement on mobile devices. Multimedia Tools and Applications 2013, 73, 1575 -1595.

AMA Style

Norena Martin-Dorta, Isabel Sanchez-Berriel, Miguel Bravo, Juan Hernandez, Jose Luis Saorin, Manuel Contero. Virtual Blocks: a serious game for spatial ability improvement on mobile devices. Multimedia Tools and Applications. 2013; 73 (3):1575-1595.

Chicago/Turabian Style

Norena Martin-Dorta; Isabel Sanchez-Berriel; Miguel Bravo; Juan Hernandez; Jose Luis Saorin; Manuel Contero. 2013. "Virtual Blocks: a serious game for spatial ability improvement on mobile devices." Multimedia Tools and Applications 73, no. 3: 1575-1595.

Chapter
Published: 01 January 2013 in Handbook of Research on Gaming Trends in P-12 Education
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Spatial abilities are critical skills in scientific and technical fields. In recent studies, the role of computer games, particularly those with 3-D simulations, have been examined for their impact on the development of spatial skills. The work presented in this chapter describes the design and user evaluation of a 3D construction mobile game called iCube. A trial version was brought out and evaluated by twenty-two students. Users pointed out that the game is useful for improvement of spatial ability and is fun. However, some difficulties arose with use of the tactile screen, as fingerprints caused problems while interacting with the game’s 3D environment. The results revealed that it is necessary to have this item in mind during the game’s design, where screen action is continuous.

ACS Style

Norena Martin-Dorta; Isabel Sanchez-Berriel; Jose Luis Saorin; Manuel Contero. User’s Experience with a 3D Educational Mobile Game to Support Spatial Instruction. Handbook of Research on Gaming Trends in P-12 Education 2013, 261 -273.

AMA Style

Norena Martin-Dorta, Isabel Sanchez-Berriel, Jose Luis Saorin, Manuel Contero. User’s Experience with a 3D Educational Mobile Game to Support Spatial Instruction. Handbook of Research on Gaming Trends in P-12 Education. 2013; ():261-273.

Chicago/Turabian Style

Norena Martin-Dorta; Isabel Sanchez-Berriel; Jose Luis Saorin; Manuel Contero. 2013. "User’s Experience with a 3D Educational Mobile Game to Support Spatial Instruction." Handbook of Research on Gaming Trends in P-12 Education , no. : 261-273.

Conference paper
Published: 01 July 2010 in 2010 10th IEEE International Conference on Advanced Learning Technologies
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Recent studies have brought attention to the pedagogical potential of mobile devices, and various experiments have tested tools in handheld devices, indicating that they strengthen and support learning in different fields. The purpose of the work presented in this paper was to design a 3D construction mobile game for 3D spatial visualization training, with the aim of familiarizing users with a 3D environment and improving their understanding of the 2D-3D relationship. This paper describes the architecture of the system that we developed, which includes several different applications: (a) a mobile game played on touch screen devices to permit students to solve exercises about building models with unit-sized cubes in a 3D environment, (b) a PC application, to permit the teacher to design exercises and manage users, and (c) a server application and a database to collect and manage data. The J2ME Mobile 3D Graphics library is used and development is done in Netbeans. Satisfaction questionnaires and observation records were kept of work done by the users in order to evaluate the mobile game. The results show a high degree of satisfaction with the game and that users realize how useful this game can be for the proposed aims.

ACS Style

Norena Martin-Dorta; Isabel Sánchez-Berriel; Miguel Bravo; Juan Hernandez; Jose Luis Saorin; Manuel Contero. A 3D Educational Mobile Game to Enhance Student's Spatial Skills. 2010 10th IEEE International Conference on Advanced Learning Technologies 2010, 6 -10.

AMA Style

Norena Martin-Dorta, Isabel Sánchez-Berriel, Miguel Bravo, Juan Hernandez, Jose Luis Saorin, Manuel Contero. A 3D Educational Mobile Game to Enhance Student's Spatial Skills. 2010 10th IEEE International Conference on Advanced Learning Technologies. 2010; ():6-10.

Chicago/Turabian Style

Norena Martin-Dorta; Isabel Sánchez-Berriel; Miguel Bravo; Juan Hernandez; Jose Luis Saorin; Manuel Contero. 2010. "A 3D Educational Mobile Game to Enhance Student's Spatial Skills." 2010 10th IEEE International Conference on Advanced Learning Technologies , no. : 6-10.

Journal article
Published: 01 October 2008 in Journal of Engineering Education
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This paper presents the results of a pilot study designed to evaluate the feasibility of launching a fast remedial course based on 3D CAD modeling for improving spatial abilities of engineering students. The study was carried out with civil engineering students at the University of La Laguna (Spain) during the 2006–2007 academic year. The main requirements in the design of the course were: short and intensive (12 hours worth of work during 3 weeks), attractive for the students, and use of free 3D CAD modeling software. The chosen software was Google SketchUp. Exercises based on practice with this modeling tool had a measurable and positive impact on students' spatial ability, measured by both MRT and DAT:SR tests. The results are then compared to our previous studies at La Laguna University based on classic pencil and paper exercises, multimedia Web‐based applications, and exercises using a sketch‐based modeling application.

ACS Style

Norena Martín-Dorta; Jose Luis Saorin; Manuel Contero. Development of a Fast Remedial Course to Improve the Spatial Abilities of Engineering Students. Journal of Engineering Education 2008, 97, 505 -513.

AMA Style

Norena Martín-Dorta, Jose Luis Saorin, Manuel Contero. Development of a Fast Remedial Course to Improve the Spatial Abilities of Engineering Students. Journal of Engineering Education. 2008; 97 (4):505-513.

Chicago/Turabian Style

Norena Martín-Dorta; Jose Luis Saorin; Manuel Contero. 2008. "Development of a Fast Remedial Course to Improve the Spatial Abilities of Engineering Students." Journal of Engineering Education 97, no. 4: 505-513.