In this study, experimental teaching was conducted through the artificial intelligence of things (AIOT) practical course, and the 4D (discover, define, develop, deliver) double diamond shape was used to design the course and plan the teaching content to observe the students’ self-efficacy and learning anxiety. The technology acceptance model (TAM) concept was used to explore learning effectiveness and satisfaction. A total of 36 Senior One students from a senior high school in Kaohsiung were selected as the research subjects in two classes per week for 13 weeks. Questionnaires and qualitative interviews were used to understand the correlation between students’ self-efficacy, anxiety, outcomes, and learning satisfaction with the AIOT course during the flipped learning process. The study used SmartPLS3 to analyze the measurement model and structural model, and bootstrapping to conduct the path analysis and validate the research hypotheses. Because this research provides students with relevant online teaching videos for linking and browsing in the textbooks, and the video time should not be too long, in the teaching process, small-scale online learning courses are adopted for flipped teaching, which promptly arouses students’ interest and enhances their learning participation. Through the sharing of homework with each other, its content deficiencies were modified, students’ anxiety in learning was reduced, and the effect of learning and thinking together was achieved; in the teaching mode, theoretical content was combined with physical and practical courses to implement cross-disciplinary. To learn, the principle of 4D double diamond design to make “reciprocal corrections” between curriculum planning and teaching implementation as the teaching model framework was used. The results of this study show ”self-efficacy” has a significant positive effect on the “perceived usefulness” and “perceived ease of use” of users. “Learning anxiety” does not significantly predict the “perceived ease of use” or “perceived usefulness” of flipped learning using online e-learning. The “perceived ease of use” and “perceived usefulness” have positive impacts on the prediction of “behavioral intention” in flipped teaching using online digital teaching materials. The “perceived ease of use” has a positive and high impact on “perceived usefulness”. “Learning engagement” positively affects students’ actual “behavioral intention” towards learning. Students are highly receptive to learning new knowledge about science and technology.
This study explored the relationship and influence of college students’ participation in water leisure sports, as well as the technology acceptance model (TAM). With the rapid development of the economy, the government is promoting various water leisure sports centered on the concept and policy of a maritime- and ocean-based nation. Based on the TAM, this study investigated the relationships among its ease of use, usefulness, water leisure involvement, benefits, barriers, and intentions to participate in water activities in connection with college students participating in water leisure sports. A total of 420 college students who participated in water leisure activities were sampled. There were 370 valid questionnaires, and the recovery rate of valid questionnaires was 82.2%. The data were analyzed by the structural equation modeling of the partial least squares method (PLS-SEM). The results show that the ease of use of water facilities had a positive effect on the usefulness, involvement, and participation in water activities; the usefulness of water facilities had a positive and significant impact on the intention to participate in water activities; water leisure involvement had a positive and significant impact on the benefits and the intention to participate in water activities; the intention to participate in water activities had a positive and significant impact on the benefits of water leisure activities. Furthermore, the study found that the intention to participate in water activities had a mediating effect between water leisure involvement and water leisure benefits; water leisure involvement had a mediating effect between the ease of use of water facilities and the intention to participate in water activities; the usefulness of water facilities had a mediating effect between the ease of use of water facilities and the intention to participate in water activities. In addition, the interaction between water leisure involvement and water leisure constraints had an interfering effect on water leisure benefits. Accordingly, recommendations for promotion and implementation are provided. Based on the TAM, the study provided suggestions for implementing water leisure sports to promote college students’ participation behavior in water leisure sports.