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Mr. Sergio J. Viudes-Carbonell
University of Alicante (Spain)

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0 Education
0 Game Design
0 Games
0 Iterative Methodologies
0 Serious Games

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Profile ImageRafael Molina-Carmona Universidad de Alicante
Profile ImageFaraón Llorens-Largo Universidad de Alicante
Profile ImageR. Satorre-Cuerda Smart Learning Group, Cáted...
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Journal article
Published: 17 March 2021 in Sustainability
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The design and development of Serious Games is a complex task, including a considerable risk of failure. Many attempts end up in non-fun, non-engaging games that fail to meet the purpose of improving education. Many different proposals have been published in the form of design frameworks, with the aim of helping practitioners succeed. Although these frameworks define and explain relevant concepts and guidelines, there is lack of focus in iterative methodologies. These methodologies have proven valuable in other areas on engineering and are also used by commercial game designers. This work proposes the introduction of iterative design for Serious Games and presents an early stage methodology, along with an example of the core mechanic of a game and a prototype for learning the concept of slope of a line.

ACS Style

Sergio Viudes-Carbonell; Francisco Gallego-Durán; Faraón Llorens-Largo; Rafael Molina-Carmona. Towards an Iterative Design for Serious Games. Sustainability 2021, 13, 3290 .

AMA Style

Sergio Viudes-Carbonell, Francisco Gallego-Durán, Faraón Llorens-Largo, Rafael Molina-Carmona. Towards an Iterative Design for Serious Games. Sustainability. 2021; 13 (6):3290.

Chicago/Turabian Style

Sergio Viudes-Carbonell; Francisco Gallego-Durán; Faraón Llorens-Largo; Rafael Molina-Carmona. 2021. "Towards an Iterative Design for Serious Games." Sustainability 13, no. 6: 3290.