Dai Owaki

Dr. Dai Owaki

Tohoku University
orcid

Research Focus & Metrics

Academic Career Length

22Years (2005-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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21 March 2017 in Scientific Reports
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Dai OwakiDai Owaki
Dai Owaki
AIAkio Ishiguro
Akio Ishiguro
The manner in which quadrupeds change their locomotive patterns—walking, trotting, and galloping—with changing speed is poorly understood. In this paper, we provide evidence for interlimb coordination during gait transitions using a quadruped robot for which coordination between the legs can be self-organized through a simple “central pattern generator” (CPG) model. We demonstrate spontaneous gait transitions between energy-efficient patterns by changing only the parameter related to speed. Interlimb coordination was achieved with the use of local load sensing only without any preprogrammed patterns. Our model exploitsphysical communicationthrough the body, suggesting that knowledge of physical communication is required to understand the leg coordination mechanism in legged animals and to establish design principles for legged robots that can reproduce flexible and efficient locomotion.

6 January 2013 in Journal of The Royal Society Interface
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Dai OwakiDai Owaki
Dai Owaki
TKTakeshi Kano
Takeshi Kano
KNKo Nagasawa
Ko Nagasawa
ATAtsushi Tero
Atsushi Tero
AIAkio Ishiguro
Akio Ishiguro
Quadrupeds have versatile gait patterns, depending on the locomotion speed, environmental conditions and animal species. These locomotor patterns are generated via the coordination between limbs and are partly controlled by an intraspinal neural network called the central pattern generator (CPG). Although this forms the basis for current control paradigms of interlimb coordination, the mechanism responsible for interlimb coordination remains elusive. By using a minimalistic approach, we have developed a simple-structured quadruped robot, with the help of which we propose an unconventional CPG model that consists of four decoupled oscillators with only local force feedback in each leg. Our robot exhibits good adaptability to changes in weight distribution and walking speed simply by responding to local feedback, and it can mimic the walking patterns of actual quadrupeds. Our proposed CPG-based control method suggests that physical interaction between legs during movements is essential for interlimb coordination in quadruped walking.

13 October 2021 in IEEE Sensors Journal
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YHYonatan Hutabarat
Yonatan Hutabarat
Dai OwakiDai Owaki
Dai Owaki
MHMitsuhiro Hayashibe
Mitsuhiro Hayashibe
The current gold standard for gait analysis involves performing the gait experiments in a laboratory environment with a constrained space. However, there is growing interest in using flexible, efficient, and inexpensive wearable sensors as tools to perform gait analysis. This review aimed to identify and summarize the current advances in wearable sensors for various aspects of gait analysis, such as the application of wearable gait analysis systems, sensor systems and their attachment locations, and the algorithms used for the analysis. The PRISMA guideline was adopted to find relevant studies from the period 2011 to 2020 from several scientific databases. A total of 76 articles were selected based on the inclusion and exclusion criteria. A wearable inertial measurement unit (IMU) attached to the lower limb region was found to be the most common approach for gait analysis. Temporal, spatial, and spatiotemporal features were the most common quantitative gait features extracted from the wearable sensors. The proposed frameworks showed varying performances, and an increased number of sensors did not necessarily improve the estimation performance metrics. A few studies have integrated various machine learning techniques for classification problems, correction algorithms, crosschecking functions, and scoring functions. Finally, this review paper discusses the challenges and future direction of the research on quantitative gait analysis.

