As an important paradigm of spontaneous brain-computer interfaces (BCIs), motor imagery (MI) has been widely used in the fields of neurological rehabilitation and robot control. Recently, researchers have proposed various methods for feature extraction and classification based on MI signals. The decoding model based on deep neural networks (DNNs) has attracted significant attention in the field of MI signal processing. Due to the strict requirements for subjects and experimental environments, it is difficult to collect large-scale and high-quality electroencephalogram (EEG) data. However, the performance of a deep learning model depends directly on the size of the datasets. Therefore, the decoding of MI-EEG signals based on a DNN has proven highly challenging in practice. Based on this, we investigated the performance of different data augmentation (DA) methods for the classification of MI data using a DNN. First, we transformed the time series signals into spectrogram images using a short-time Fourier transform (STFT). Then, we evaluated and compared the performance of different DA methods for this spectrogram data. Next, we developed a convolutional neural network (CNN) to classify the MI signals and compared the classification performance of after DA. The Fréchet inception distance (FID) was used to evaluate the quality of the generated data (GD) and the classification accuracy, and mean kappa values were used to explore the best CNN-DA method. In addition, analysis of variance (ANOVA) and paired t-tests were used to assess the significance of the results. The results showed that the deep convolutional generative adversarial network (DCGAN) provided better augmentation performance than traditional DA methods: geometric transformation (GT), autoencoder (AE), and variational autoencoder (VAE) (p < 0.01). Public datasets of the BCI competition IV (datasets 1 and 2b) were used to verify the classification performance. Improvements in the classification accuracies of 17% and 21% (p < 0.01) were observed after DA for the two datasets. In addition, the hybrid network CNN-DCGAN outperformed the other classification methods, with average kappa values of 0.564 and 0.677 for the two datasets.
The algorithms of electroencephalography (EEG) decoding are mainly based on machine learning in current research. One of the main assumptions of machine learning is that training and test data belong to the same feature space and are subject to the same probability distribution. However, this may be violated in EEG processing. Variations across sessions/subjects result in a deviation of the feature distribution of EEG signals in the same task, which reduces the accuracy of the decoding model for mental tasks. Recently, transfer learning (TL) has shown great potential in processing EEG signals across sessions/subjects. In this work, we reviewed 80 related published studies from 2010 to 2020 about TL application for EEG decoding. Herein, we report what kind of TL methods have been used (e.g., instance knowledge, feature representation knowledge, and model parameter knowledge), describe which types of EEG paradigms have been analyzed, and summarize the datasets that have been used to evaluate performance. Moreover, we discuss the state-of-the-art and future development of TL for EEG decoding. The results show that TL can significantly improve the performance of decoding models across subjects/sessions and can reduce the calibration time of brain–computer interface (BCI) systems. This review summarizes the current practical suggestions and performance outcomes in the hope that it will provide guidance and help for EEG research in the future.
Visual evoked potential (VEP) has been used as an alternative method to assess visual acuity objectively, especially in non-verbal infants and adults with low intellectual abilities or malingering. By sweeping the spatial frequency of visual stimuli and recording the corresponding VEP, VEP acuity can be defined by analyzing electroencephalography (EEG) signals. This paper presents a review on the VEP-based visual acuity assessment technique, including a brief overview of the technique, the effects of the parameters of visual stimuli, and signal acquisition and analysis of the VEP acuity test, and a summary of the current clinical applications of the technique. Finally, we discuss the current problems in this research domain and potential future work, which may enable this technique to be used more widely and quickly, deepening the VEP and even electrophysiology research on the detection and diagnosis of visual function.
Nowadays, more people tend to go to bed late and spend their sleep time with various electronic devices. At the same time, the BCI (brain–computer interface) rehabilitation equipment uses a visual display, thus it is necessary to evaluate the problem of visual fatigue to avoid the impact on the training effect. Therefore, it is very important to understand the impact of using electronic devices in a dark environment at night on human visual fatigue. This paper uses Matlab to write different color paradigm stimulations, uses a 4K display with an adjustable screen brightness to jointly design the experiment, uses eye tracker and g.tec Electroencephalogram (EEG) equipment to collect the signal, and then carries out data processing and analysis, finally obtaining the influence of the combination of different colors and different screen brightness on human visual fatigue in a dark environment. In this study, subjects were asked to evaluate their subjective (Likert scale) perception, and objective signals (pupil diameter, θ + α frequency band data) were collected in a dark environment (<3 lx). The Likert scale showed that a low screen brightness in the dark environment could reduce the visual fatigue of the subjects, and participants preferred blue to red. The pupil data revealed that visual perception sensitivity was more vulnerable to stimulation at a medium and high screen brightness, which is easier to deepen visual fatigue. EEG frequency band data concluded that there was no significant difference between paradigm colors and screen brightness on visual fatigue. On this basis, this paper puts forward a new index—the visual anti-fatigue index, which provides a valuable reference for the optimization of the indoor living environment, the improvement of satisfaction with the use of electronic equipment and BCI rehabilitation equipment, and the protection of human eyes.
Objective. Motor imagery (MI) is a process of autonomously modulating the motor area to rehearse action mentally without actual execution. Based on the neuroplasticity of the cerebral cortex, MI can promote the functional rehabilitation of the injured cerebral cortex motor area. However, it usually takes several days to a few months to train individuals to acquire the necessary MI ability to control rehabilitation equipment in current studies, which greatly limits the clinical application of rehabilitation training systems based on the MI brain–computer interface (BCI). Approach. A novel MI training paradigm combined with the error related potential (ErrP) is proposed, and online adaptive training of the MI classifier was performed using ErrP. ErrP is used to correct the output of the MI classification to obtain a higher accuracy of kinesthetic feedback based on the imagination intention of subjects while generating simulated labels for MI online adaptive training. In this way, we improved the MI training efficiency. Thirteen subjects were randomly divided into an experimental group using the proposed paradigm and a control group using the traditional MI training paradigm to participate in six MI training experiments. Main results. The proposed paradigm enabled the experimental group to obtain a higher event-related desynchronization modulation level in the contralateral brain region compared with the control group and 69.76% online classification accuracy of MI after three MI training experiments. The online classification accuracy reached 72.76% and the whole system recognized the MI intention of the subjects with an online accuracy of 82.61% after six experiments. Significance. Compared with the conventional unimodal MI training strategy, the proposed approach enables subjects to use the MI-BCI based system directly and achieve a better performance after only three training experiments with training left and right hands simultaneously. This greatly improves the usability of the MI-BCI-based rehabilitation system and makes it more convenient for clinical use.
Bearings are common rotational units, but these monocentric units do not realize high bio-imitability in exoskeleton robots. A common way to realize bionic motion is with an n-bar linkage mechanism within bearings, but the resultant joints can become complex. Herein, we propose a joint model based on the anatomy of grasshopper joints that consists of a pair of conjugate surfaces and a flexible connection body. An anatomical experiment involving crabs and lobsters reveals that the proposed joint model exists among crustaceans, which makes it a general joint structure for arthropods. After measuring the kinematic properties of crab and lobster joints, we have modified the joint model for robotics applications. An optimization algorithm is proposed for the design of the joint. A prototype of a bionic joint is fabricated and its kinematic characteristics are verified. The arthropod joint model is a promising mechanical unit in bionic robots.