Lidia María Ortega Alvarado

Dr. Lidia María Ortega Alvarado

Computer Science, Jaen University, Jaén, Andalusia, Spain
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Research Focus & Metrics

Academic Career Length

22Years (2005-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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31 March 2020 in Remote Sensing
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Juan Manuel Jurado RodríguezJuan Manuel Jurado Rodríguez
Juan Manuel Jurado Rodríguez
Lidia María Ortega AlvaradoLidia María Ortega Alvarado
Lidia María Ortega Alvarado
JCJuan José Cubillas
Juan José Cubillas
Francisco Ramón Feito HigueruelaFrancisco Ramón Feito Higueruela
Francisco Ramón Feito Higueruela
3D plant structure observation and characterization to get a comprehensive knowledge about the plant status still poses a challenge in Precision Agriculture (PA). The complex branching and self-hidden geometry in the plant canopy are some of the existing problems for the 3D reconstruction of vegetation. In this paper, we propose a novel application for the fusion of multispectral images and high-resolution point clouds of an olive orchard. Our methodology is based on a multi-temporal approach to study the evolution of olive trees. This process is fully automated and no human intervention is required to characterize the point cloud with the reflectance captured by multiple multispectral images. The main objective of this work is twofold: (1) the multispectral image mapping on a high-resolution point cloud and (2) the multi-temporal analysis of morphological and spectral traits in two flight campaigns. Initially, the study area is modeled by taking multiple overlapping RGB images with a high-resolution camera from an unmanned aerial vehicle (UAV). In addition, a UAV-based multispectral sensor is used to capture the reflectance for some narrow-bands (green, near-infrared, red, and red-edge). Then, the RGB point cloud with a high detailed geometry of olive trees is enriched by mapping the reflectance maps, which are generated for every multispectral image. Therefore, each 3D point is related to its corresponding pixel of the multispectral image, in which it is visible. As a result, the 3D models of olive trees are characterized by the observed reflectance in the plant canopy. These reflectance values are also combined to calculate several vegetation indices (NDVI, RVI, GRVI, and NDRE). According to the spectral and spatial relationships in the olive plantation, segmentation of individual olive trees is performed. On the one hand, plant morphology is studied by a voxel-based decomposition of its 3D structure to estimate the height and volume. On the other hand, the plant health is studied by the detection of meaningful spectral traits of olive trees. Moreover, the proposed methodology also allows the processing of multi-temporal data to study the variability of the studied features. Consequently, some relevant changes are detected and the development of each olive tree is analyzed by a visual-based and statistical approach. The interactive visualization and analysis of the enriched 3D plant structure with different spectral layers is an innovative method to inspect the plant health and ensure adequate plantation sustainability.

1 February 2010 in Computers & Geosciences
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Lidia María Ortega AlvaradoLidia María Ortega Alvarado
Lidia María Ortega Alvarado
ARA. Rueda
A. Rueda

18 July 2022 in Heritage Science
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FAFrancisco Arias
Francisco Arias
CECarlos Enríquez
Carlos Enríquez
Juan Manuel Jurado RodríguezJuan Manuel Jurado Rodríguez
Juan Manuel Jurado Rodríguez
Lidia María Ortega AlvaradoLidia María Ortega Alvarado
Lidia María Ortega Alvarado
ARAntonio Romero-Manchado
Antonio Romero-Manchado
JCJuan José Cubillas
Juan José Cubillas
The generation of 3D models through Terrestrial Laser Scanning has proved to be valuable tools for the study, documentation and recreation of archaeological remains. In this context, it is described how to generate a physical model to provide not only to researchers, but also as teaching material for teachers for university students, facilitating their access and study. As a practical case, this article describes the acquisition, processing and management of archaeological data in the archaeological site of Cástulo, Jaén, in South Spain. We expound how to get the 3D-printed model of the Muslim tower, showing how it is possible to generate a scale and very reliable reproduction of the structure, being also an useful and tangible material in the teaching of cultural heritage.

