This study was carried out to observe, measure and analyze the effects of using software visualization in teaching programming with participants from two institutions of higher educations in Serbia. Basic programming learning is notorious for complex for many novice students at university level. The visualizations of examples of program code or programming tasks could help students to grasp programming structures more easily. This paper describes an investigation about the possibilities of enhancement of learning Java using the visualization software Jeliot. An analysis of 400 students’ test results indicates that a significant percentage of students had achieved better results when they were using a software visualization tool. In the experience of the authors Jeliot may yield the best results if implemented in with students who are new to the art of programming.
1 June 2010 in International Journal of Computers Communications & Control
This study intends to measure the impact of interactive animations on the students’ performance. Two courses from Subotica Tech were included, the subjects “Analog and Digital Electronics” and “Microcontrollers”. The experiment lasted over a period of tree years, and it involved the formation of two groups in every academic. Both groups’ members participated in traditional frontal teaching, but the experimental group could use interactive Flash animations built from selected parts of those courses as supplementary tool. At the end of the semester, the exam marks were analyzed with a Two-Sample T-Test. The results show that learning with properly created interactive animations could have positive effects on most students’ academic performance.
3 February 2020 in Computer Applications in Engineering Education
The paper gives an overview and analysis of software-defined technologies in the context of the actual problems of conventional computer networks. The virtualization process lies at the basis of software-defined network architecture. The...