Network intrusion detection is one of the main problems in ensuring the security of modern computer networks, Wireless Sensor Networks (WSN), and the Internet-of-Things (IoT). In order to develop efficient network-intrusion-detection methods, realistic and up-to-date network flow datasets are required. Despite several recent efforts, there is still a lack of real-world network-based datasets which can capture modern network traffic cases and provide examples of many different types of network attacks and intrusions. To alleviate this need, we present LITNET-2020, a new annotated network benchmark dataset obtained from the real-world academic network. The dataset presents real-world examples of normal and under-attack network traffic. We describe and analyze 85 network flow features of the dataset and 12 attack types. We present the analysis of the dataset features by using statistical analysis and clustering methods. Our results show that the proposed feature set can be effectively used to identify different attack classes in the dataset. The presented network dataset is made freely available for research purposes.
The security of information is among the greatest challenges facing organizations and institutions. Cybercrime has risen in frequency and magnitude in recent years, with new ways to steal, change and destroy information or disable information systems appearing every day. Among the types of penetration into the information systems where confidential information is processed is malware. An attacker injects malware into a computer system, after which he has full or partial access to critical information in the information system. This paper proposes an ensemble classification-based methodology for malware detection. The first-stage classification is performed by a stacked ensemble of dense (fully connected) and convolutional neural networks (CNN), while the final stage classification is performed by a meta-learner. For a meta-learner, we explore and compare 14 classifiers. For a baseline comparison, 13 machine learning methods are used: K-Nearest Neighbors, Linear Support Vector Machine (SVM), Radial basis function (RBF) SVM, Random Forest, AdaBoost, Decision Tree, ExtraTrees, Linear Discriminant Analysis, Logistic, Neural Net, Passive Classifier, Ridge Classifier and Stochastic Gradient Descent classifier. We present the results of experiments performed on the Classification of Malware with PE headers (ClaMP) dataset. The best performance is achieved by an ensemble of five dense and CNN neural networks, and the ExtraTrees classifier as a meta-learner.
The current rise in hacking and computer network attacks throughout the world has heightened the demand for improved intrusion detection and prevention solutions. The intrusion detection system (IDS) is critical in identifying abnormalities and assaults on the network, which have grown in size and pervasiveness. The paper proposes a novel approach for network intrusion detection using multistage deep learning image recognition. The network features are transformed into four-channel (Red, Green, Blue, and Alpha) images. The images then are used for classification to train and test the pre-trained deep learning model ResNet50. The proposed approach is evaluated using two publicly available benchmark datasets, UNSW-NB15 and BOUN Ddos. On the UNSW-NB15 dataset, the proposed approach achieves 99.8% accuracy in the detection of the generic attack. On the BOUN DDos dataset, the suggested approach achieves 99.7% accuracy in the detection of the DDos attack and 99.7% accuracy in the detection of the normal traffic.
The ability to precisely locate and navigate a partially impaired or a blind person within a building is increasingly important for a wide variety of public safety and localization services. In this paper, we explore indoor localization algorithms using Bluetooth Low Energy (BLE) beacons. We propose using the BLE beacon’s received signal strength indication (RSSI) and the geometric distance from the current beacon to the fingerprint point in the framework of fuzzy logic for calculating the Euclidean distance for the subsequent determination of location. According to our results, the fingerprinting algorithm with fuzzy logic type-2 (hesitant fuzzy sets) is fit for use as an indoor localization method with BLE beacons. The average error of localization is only 0.43 m, and the algorithm obtains a navigation precision of 98.2 ± 1%. This precision confirms that the algorithms provide great aid to a visually impaired person in unknown spaces, especially those designed without physical tactile guides, as confirmed by low Fréchet and Hausdorff distance values and high navigation efficiency index (NEI) scores.
Smartphone-based biometrics offers a wide range of possible solutions, which could be used to authenticate users and thus to provide an extra level of security and theft prevention. We propose a method for positive identification of smartphone user’s identity using user’s gait characteristics captured by embedded smartphone sensors (gyroscopes, accelerometers). The method is based on the application of the Random Projections method for feature dimensionality reduction to just two dimensions. Then, a probability distribution function (PDF) of derived features is calculated, which is compared against known user PDF. The Jaccard distance is used to evaluate distance between two distributions, and the decision is taken based on thresholding. The results for subject recognition are at an acceptable level: we have achieved a grand mean Equal Error Rate (ERR) for subject identification of 5.7% (using the USC-HAD dataset). Our findings represent a step towards improving the performance of gait-based user identity verification technologies.
10 December 2014 in Elektronika ir Elektrotechnika
In order to ensure comfortable life human computer interaction (HCI) systems are widely used in the smart home. It is important to detect and respond to the smart home residents’ emotional state and reduce stress levels. The HCI system for emotional state recognition is developed. This paper deals with stressful state recognition by means of the heart rate variability (HRV) analysis, because it is a non-invasive method. The emotional state should be identified in the situations which correspond to real life at home: a person sits, walks, and changes his/her posture over time. The impact of the emotional state and the posture impact on heart rate variability are examined. Time domain, frequency domain and nonlinear parameters are calculated. The parameters that are most sensitive to the emotional state are chosen. Variability of the HRV parameters are verified over time. It was found that posture has a great impact on the HRV parameters, so posture detection subsystem is integrated in our HCI system for emotion recognition. The subject- dependent thresholds should be used for emotional state recognition. DOI: http://dx.doi.org/10.5755/j01.eee.20.10.8878