Kamil Żyła

Dr. Kamil Żyła

Department of Computer Science, Lublin University of Technology
orcid

Research Focus & Metrics

Academic Career Length

12Years (2015-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
15 June 2021 in Heritage Science
Verified
Journal Article
Open access
PDF file
Jerzy MontusiewiczJerzy Montusiewicz
Jerzy Montusiewicz
Marek MiloszMarek Milosz
Marek Milosz
JKJacek Kęsik
Jacek Kęsik
Kamil ŻyłaKamil Żyła
Kamil Żyła
Historical costumes are part of cultural heritage. Unlike architectural monuments, they are very fragile, which exacerbates the problems of their protection and popularisation. A big help in this can be the digitisation of their appearance, preferably using modern techniques of three-dimensional representation (3D). The article presents the results of the search for examples and methodologies of implementing 3D scanning of exhibited historical clothes as well as the attendant problems. From a review of scientific literature it turns out that so far practically no one in the world has made any methodical attempts at scanning historical clothes using structured-light 3D scanners (SLS) and developing an appropriate methodology. The vast majority of methods for creating 3D models of clothes used photogrammetry and 3D modelling software. Therefore, an innovative approach was proposed to the problem of creating 3D models of exhibited historical clothes through their digitalisation by means of a 3D scanner using structural light technology. A proposal for the methodology of this process and concrete examples of its implementation and results are presented. The problems related to the scanning of 3D historical clothes are also described, as well as a proposal how to solve them or minimise their impact. The implementation of the methodology is presented on the example of scanning elements of the Emir of Bukhara's costume (Uzbekistan) from the end of the nineteenth century, consisting of the gown, turban and shoes. Moreover, the way of using 3D models and information technologies to popularise cultural heritage in the space of digital resources is also discussed.

17 June 2021 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Kamil ŻyłaKamil Żyła
Kamil Żyła
Jacek KęsikJacek Kęsik
Jacek Kęsik
FSFilipe Santos
Filipe Santos
GHGinevra House
Ginevra House
Due to the UN and EU’s strong interest in digitizing cultural heritage, the application of 3D scanning technology is gaining importance, even in the case of under-explored areas, such as the 3D scanning of historical clothes. This article discovers and compares methodologies of 3D scanning of historical clothes presented in the literature in order to determine if a new methodology is needed. PRISMA protocol was used to browse scientific sources in an organized way. We posed the following research question: How have 3D scanners been used to digitize historical clothes? The very limited number of works identified, despite our thorough search, allows us to conclude that this topic is very new, and a lot of research can be conducted in the future. We analyzed the methodologies proposed by other authors, taking into account factors such as what was scanned, what was the purpose of scanning, what hardware and software was used, how detailed the description was, etc. It was revealed that other authors explored the topic insufficiently and no complex and coherent methodology of 3D digitization of historical clothes is present. Generally, the field of 3D scanning of historical clothing remains, at this point, very small and fragmented. This work is one of steps to change it.

1 January 2020 in Muzeológia a kultúrne dedičstvo
Verified
Journal Article
Closed access
Kamil ŻyłaKamil Żyła
Kamil Żyła
JMJerzy Montusiewicz
Jerzy Montusiewicz
SSStanislaw Skulimowski
Stanislaw Skulimowski
RKRahim Kayumov
Rahim Kayumov
The geographical dispersion of the Silk Road generates a number of problems with the availability of its heritage for visitors. ICT can at least partially address these problems. This article discusses the concept of extending the Silk Road museums’ offer with virtual reality (VR) technologies, which has been tested based on a virtual exhibition, developed through a long-term cooperation between Lublin University of Technology and museums in Samarkand in the field of 3D digitization and dissemination of their exhibitions. A survey of a group of spectators was conducted and its results are discussed. It revealed that VR is a promising technology, widely accepted among spectators and well suited for the specificity of the Silk Road museums, and it could be used primarily to complement traditional exhibitions.

