At present, a new generation of students is studying at universities with their specific abilities and skills. In addition to hard skills, potential employers also require significantly developed soft skills from their employees. The school, and not just the university, is entering this process in a different position than in the past due to the changing requirements placed on it. Activities in the school environment must adapt to emerging trends. This article explains how present-day requirements on graduates and specifics of the new generation of students challenge the approach to education. In order to increase the efficiency and attractiveness of the educational process, the SCRUM framework has been implemented into course Mathematics 1. The re-designed course was implemented and validated by an experimental group of students in the academic year 2019/2020. Two questionnaire analyses and a comparison of learning outcomes were conducted to find out the answers to research questions. The results of students indicate that agile methodologies are useful for increasing the efficiency of the educational process. The paper offers our proposal for the introduction of agile methodology into the educational process and our first-hand experience with this way of teaching and its impact on the studying results of the experimental group and, last but not least, suggestions for possible improvements.
As a consequence of the COVID-19 pandemic and measures to secure public health, many processes have moved to the online space. The educational process is not an exception. Our main goal, which is presented in this article, was to re-design the educational process from face-to-face to distance learning in the Mathematics 1 course at the Technical University of Košice. This article describes our approach to teaching, observations, and experience. This case study examines three factors: Firstly, the impact of distance education on overall assessments of students. Using descriptive statistics, the results of student evaluations were compared from the overall assessments for the last six academic years. It was found that distance learning does not affect excellent students and eliminates the number of students who do not pass. Secondly, the participation of students during online lessons, and thirdly, the use of electronic materials. The questionnaire survey and the data from the learning management system Moodle were used to examine the second and third factors. Descriptive statistics were used to describe the questionnaire survey data (frequencies, percentages and averages). An exploratory factor analysis was performed in order to assess the underlying key concepts regarding student evaluation of the teaching process. The exploratory factor analysis confirmed that this questionnaire followed the four key concepts.
The review assesses the Hoshin Kanri process from the point of view of theory and practice implementations in different organizations. There are several adaptations of Hoshin Kanri and a wide range of tools used in each organization. This review aims to determine which and how companies have implemented the afore-mentioned methodology into their strategic management. The PRISMA statement was the framework for the present research. The structure for this study was obtained through a review of articles from two of the most important databases (Scopus and Web of Science). The review focuses on three parts: the theoretical basis of the methodology, a bibliometric overview of the selected articles, and practical insight into the implementation of Hoshin Kanri within the case-study organizations. Since the study’s purpose is to determine not only the companies where Hoshin Kanri was implemented but also the reasons and results of those implementations, therefore, 26 journal articles covering detailed implementations were selected.
The development of medical technology devices leads to the introduction and use of agile methods, which enable the delivery of increasingly complex software with the fastest possible innovations. Delivery of the highest quality software must be considered during development, as medical products are important elements in saving human lives. Their development begins with determining a set of product requirements that exactly correspond to it. The development of specified medical products is finally delivered to the customer, who participates in the development. In this article, we present the use and combination of agile methods in software development, which correct and facilitate timely and continuous delivery of products. They also know how to smooth out a quick reaction to the customer’s changing needs and mainly focus on team management and communication. Specific agile methods make it possible to implement development through gradual improvements by integrating customer requirements towards the product. This article identifies three interconnected approaches to integrating agile methods and principles: SCRUM, SAFe, and Kanban combined with the V-model. The methods are gradually analysed based on the literature review, and the article presents a practical application in Siemens Healthcare Slovakia.
In this paper, we will describe a possible way of learning mathematics at the Technical University of Kosice. The basic idea of our proposal is an implementation of the interactive presentations, 3D visualizations and animations in the functions of several variables. This proposal is realized using Javascript and WebGL and consists of some solved exercises which represent a learning unit. Innovative solutions, which are presented in this paper, contain: links to video tutorials, visualization, help text and animation. This solution offers an innovative look at one of possible way of education.