Edges provide important visual information in scene surfaces. The need for fast and robust feature extraction from 3D data is nowadays fostered by the widespread availability of cheap commercial depth sensors and multi-camera setups. This article investigates the challenge of detecting edges in surfaces represented by unorganized point clouds. Generally, edge recognition requires the extraction of geometric features such as normal vectors and curvatures. Since the normals alone do not provide enough information about the geometry of the cloud, further analysis of extracted normals is needed for edge extraction, such as a clustering method. Edge extraction through these techniques consists of several steps with parameters which depend on the density and the scale of the point cloud. In this paper we propose a fast and precise method to detect sharp edge features by analysing the eigenvalues of the covariance matrix that are defined by each point's k-nearest neighbors. Moreover, we evaluate quantitatively, and qualitatively the proposed methods for sharp edge extraction using several dihedral angles and well known examples of unorganized point clouds. Furthermore, we demonstrate the robustness of our approach in the noisier real-world datasets.
1 June 1996 in IEEE Transactions on Image Processing
This paper deals with the use of some morphological tools for image and video coding. Mathematical morphology can be considered as a shape-oriented approach to signal processing, and some of its features make it very useful for compression. Rather than describing a coding algorithm, the purpose of this paper is to describe some morphological tools that have proved attractive for compression. Four sets of morphological transformations are presented: connected operators, the region-growing version of the watershed, the geodesic skeleton, and a morphological interpolation technique. The authors discuss their implementation, and show how they can be used for image and video segmentation, contour coding, and texture coding.
30 November 2007 in Language Resources and Evaluation
A novel real-time algorithm for head and hand tracking is proposed in this paper. This approach is based on data from a range camera, which is exploited to resolve ambiguities and overlaps. The position of the head is estimated with a depth-based template matching, its robustness being reinforced with an adaptive search zone. Hands are detected in a bounding box attached to the head estimate, so that the user may move freely in the scene. A simple method to decide whether the hands are open or closed is also included in the proposal. Experimental results show high robustness against partial occlusions and fast movements. Accurate hand trajectories may be extracted from the estimated hand positions, and may be used for interactive applications as well as for gesture classification purposes.
Complete digital pathology transformation for primary histopathological diagnosis is a challenging yet rewarding endeavor. Its advantages are clear with more efficient workflows, but there are many technical and functional difficulties to be faced. The Catalan Health Institute (ICS) has started its DigiPatICS project, aiming to deploy digital pathology in an integrative, holistic, and comprehensive way within a network of 8 hospitals, over 168 pathologists, and over 1 million slides each year. We describe the bidding process and the careful planning that was required, followed by swift implementation in stages. The purpose of the DigiPatICS project is to increase patient safety and quality of care, improving diagnosis and the efficiency of processes in the pathological anatomy departments of the ICS through process improvement, digital pathology, and artificial intelligence tools.
Semantic segmentation and depth estimation are two important tasks in computer vision, and many methods have been developed to tackle them. Commonly these two tasks are addressed independently, but recently the idea of merging these two problems into a sole framework has been studied under the assumption that integrating two highly correlated tasks may benefit each other to improve the estimation accuracy. In this paper, depth estimation and semantic segmentation are jointly addressed using a single RGB input image under a unified convolutional neural network. We analyze two different architectures to evaluate which features are more relevant when shared by the two tasks and which features should be kept separated to achieve a mutual improvement. Likewise, our approaches are evaluated under two different scenarios designed to review our results versus single-task and multi-task methods. Qualitative and quantitative experiments demonstrate that the performance of our methodology outperforms the state of the art on single-task approaches, while obtaining competitive results compared with other multi-task methods.