Jussi Rantala

Dr. Jussi Rantala

orcid

Research Focus & Metrics

Academic Career Length

18Years (2009-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 November 2019 in International Journal of Human-Computer Studies
Verified
Journal Article
Closed access
RRRoope Raisamo
Roope Raisamo
IRIsmo Rakkolainen
Ismo Rakkolainen
PMPäivi Majaranta
Päivi Majaranta
KSKatri Salminen
Katri Salminen
JRJussi Rantala
Jussi Rantala
AFAhmed Farooq
Ahmed Farooq

Verified
Journal Article
Open access
PDF file
IRIsmo Rakkolainen
Ismo Rakkolainen
AFAhmed Farooq
Ahmed Farooq
Jari KangasJari Kangas
Jari Kangas
JHJaakko Hakulinen
Jaakko Hakulinen
JRJussi Rantala
Jussi Rantala
RRRoope Raisamo
Roope Raisamo
When designing extended reality (XR) applications, it is important to consider multimodal interaction techniques, which employ several human senses simultaneously. Multimodal interaction can transform how people communicate remotely, practice for tasks, entertain themselves, process information visualizations, and make decisions based on the provided information. This scoping review summarized recent advances in multimodal interaction technologies for head-mounted display-based (HMD) XR systems. Our purpose was to provide a succinct, yet clear, insightful, and structured overview of emerging, underused multimodal technologies beyond standard video and audio for XR interaction, and to find research gaps. The review aimed to help XR practitioners to apply multimodal interaction techniques and interaction researchers to direct future efforts towards relevant issues on multimodal XR. We conclude with our perspective on promising research avenues for multimodal interaction technologies.

23 January 2009 in IEEE Transactions on Haptics
Verified
Journal Article
Closed access
JRJussi Rantala
Jussi Rantala
RRRoope Raisamo
Roope Raisamo
JLJani Lylykangas
Jani Lylykangas
VSVeikko Surakka
Veikko Surakka
JRJukka Raisamo
Jukka Raisamo
AHArto Hippula
Arto Hippula
Three novel interaction methods were designed for reading six-dot Braille characters from the touchscreen of a mobile device. A prototype device with a piezoelectric actuator embedded under the touchscreen was used to create tactile feedback. The three interaction methods, scan, sweep, and rhythm, enabled users to read Braille characters one at a time either by exploring the characters dot by dot or by sensing a rhythmic pattern presented on the screen. The methods were tested with five blind Braille readers as a proof of concept. The results of the first experiment showed that all three methods can be used to convey information as the participants could accurately (91-97 percent) recognize individual characters. In the second experiment the presentation rate of the most efficient and preferred method, the rhythm, was varied. A mean recognition accuracy of 70 percent was found when the speed of presenting a single character was nearly doubled from the first experiment. The results showed that temporal tactile feedback and Braille coding can be used to transmit single-character information while further studies are still needed to evaluate the presentation of serial information, i.e., multiple Braille characters.

1 January 2022 in Computers in Human Behavior
Verified
Journal Article
Open access
TNTomi Nukarinen
Tomi Nukarinen
JRJussi Rantala
Jussi Rantala
KKKalevi Korpela
Kalevi Korpela
Matthew BrowningMatthew Browning
Matthew Browning
HIHowell O. Istance
Howell O. Istance
RRRoope Raisamo
Roope Raisamo

1 June 2013 in International Journal of Human-Computer Studies
Verified
Journal Article
Closed access
JRJussi Rantala
Jussi Rantala
KSKatri Salminen
Katri Salminen
RRRoope Raisamo
Roope Raisamo
VSVeikko Surakka
Veikko Surakka

18 June 2022 in International Journal of Human-Computer Studies
Verified
Journal Article
Open access
RRRoope Raisamo
Roope Raisamo
KSKatri Salminen
Katri Salminen
JRJussi Rantala
Jussi Rantala
AFAhmed Farooq
Ahmed Farooq
MZMounia Ziat
Mounia Ziat