The article presents an approach to the control of a UAV on the basis of 3D landmark observations. The novelty of the work is the usage of the 3D RANSAC algorithm developed on the basis of the landmarks’ position prediction with the aid of a modified Kalman-type filter. Modification of the filter based on the pseudo-measurements approach permits obtaining unbiased UAV position estimation with quadratic error characteristics. Modeling of UAV flight on the basis of the suggested algorithm shows good performance, even under significant external perturbations.
The construction of perceptually uniform color space is an important task of color theory. Many image processing applications requires the color difference to replicate human perception. The perceptual difference is poorly approximated by Euclidean distance within linear color coordinate systems, in particular, within CIE XYZ. Almost all uniform color spaces are constructed as some nonlinear transformation from CIE XYZ. Such transformations do not preserve the straightness of the color tone curves and other collinearity properties which are important for high dynamic range and wide color gamut imagery and required for linear color analysis, including separation of homogeneous backgrounds. In this work, we propose proLab, a new color coordinate system derived as a 3D projective transformation of CIE XYZ that preserves the linearity of manifolds by definition. We show that proLab is far superior to the widely used CIELAB coordinate system (though inferior to the modern CAM16-UCS) in terms of perceptual uniformity, evaluated by the STRESS metric in reference to the CIEDE2000 color difference formula. We also demonstrate that shot noise in proLab is more homoscedastic than in CAM16-UCS or other standard color spaces. This makes proLab a convenient coordinate system for linear color analysis.
The article presents an overview of the theoretical and experimental work related to unmanned aerial vehicles (UAVs) motion parameters estimation based on the integration of video measurements obtained by the on-board optoelectronic camera and data from the UAV’s own inertial navigation system (INS). The use of various approaches described in the literature which show good characteristics in computer simulations or in fairly simple conditions close to laboratory ones demonstrates the sufficient complexity of the problems associated with adaption of camera parameters to the changing conditions of a real flight. In our experiments, we used computer simulation methods applying them to the real images and processing methods of videos obtained during real flights. For example, it was noted that the use of images that are very different in scale and in the aspect angle from the observed images in flight makes it very difficult to use the methodology of singular points. At the same time, the matching of the observed and reference images using rectilinear segments, such as images of road sections and the walls of the buildings look quite promising. In addition, in our experiments we used the projective transformation matrix computation from frame to frame, which together with the filtering estimates for the coordinate and angular velocities provides additional possibilities for estimating the UAV position. Data on the UAV position determining based on the methods of video navigation obtained during real flights are presented. New approaches to video navigation obtained using the methods of conjugation rectilinear segments, characteristic curvilinear elements and segmentation of textured and colored regions are demonstrated. Also the application of the method of calculating projective transformations from frame-to-frame is shown which gives estimates of the displacements and rotations of the apparatus and thereby serves to the UAV position estimation by filtering. Thus, the aim of the work was to analyze various approaches to UAV navigation using video data as an additional source of information about the position and velocity of the vehicle.
In this work, we consider a problem of quadrilateral document borders detection in images captured by a mobile device’s camera. State-of-the-art algorithms for the quadrilateral document borders detection are not designed for cases when one of the document borders is either completely out of the frame, obscured, or of low contrast. We propose the algorithm which correctly processes the image in such cases. It is built on the classical contour-based algorithm. We modify the latter using the document’s aspect ratio which is known a priori. We demonstrate that this modification reduces the number of incorrect detections by 34% on an open dataset MIDV-500.