29 December 2022 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Jacek KęsikJacek Kęsik
Jacek Kęsik
Kamil ŻyłaKamil Żyła
Kamil Żyła
Jerzy MontusiewiczJerzy Montusiewicz
Jerzy Montusiewicz
Marek MiloszMarek Milosz
Marek Milosz
Calin NeamtuCalin Neamtu
Calin Neamtu
MJMarta Juszczyk
Marta Juszczyk
Three dimensional digitization of cultural heritage resources gains a lot of attention from the European Union and the United Nations, which is clearly revealed in current strategic goals and financing perspectives. Existing methodological approaches to 3D scanning in a prevailing number of cases assume that the procedure of scanning is performed in places that are closed to tourists, at least for the time of scanning. However, closing an exhibition for tourists or moving an artifact to be scanned is not always possible. Thanks to the long-term experience of the authors with 3D scanning of cultural heritage, the special procedure was designed for small and medium size objects to overcome difficulties expected in such cases. The procedure has been successfully implemented during 3D scanning of objects exhibited in the Silk Road region (on the territory of modern Uzbekistan), as well as objects being parts of wooden sacral architecture of the Maramures region (in Romania). It was revealed that the proposed procedure was successfully allowed to counteract organizational problems during 3D scanning of heritage objects being under continuous display, and that the achieved results of scanning were nevertheless of good quality.

28 November 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
TŁTomasz Łukaszuk
Tomasz Łukaszuk
JKJerzy Krawczuk
Jerzy Krawczuk
Kamil ŻyłaKamil Żyła
Kamil Żyła
Jacek KęsikJacek Kęsik
Jacek Kęsik
In the rapidly evolving field of multi-omics data analysis, understanding the stability of feature selection is critical for reliable biomarker discovery and clinical applications. This study investigates the stability of feature-selection methods across various cancer types by utilizing 15 datasets from The Cancer Genome Atlas (TCGA). We employed classifiers with embedded feature selection, including Support Vector Machines (SVM), Logistic Regression (LR), and Lasso regression, each incorporating L1 regularization. Through a comprehensive evaluation using five-fold cross-validation, we measured feature-selection stability and assessed the accuracy of predictions regarding TP53 mutations, a known indicator of poor clinical outcomes in cancer patients. All three classifiers demonstrated optimal feature-selection stability, measured by the Nogueira metric, with higher regularization (fewer selected features), while lower regularization generally resulted in decreased stability across all omics layers. Our findings indicate differences in feature stability across the various omics layers; mirna consistently exhibited the highest stability across classifiers, while the mutation and rna layers were generally less stable, particularly with lower regularization. This work highlights the importance of careful feature selection and validation in high-dimensional datasets to enhance the robustness and reliability of multi-omics analyses.

29 October 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Kamil ŻyłaKamil Żyła
Kamil Żyła
KCKinga Chwaleba
Kinga Chwaleba
DCDominik Andrzej Choma
Dominik Andrzej Choma
The current state of the labor market requires modern engineers to acquire programming skills at different levels of advancement and to apply them in multidisciplinary environments. Not all modern engineers will become fully fledged programmers, but sometimes the possibility to use low-code programming environments like LabView or MIT App Inventor will be sufficient. In order to give good foundations for adulthood, schools use elements of visual programming, e.g., Scratch or StarLogo, to enhance the critical and algorithmic thinking of future engineers. This article attempts to answer the question of whether anyone cares about following general accessibility and usability guidelines in the case of solutions like Scratch, App Inventor, and StarLogo. Another goal is to show a set of tools that is successful in such an assessment. The authors used Nielsen’s heuristics, followed by analyzing WAVE output and Web Content Accessibility Guidelines compliance. Especially, the last one provides insights usually omitted when evaluating low-code environments. It was found that Scratch and App Inventor are leading solutions in terms of look and feel, functionality, documentation, interface navigation, and memorization. The StarLogo interface, on the other hand, is less friendly in terms of aesthetics and functionality.