Today 3D models and point clouds are very popular being currently used in several fields, shared through the internet and even accessed on mobile phones. Despite their broad availability, there is still a relevant need of methods, preferably automatic, to provide 3D data with meaningful attributes that characterize and provide significance to the objects represented in 3D. Segmentation is the process of grouping point clouds into multiple homogeneous regions with similar properties whereas classification is the step that labels these regions. The main goal of this paper is to analyse the most popular methodologies and algorithms to segment and classify 3D point clouds. Strong and weak points of the different solutions presented in literature or implemented in commercial software will be listed and shortly explained. For some algorithms, the results of the segmentation and classification is shown using real examples at different scale in the Cultural Heritage field. Finally, open issues and research topics will be discussed.
The paper reports some comparisons between commercial software able to automatically process image datasets for 3D reconstruction purposes. The main aspects investigated in the work are the capability to correctly orient large sets of image of complex environments, the metric quality of the results, replicability and redundancy. Different datasets are employed, each one featuring a diverse number of images, GSDs at cm and mm resolutions, and ground truth information to perform statistical analyses of the 3D results. A summary of (photogrammetric) terms is also provided, in order to provide rigorous terms of reference for comparisons and critical analyses.
The popularity of automatic photogrammetric techniques has promoted many experiments in underwater scenarios leading to quite impressive visual results, even by non-experts. Despite these achievements, a deep understanding of camera and lens behaviors as well as optical phenomena involved in underwater operations is fundamental to better plan field campaigns and anticipate the achievable results. The paper presents a geometric investigation of a consumer grade underwater camera housing, manufactured by NiMAR and equipped with a 7′′ dome port. After a review of flat and dome ports, the work analyzes, using simulations and real experiments, the main optical phenomena involved when operating a camera underwater. Specific aspects which deal with photogrammetric acquisitions are considered with some tests in laboratory and in a swimming pool. Results and considerations are shown and commented.