Faculty of Science and Engineering, School of Electrical Engineering, Computing and Mathematical Sciences, Curtin University, Kent Street, Bentley, WA 6102 Australia
Dr. Senjian An
Faculty of Science and Engineering, School of Electrical Engineering, Computing and Mathematical Sciences, Curtin University, Kent Street, Bentley, WA 6102 Australia
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several frames for spatial temporal feature learning using deep neural networks. Each clip is generated from one channel of the cylindrical coordinates of the skeleton sequence. Each frame of the generated clips represents the temporal information of the entire skeleton sequence, and incorporates one particular spatial relationship between the joints. The entire clips include multiple frames with different spatial relationships, which provide useful spatial structural information of the human skeleton. We propose to use deep convolutional neural networks to learn long-term temporal information of the skeleton sequence from the frames of the generated clips, and then use a Multi-Task Learning Network (MTLN) to jointly process all frames of the clips in parallel to incorporate spatial structural information for action recognition. Experimental results clearly show the effectiveness of the proposed new representation and feature learning method for 3D action recognition.
This paper presents a new representation of skeleton sequences for 3D action recognition. Existing methods based on hand-crafted features or recurrent neural networks cannot adequately capture the complex spatial structures and the long-term temporal dynamics of the skeleton sequences, which are very important to recognize the actions. In this paper, we propose to transform each channel of the 3D coordinates of a skeleton sequence into a clip. Each frame of the generated clip represents the temporal information of the entire skeleton sequence and one particular spatial relationship between the skeleton joints. The entire clip incorporates multiple frames with different spatial relationships, which provide useful spatial structural information of the human skeleton. We also propose a multitask convolutional neural network (MTCNN) to learn the generated clips for action recognition. The proposed MTCNN processes all the frames of the generated clips in parallel to explore the spatial and temporal information of the skeleton sequences. The proposed method has been extensively tested on six challenging benchmark datasets. Experimental results consistently demonstrate the superiority of the proposed clip representation and the feature learning method for 3D action recognition compared to the existing techniques.
This letter presents SkeletonNet, a deep learning framework for skeleton-based 3-D action recognition. Given a skeleton sequence, the spatial structure of the skeleton joints in each frame and the temporal information between multiple frames are two important factors for action recognition. We first extract body-part-based features from each frame of the skeleton sequence. Compared to the original coordinates of the skeleton joints, the proposed features are translation, rotation, and scale invariant. To learn robust temporal information, instead of treating the features of all frames as a time series, we transform the features into images and feed them to the proposed deep learning network, which contains two parts: one to extract general features from the input images, while the other to generate a discriminative and compact representation for action recognition. The proposed method is tested on the SBU kinect interaction dataset, the CMU dataset, and the large-scale NTU RGB+D dataset and achieves state-of-the-art performance.
In this paper, we present novel ridge regression (RR) and kernel ridge regression (KRR) techniques for multivariate labels and apply the methods to the problem efface recognition. Motivated by the fact that the regular simplex vertices are separate points with highest degree of symmetry, we choose such vertices as the targets for the distinct individuals in recognition and apply RR or KRR to map the training face images into a face subspace where the training images from each individual will locate near their individual targets. We identify the new face image by mapping it into this face subspace and comparing its distance to all individual targets. An efficient cross-validation algorithm is also provided for selecting the regularization and kernel parameters. Experiments were conducted on two face databases and the results demonstrate that the proposed algorithm significantly outperforms the three popular linear face recognition techniques (Eigenfaces, Fisher faces and Laplacian faces) and also performs comparably with the recently developed Orthogonal Laplacian faces with the advantage of computational speed. Experimental results also demonstrate that KRR outperforms RR as expected since KRR can utilize the nonlinear structure of the face images. Although we concentrate on face recognition in this paper, the proposed method is general and may be applied for general multi-category classification problems.
29 August 2014 in IEEE Transactions on Pattern Analysis and Machine Intelligence
Image set classification finds its applications in a number of real-life scenarios such as classification from surveillance videos, multi-view camera networks and personal albums. Compared with single image based classification, it offers more promises and has therefore attracted significant research attention in recent years. Unlike many existing methods which assume images of a set to lie on a certain geometric surface, this paper introduces a deep learning framework which makes no such prior assumptions and can automatically discover the underlying geometric structure. Specifically, a Template Deep Reconstruction Model (TDRM) is defined whose parameters are initialized by performing unsupervised pre-training in a layer-wise fashion using Gaussian Restricted Boltzmann Machines (GRBMs). The initialized TDRM is then separately trained for images of each class and class-specific DRMs are learnt. Based on the minimum reconstruction errors from the learnt class-specific models, three different voting strategies are devised for classification. Extensive experiments are performed to demonstrate the efficacy of the proposed framework for the tasks of face and object recognition from image sets. Experimental results show that the proposed method consistently outperforms the existing state of the art methods.