5 February 2021 in Sensors
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DJDavid Jurado
David Jurado
Juan Manuel Jurado RodríguezJuan Manuel Jurado Rodríguez
Juan Manuel Jurado Rodríguez
Lidia María Ortega AlvaradoLidia María Ortega Alvarado
Lidia María Ortega Alvarado
Francisco Ramón Feito HigueruelaFrancisco Ramón Feito Higueruela
Francisco Ramón Feito Higueruela
Mixed reality (MR) enables a novel way to visualize virtual objects on real scenarios considering physical constraints. This technology arises with other significant advances in the field of sensors fusion for human-centric 3D capturing. Recent advances for scanning the user environment, real-time visualization and 3D vision using ubiquitous systems like smartphones allow us to capture 3D data from the real world. In this paper, a disruptive application for assessing the status of indoor infrastructures is proposed. The installation and maintenance of hidden facilities such as water pipes, electrical lines and air conditioning tubes, which are usually occluded behind the wall, supposes tedious and inefficient tasks. Most of these infrastructures are digitized but they cannot be visualized onsite. In this research, we focused on the development of a new application (GEUINF) to be launched on smartphones that are capable of capturing 3D data of the real world by depth sensing. This information is relevant to determine the user position and orientation. Although previous approaches used fixed markers for this purpose, our application enables the estimation of both parameters with a centimeter accuracy without them. This novelty is possible since our method is based on a matching process between reconstructed walls of the real world and 3D planes of the replicated world in a virtual environment. Our markerless approach is based on scanning planar surfaces of the user environment and then, these are geometrically aligned with their corresponding virtual 3D entities. In a preprocessing phase, the 2D CAD geometry available from an architectural project is used to generate 3D models of an indoor building structure. In real time, these virtual elements are tracked with the real ones modeled by using ARCore library. Once the alignment between virtual and real worlds is done, the application enables the visualization, navigation and interaction with the virtual facility networks in real-time. Thus, our method may be used by private companies and public institutions responsible of the indoor facilities management and also may be integrated with other applications focused on indoor navigation.

15 April 2020 in Sensors
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Juan Manuel Jurado RodríguezJuan Manuel Jurado Rodríguez
Juan Manuel Jurado Rodríguez
JCJ.L. Cárdenas
J.L. Cárdenas
COCarlos J. Ogayar-Anguita
Carlos J. Ogayar-Anguita
Lidia María Ortega AlvaradoLidia María Ortega Alvarado
Lidia María Ortega Alvarado
Francisco Ramón Feito HigueruelaFrancisco Ramón Feito Higueruela
Francisco Ramón Feito Higueruela
The characterization of natural spaces by the precise observation of their material properties is highly demanded in remote sensing and computer vision. The production of novel sensors enables the collection of heterogeneous data to get a comprehensive knowledge of the living and non-living entities in the ecosystem. The high resolution of consumer-grade RGB cameras is frequently used for the geometric reconstruction of many types of environments. Nevertheless, the understanding of natural spaces is still challenging. The automatic segmentation of homogeneous materials in nature is a complex task because there are many overlapping structures and an indirect illumination, so the object recognition is difficult. In this paper, we propose a method based on fusing spatial and multispectral characteristics for the unsupervised classification of natural materials in a point cloud. A high-resolution camera and a multispectral sensor are mounted on a custom camera rig in order to simultaneously capture RGB and multispectral images. Our method is tested in a controlled scenario, where different natural objects coexist. Initially, the input RGB images are processed to generate a point cloud by applying the structure-from-motion (SfM) algorithm. Then, the multispectral images are mapped on the three-dimensional model to characterize the geometry with the reflectance captured from four narrow bands (green, red, red-edge and near-infrared). The reflectance, the visible colour and the spatial component are combined to extract key differences among all existing materials. For this purpose, a hierarchical cluster analysis is applied to pool the point cloud and identify the feature pattern for every material. As a result, the tree trunk, the leaves, different species of low plants, the ground and rocks can be clearly recognized in the scene. These results demonstrate the feasibility to perform a semantic segmentation by considering multispectral and spatial features with an unknown number of clusters to be detected on the point cloud. Moreover, our solution is compared to other method based on supervised learning in order to test the improvement of the proposed approach.

26 July 2017 in Virtual Archaeology Review
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AGAlejandro Graciano
Alejandro Graciano
Lidia María Ortega AlvaradoLidia María Ortega Alvarado
Lidia María Ortega Alvarado
Rafael J. SeguraRafael J. Segura
Rafael J. Segura
Francisco Ramón Feito HigueruelaFrancisco Ramón Feito Higueruela
Francisco Ramón Feito Higueruela
The digitization process for religious artifacts is subject to inherent difficulties often ignored in theoretical models or pipelines. In this paper we aim to describe these problems, which are present in practical environments such as temples and churches, using white light scanners instead of other common devices or technologies such as laser scanners and photogrammetry. Our case study is based on the digitization of two religious statues belonging to a Catholic brotherhood located in a village of the Province of Jaén (Spain), one of them presenting especially several limitations. After performing the scanning process with a portable hand-held scanner, the images captured were processed until the final models were acquired. On the basis of the results obtained, we discuss the problems arising after using well-known procedures for the reconstruction of 3D models, their causes and some possible solutions to achieving a correct digitization. It should be noted that it is not the aim of this study to establish procedures for the digitization of religious artifacts, but rather to transmit the inherent constraints of these types of scenes.