FlatCam is a thin form-factor lensless camera that consists of a coded mask placed on top of a bare, conventional sensor array. Unlike a traditional, lens-based camera, where an image of the scene is directly recorded on the sensor pixels, each pixel in FlatCam records a linear combination of light from multiple scene elements. A computational algorithm is then used to demultiplex the recorded measurements and reconstruct an image of the scene. FlatCam is an instance of a coded aperture imaging system; however, unlike the vast majority of related work, we place the coded mask extremely close to the image sensor that enables thin and flat form-factor imaging devices. We employ a separable mask to ensure that both calibration and image reconstruction are scalable in terms of memory requirements and computational complexity. We demonstrate the potential of the FlatCam design using two prototypes: one at visible wavelengths and one at infrared wavelengths.
While deep learning methods have achieved state-of-theart performance in many challenging inverse problems like image inpainting and super-resolution, they invariably involve problem-specific training of the networks. Under this approach, each inverse problem requires its own dedicated network. In scenarios where we need to solve a wide variety of problems, e.g., on a mobile camera, it is inefficient and expensive to use these problem-specific networks. On the other hand, traditional methods using analytic signal priors can be used to solve any linear inverse problem; this often comes with a performance that is worse than learning-based methods. In this work, we provide a middle ground between the two kinds of methods - we propose a general framework to train a single deep neural network that solves arbitrary linear inverse problems. We achieve this by training a network that acts as a quasi-projection operator for the set of natural images and show that any linear inverse problem involving natural images can be solved using iterative methods. We empirically show that the proposed framework demonstrates superior performance over traditional methods using wavelet sparsity prior while achieving performance comparable to specially-trained networks on tasks including compressive sensing and pixel-wise inpainting.
11 January 2017 in IEEE Signal Processing Magazine
The design of conventional sensors is based primarily on the Shannon?Nyquist sampling theorem, which states that a signal of bandwidth W Hz is fully determined by its discrete time samples provided the sampling rate exceeds 2 W samples per second. For discrete time signals, the Shannon?Nyquist theorem has a very simple interpretation: the number of data samples must be at least as large as the dimensionality of the signal being sampled and recovered. This important result enables signal processing in the discrete time domain without any loss of information. However, in an increasing number of applications, the Shannon-Nyquist sampling theorem dictates an unnecessary and often prohibitively high sampling rate (see "What Is the Nyquist Rate of a Video Signal?"). As a motivating example, the high resolution of the image sensor hardware in modern cameras reflects the large amount of data sensed to capture an image. A 10-megapixel camera, in effect, takes 10 million measurements of the scene. Yet, almost immediately after acquisition, redundancies in the image are exploited to compress the acquired data significantly, often at compression ratios of 100:1 for visualization and even higher for detection and classification tasks. This example suggests immense wastage in the overall design of conventional cameras.
Video cameras are among the most commonly used sensors in a large number of applications, ranging from surveillance to smart rooms for videoconferencing. There is a need to develop algorithms for tasks such as detection, tracking, and recognition of objects, specifically using distributed networks of cameras. The projective nature of imaging sensors provides ample challenges for data association across cameras. We first discuss the nature of these challenges in the context of visual sensor networks. Then, we show how real-world constraints can be favorably exploited in order to tackle these challenges. Examples of real-world constraints are (a) the presence of a world plane, (b) the presence of a three-dimiensional scene model, (c) consistency of motion across cameras, and (d) color and texture properties. In this regard, the main focus of this paper is towards highlighting the efficient use of the geometric constraints induced by the imaging devices to derive distributed algorithms for target detection, tracking, and recognition. Our discussions are supported by several examples drawn from real applications. Lastly, we also describe several potential research problems that remain to be addressed.
5 September 2016 in IEEE Signal Processing Magazine
The basic design of a camera has remained unchanged for centuries. To acquire an image, light from the scene under view is focused onto a photosensitive surface using a lens. Over the years, the photosensitive surface has evolved from a photographic film to an array of digital sensors. However, lenses remain an integral part of modern imaging systems in a broad range of applications.