9 June 2017 in Frontiers in Neurorobotics
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Dai OwakiDai Owaki
Dai Owaki
MGMasashi Goda
Masashi Goda
SMSakiko Miyazawa
Sakiko Miyazawa
AIAkio Ishiguro
Akio Ishiguro
Insects exhibit adaptive and versatile locomotion despite their minimal neural computing. Such locomotor patterns are generated via coordination between leg movements, i.e. an interlimb coordination, which is largely controlled in a distributed manner by neural circuits located in thoracic ganglia. However, the mechanism responsible for the interlimb coordination still remains elusive. Understanding this mechanism will help us to elucidate the fundamental control principle of animals' agile locomotion and to realize robots with legs that are truly adaptive and could not be developed solely by conventional control theories. This study aims at providing a "minimal" model of the interlimb coordination mechanism underlying hexapedal locomotion, in the hope that a single control principle could satisfactorily reproduce various aspects of insect locomotion. To this end, we introduce a novel concept we named "Tegotae", a Japanese concept describing the extent to which a perceived reaction matches an expectation. By using the Tegotae-based approach, we show that a surprisingly systematic design of local sensory feedback mechanisms essential for the interlimb coordination can be realized. We also use a hexapod robot we developed to show that our mathematical model of the interlimb coordination mechanism satisfactorily reproduces various insects' gait patterns.

22 March 2023 in Sensors
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MTMinh Truong
Minh Truong
AAAmged Elsheikh Abdelgadir Ali
Amged Elsheikh Abdelgadir Ali
Dai OwakiDai Owaki
Dai Owaki
MHMitsuhiro Hayashibe
Mitsuhiro Hayashibe
One of the fundamental limitations in human biomechanics is that we cannot directly obtain joint moments during natural movements without affecting the motion. However, estimating these values is feasible with inverse dynamics computation by employing external force plates, which can cover only a small area of the plate. This work investigated the Long Short-Term Memory (LSTM) network for the kinetics and kinematics prediction of human lower limbs when performing different activities without using force plates after the learning. We measured surface electromyography (sEMG) signals from 14 lower extremities muscles to generate a 112-dimensional input vector from three sets of features: root mean square, mean absolute value, and sixth-order autoregressive model coefficient parameters for each muscle in the LSTM network. With the recorded experimental data from the motion capture system and the force plates, human motions were reconstructed in a biomechanical simulation created using OpenSim v4.1, from which the joint kinematics and kinetics from left and right knees and ankles were retrieved to serve as output for training the LSTM. The estimation results using the LSTM model deviated from labels with average R2 scores (knee angle: 97.25%, knee moment: 94.9%, ankle angle: 91.44%, and ankle moment: 85.44%). These results demonstrate the feasibility of the joint angle and moment estimation based solely on sEMG signals for multiple daily activities without requiring force plates and a motion capture system once the LSTM model is trained.

8 November 2021 in IEEE Access
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KNKatsumi Naya
Katsumi Naya
KKKyo Kutsuzawa
Kyo Kutsuzawa
Dai OwakiDai Owaki
Dai Owaki
MHMitsuhiro Hayashibe
Mitsuhiro Hayashibe
In Deep Reinforcement Learning (DRL) for robotics application, it is important to find energy-efficient motions. For this purpose, a standard method is to set an action penalty in the reward to find the optimal motion considering the energy expenditure. This method is widely used for the simplicity of implementation. However, since the reward is a linear sum, if the penalty is too large, the system will fall into local minima and no moving solution can be obtained. In contrast, if the penalty is too small, the effect may not be sufficient. Therefore, it is necessary to adjust the amount of the penalty so that the agent always moves dynamically, and the energy-saving effect is sufficient. Nevertheless, since adjusting the hyperparameters is computationally expensive, we need a learning method that is robust to the penalty setting problem. We investigated on the Spiking Neural Network (SNN), which has been attracting attention for its computational efficiency and neuromorphic architecture. We conducted gait experiments using a hexapod agent while varying the energy penalty settings in the simulation environment. By applying SNN to the conventional state-of-the-art DRL algorithms, we examined whether the agent could explore for an optimal gait with a larger penalty variation and obtain an energy-efficient gait verified with Cost of Transport (CoT), a metric of energy efficiency for gait. Soft Actor-Critic (SAC)+SNN resulted in a CoT of 1.64, Twin Delayed Deep Deterministic policy gradient (TD3)+SNN resulted in a CoT of 2.21, and Deep Deterministic policy gradient (DDPG)+SNN resulted in a CoT of 2.08 (1.91 for normal SAC, 2.38 for TD3, and 2.40 for DDPG). DRL combined with SNN succeeded in learning more energy efficient gait with lower CoT.