Hideki Nakayama

Dr. Hideki Nakayama

Hokijinkai Asahiyama Hospital

Research Focus & Metrics

Academic Career Length

17Years (2010-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 December 2016 in Addictive Behaviors Reports
Verified
Journal Article
Open access
SMSatoko Mihara
Satoko Mihara
YOYoneatsu Osaki
Yoneatsu Osaki
HNHideki Nakayama
Hideki Nakayama
HSHiroshi Sakuma
Hiroshi Sakuma
MIMaki Ikeda
Maki Ikeda
SHSusumu Higuchi
Susumu Higuchi
Japan is assumed to have serious health and social problems due to Internet overuse, but little is known about the actual conditions. This study was conducted to investigate the prevalence of problematic Internet use (PIU) and associated Internet use in adolescents in Japan. A nationwide survey of adolescent Internet use was conducted in 2012 and 2013. The participants were 100,050 students from randomly selected junior and senior high schools nationwide who gave valid responses to a self-reported questionnaire. The questionnaire included questions on Internet use and the Japanese version of the Young's Diagnostic Questionnaire (YDQ) as well as other questions related to lifestyle habits. Internet users were classified by gender according to three categories on the basis of their YDQ scores: adaptive use, maladaptive use, and PIU. The estimated prevalence of PIU was 6.2% in males, 9.8% in females, and 7.9% in total; it closely correlated with female gender, school grades, and number of Internet hours. The following common and gender-specific applications that conferred a risk of PIU were identified: downloading (both genders), online gaming (males), social networking services, blogs, and bulletin boards (females). A cross-sectional survey using YDQ of a large number of high school students yielded a PIU prevalence of 7.9% in Japan. This study showed that problems associated with Internet overuse have already become serious; therefore, planning and implementation of prevention and control measures is urgently required.

7 April 2020 in Journal of Behavioral Addictions
Verified
Journal Article
Open access
PDF file
HNHideki Nakayama
Hideki Nakayama
FUFumihiko Ueno
Fumihiko Ueno
SMSatoko Mihara
Satoko Mihara
TKTakashi Kitayuguchi
Takashi Kitayuguchi
SHSusumu Higuchi
Susumu Higuchi
Background and aims: An important proportion of infants and adolescents in Japan are using Internet-equipped devices, including smartphones, tablets, and game consoles. However, the relationship between the risk of IA and the age at initial habitual Internet use remains unknown. We aimed to investigate this relationship among adolescents. Methods: We surveyed 1,775 subjects in seven public junior high schools in Kanagawa prefecture, Japan, in November 2017. Students were asked to complete the Young's Diagnostic Questionnaire (YDQ), which captured information regarding gender, school grade, night sleep, age at which they first started using the Internet at least once weekly, Internet usage situation, and Internet use time for purposes other than study. Data from subjects who reported experience of weekly Internet use were analyzed. Results: Junior high school students who were younger at initial weekly Internet use tended to have problematic Internet use (PIU) and to spend more time on Internet activities. In particular, initial weekly Internet use before the age of five in boys was associated with a significantly increased risk of PIU (YDQ ≥ 5), with an odds ratio of 14.955, compared with initial weekly Internet use after the age of 12. Smartphone ownership significantly increased the risk of PIU compared with no ownership among the total population and among girls. Discussion and Conclusions: Junior high school male students displayed a robust relationship between initial weekly Internet use and PIU, whereas junior high school female students displayed a particularly strong relationship between smartphone ownership and PIU. Therefore, longitudinal IA preventive education from an early age is necessary.

7 May 2020 in Pediatrics International
Verified
Journal Article
Closed access
PDF file
HNHideki Nakayama
Hideki Nakayama
TMTakanobu Matsuzaki
Takanobu Matsuzaki
SMSatoko Mihara
Satoko Mihara
TKTakashi Kitayuguchi
Takashi Kitayuguchi
SHSusumu Higuchi
Susumu Higuchi

10 February 2017 in Psychiatry and Clinical Neurosciences
Verified
Journal Article
Closed access
PDF file
HNHideki Nakayama
Hideki Nakayama
SMSatoko Mihara
Satoko Mihara
SHSusumu Higuchi
Susumu Higuchi

19 July 2021 in Journal of Behavioral Addictions
Verified
Journal Article
Open access
PDF file
SHSusumu Higuchi
Susumu Higuchi
YOYoneatsu Osaki
Yoneatsu Osaki
AKAya Kinjo
Aya Kinjo
SMSatoko Mihara
Satoko Mihara
MMMasaki Maezono
Masaki Maezono
JSJohn B. Saunders
John B. Saunders
Background and Aims: A definition of gaming disorder (GD) was introduced in ICD-11. The purpose of this study was to develop a short screening test for GD, utilizing a reference GD group. It also sought to estimate the prevalence of GD among individuals, representative of the general young population in Japan.Methods: Two hundred eighty one men and women selected from the general population, aged between 10 and 29 years, and 44 treatment seekers at our center completed a self-reported questionnaire comprising candidate questions for the screening test. The reference group with ICD-11 GD was established, based on face-to-face interviews with behavioral addiction experts, using a diagnostic interview instrument. The questions in the screening test were selected to best differentiate those who had GD from those who did not, and the cutoff value was determined using the Youden index.Results: A nine-item screening test (GAMES test) was developed. The sensitivity and specificity of the test were both 98% and the positive predictive value in the study sample was 91%. The GAMES test comprised two factors, showed high internal consistency and was highly reproducible. The estimated prevalence of GD among the general young population was 7.6% (95% confidence interval; 6.6–8.7%) for males and 2.5% (1.9–3.2%) for females, with a combined prevalence of 5.1% (4.5–5.8%).Discussion and Conclusion: The GAMES test shows high validity and reliability for screening of ICD-11 GD. The estimated prevalence of 5.1% among the general young population was comparable to the pooled estimates of young people globally.

16 April 2021 in Journal of Behavioral Addictions
Verified
Journal Article
Open access
PDF file
SHSusumu Higuchi
Susumu Higuchi
HNHideki Nakayama
Hideki Nakayama
TMTakanobu Matsuzaki
Takanobu Matsuzaki
SMSatoko Mihara
Satoko Mihara
TKTakashi Kitayuguchi
Takashi Kitayuguchi
Background and aims: The World Health Organization included gaming disorder (GD) in the eleventh revision of International Classification of Diseases in 2019. Due to the lack of diagnostic tools for GD, a definition has not been adequately applied. Therefore, this study aimed to apply an operationalized definition of GD to treatment-seekers. The relationship between the diagnoses of GD and Internet gaming disorder (IGD) in the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders was also examined. Methods: Study participants comprised 241 treatment-seekers who had engaged in excessive gaming and experienced related problems. Psychiatrists applied the GD diagnostic criteria to the participants using a diagnostic form developed for this study. Information on gaming behavior and functional impairment was obtained through face-to-face interviews conducted by clinical psychologists. Results: In total, 78.4 and 83.0% of the participants fulfilled the GD and IGD diagnostic criteria, respectively. The sensitivity and specificity of GD diagnosis were both high when the IGD diagnosis was used as the gold standard. Participants with GD preferred online PC and console games, spent significantly more time gaming, and showed a higher level of functional impairment compared to those who did not fulfill the GD diagnostic criteria. Discussion and Conclusion: The definition of GD can be successfully applied to treatment-seekers with excessive gaming and related problems. A high concordance of GD and IGD diagnoses was found in those participants with relatively severe symptoms. The development and validation of a diagnostic tool for GD should be explored in future studies.