Real-time human activity recognition on a mobile phone is presented in this article. Unlike in most other studies, not only the data were collected using the accelerometers of a smartphone, but also models were implemented to the phone and the whole classification process (preprocessing, feature extraction and classification) was done on the device. The system is trained using phone orientation independent features to recognize five everyday activities: walking, running, cycling, driving a car and sitting/standing while the phone is in the pocket of the subject's trousers. Two classifiers were compared, knn (k nearest neighbors) and QDA (quadratic discriminant analysis). The models for real-time activity recognition were trained offline using a data set collected from eight subjects and these offline results were compared to real-time recognition rates, which are obtained by implementing models to mobile activity recognition application which currently supports two operating systems: Symbian^3 and Android. The results show that the presented method is light and, therefore, suitable for be used in real-time recognition. In addition, the recognition rates on the smartphones were encouraging, in fact, the recognition accuracies obtained are approximately as high as offline recognition rates. Also, the results show that the method presented is not an operating system dependent.
As wearable sensors are becoming more common, their utilization in real-world applications is also becoming more attractive. In this study, a single wrist-worn inertial measurement unit was attached to the active wrist of a worker and acceleration and angular speed information was used to decide what activity the worker was performing at certain time intervals. This activity information can then be used for proactive instruction systems or to ensure that all the needed work phases are performed. In this study, the selected activities were basic tasks of hammering, screwing, spanner use and using a power drill for screwing. In addition, a null activity class consisting of other activities (moving around the post, staying still, changing tools) was defined. The performed activity could then be recognized online by using a sliding window method to divide the data into two-second intervals and overlapping two adjacent windows by 1.5 seconds. Thus, the activity was recognized every half second. The method used for the actual recognition was the k nearest neighbor method with a specific distance boundary for classifying completely new events as null data. In addition, the final class was decided by using a majority vote to classifications of three adjacent windows. The results showed that almost 90 percent accuracy can be achieved with this kind of setting; the activity-specific accuracies for hammering, screwing, spanner use, power drilling and null data were 96.4%, 89.7%, 89.5%, 77.6% and 89.0%, respectively. In addition, in a case with completely new null events, use of the specific distance measure improved accuracy from 68.6% to 82.3%.
1 September 2015 in Transportation Research Part C: Emerging Technologies
Recent advances in technology are changing the way how everyday activities are performed. Technologies in the traffic domain provide diverse instruments of gathering and analysing data for more fuel-efficient, safe, and convenient travelling for both drivers and passengers. In this article, we propose a reference architecture for a context-aware driving assistant system. Moreover, we exemplify this architecture with a real prototype of a driving assistance system called Driving coach. This prototype collects, fuses and analyses diverse information, like digital map, weather, traffic situation, as well as vehicle information to provide drivers in-depth information regarding their previous trip along with personalised hints to improve their fuel-efficient driving in the future. The Driving coach system monitors its own performance, as well as driver feedback to correct itself to serve the driver more appropriately
In this paper we present a SLAM method based on indoor magnetic field anomalies and measure the acquired map quality in the context of the localization problem present in mobile robot floor-cleaning scenarios. According to our real-world robot experiments in different environments, it appears that most modern buildings have sufficient magnetic field variation to make the method applicable in mobile robot floor-cleaning tasks. We show that our method can be used to acquire maps that are accurate enough to be utilized in the robot coverage problem, thus reducing over-cleaning. We use Gaussian Processes to model the magnetic field and a Rao-Blackwellized Particle Filter to estimate the pose distribution of the robot. Because magnetic field anomalies are not correlated to typical features used in localization, our method can handle many situations in which other methods fail. The minimalistic sensory requirements of our method make it a very viable alternative for low-cost domestic robots.
In this paper we propose a simultaneous localization and mapping (SLAM) method that utilizes local anomalies of the ambient magnetic field present in many indoor environments. We use a Rao-Blackwellized particle filter to estimate the pose distribution of the robot and Gaussian Process regression to model the magnetic field map. The feasibility of the proposed approach is validated by real world experiments, which demonstrate that the approach produces geometrically consistent maps using only odometric data and measurements obtained from the ambient magnetic field. The proposed approach provides a simple, low-cost, and space-efficient solution for solving the SLAM problem present in many domestic and swarm robotics application domains.