In this paper, we address the problem of retrospectively pruning decision trees induced from data, according to a top-down approach. This problem has received considerable attention in the areas of pattern recognition and machine learning, and many distinct methods have been proposed in literature. We make a comparative study of six well-known pruning methods with the aim of understanding their theoretical foundations, their computational complexity, and the strengths and weaknesses of their formulation. Comments on the characteristics of each method are empirically supported. In particular, a wide experimentation performed on several data sets leads us to opposite conclusions on the predictive accuracy of simplified trees from some drawn in the literature. We attribute this divergence to differences in experimental designs. Finally, we prove and make use of a property of the reduced error pruning method to obtain an objective evaluation of the tendency to overprune/underprune observed in each method.
Today recommenders are commonly used with various purposes, especially dealing with e-commerce and information filtering tools. Content-based recommenders rely on the concept of similarity between the bought/ searched/ visited item and all the items stored in a repository. It is a common belief that the user is interested in what is similar to what she has already bought/searched/visited. We believe that there are some contexts in which this assumption is wrong: it is the case of acquiring unsearched but still useful items or pieces of information. This is called serendipity. Our purpose is to stimulate users and facilitate these serendipitous encounters to happen. This paper presents the design and implementation of a hybrid recommender system that joins a content-based approach and serendipitous heuristics in order to mitigate the over-specialization problem with surprising suggestions.
22 March 2007 in User Modeling and User-Adapted Interaction