Detecting and collecting public opinion via social media can provide near real‐time information to decision‐makers, which plays a vital role in urban disaster management and sustainable development. However, there has been little work focusing on identifying the perception and the sentiment polarity expressed by users during and after disasters, particularly regional flood events. In this article, we comprehensively analyze tweets data related to the “European floods in 2021” over time, topic, and sentiment, forming a complete workflow from data processing, topic modeling, sentiment analysis, and topic and sentiment prediction. The aim is to address the following research questions: (1) What are the public perception and main concerns during and after floods? (2) How does the public sentiment change during and after floods? Results indicate that there is a significant correlation between a flood's trend and the heat of corresponding tweets. The three topics that receive the most public concern are: (1) climate change and global warming; (2) praying for the victims: and (3) disaster situations and information. Negative sentiments are predominant during the floods and will continue for some time. We tested five different classifiers, of which TextCNN‐attention turned out to deliver the best predictions in topic and sentiment prediction, and performed well for sparse flood tweets, it can be used to predict the topic and sentiment polarity of a single tweet in real‐time during the flood events. Our findings can help disaster agencies to better understand the dynamics of social networks and develop stronger situational awareness towards a disaster, which can contribute to scientifically justified decision‐making in urban risk management and also meet the challenges associated with the global sustainable development goal 11 (SDGs) on Sustainable Cities and Communities.
The automatic interpretation of 3D point clouds for building reconstruction is a challenging task. The interpretation process requires highly structured models representing semantics. Formal grammars can describe structures as well as the parameters of buildings and their parts. We propose a novel approach for the automatic learning of weighted attributed context‐free grammar rules for 3D building reconstruction, supporting the laborious manual design of rules. We separate structure from parameter learning. Specific Support Vector Machines (SVMs) are used to generate a weighted context‐free grammar and predict structured outputs such as parse trees. The grammar is extended by parameters and constraints, which are learned based on a statistical relational learning method using Markov Logic Networks (MLNs). MLNs enforce the topological and geometric constraints. MLNs address uncertainty explicitly and provide probabilistic inference. They are able to deal with partial observations caused by occlusions. Uncertain projective geometry is used to deal with the uncertainty of the observations. Learning is based on a large building database covering different building styles and façade structures. In particular, a treebank that has been derived from the database is employed for structure learning.
1 October 2021 in ISPRS Journal of Photogrammetry and Remote Sensing
Context: Providing accessible urban green spaces is crucial for planning and ensuring healthy, resilient, and sustainable cities. The importance of visually accessible urban green spaces increases due to inner urban development processes. Objectives: This article proposes a new index, the Green Window View Index (GWVI) for analyzing and assessing visible vegetation, that promotes an integrated planning of urban green spaces and buildings at different scales and levels. It is defined as the proportion of visible vegetation area in a field of view when looking out of a specific window with a defined distance to the window. Methods: The method for estimating GWVI consists of three steps: (a) the modeling of the three-dimensional environment, (b) the simulation of the two-dimensional window views using modern rendering engines for three-dimensional graphics, (c) the computation of the GWVI. The method is proposed and tested through a case study of the urban area of Bonn, Germany, using a Digital Terrain Model (DTM), CityGML-based semantic 3D City Model at level of detail (LoD) 2, airborne Light Detection and Ranging (LiDAR) data, and 2D land use data from the official German property cadaster information system (ALKIS). Results: With an average processing time of 0.05 s per window view, an average GWVI of 26.00% could be calculated for the entire study area and visualized in both 2D and 3D. Conclusion: The proposed engine generates multi-scale visibility values for various vegetation shapes. These values are intended for use in participatory citizenship and decision-making processes for analysis by architects, real-estate appraisers, investors, and urban as well as landscape planners.
Accurate and robust positioning of vehicles in urban environments is of high importance for autonomous driving or mobile mapping. In mobile mapping systems, a simultaneous mapping of the environment using laser scanning and an accurate positioning using global navigation satellite systems are targeted. This requirement is often not guaranteed in shadowed cities where global navigation satellite system signals are usually disturbed, weak or even unavailable. We propose a novel approach which incorporates prior knowledge (i.e., a 3D city model of the environment) and improves the trajectory. The recorded point cloud is matched with the semantic city model using a point‐to‐plane iterative closest point method. A pre‐classification step enables an informed sampling of appropriate matching points. Random forest is used as classifier to discriminate between facade and remaining points. Local inconsistencies are tackled by a segmentwise partitioning of the point cloud where an interpolation guarantees a seamless transition between the segments. The general applicability of the method implemented is demonstrated on an inner‐city data set recorded with a mobile mapping system.