Miguel Redondo Duque

Prof. Dr. Miguel Redondo Duque

Department of Information Technologies and Systems, University of Castilla-La Mancha, Paseo de la Universidad, s/n, 13071 Ciudad Real, Spain
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Research Focus & Metrics

Academic Career Length

25Years (2002-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 May 2012 in Journal of Network and Computer Applications
Verified
Journal Article
Closed access
JGJesús Gallardo
Jesús Gallardo
CBCrescencio Bravo
Crescencio Bravo
Miguel Redondo DuqueMiguel Redondo Duque
Miguel Redondo Duque

2 July 2020 in Multimedia Tools and Applications
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Journal Article
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SSSantiago Schez-Sobrino
Santiago Schez-Sobrino
David VallejoDavid Vallejo
David Vallejo
Carlos MorcilloCarlos Morcillo
Carlos Morcillo
Miguel Redondo DuqueMiguel Redondo Duque
Miguel Redondo Duque
José Jesús Castro-SchezJosé Jesús Castro-Schez
José Jesús Castro-Schez

16 August 2021 in IEEE Transactions on Learning Technologies
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Journal Article
Closed access
OSOscar Revelo Sánchez
Oscar Revelo Sánchez
Cesar CollazosCesar Collazos
Cesar Collazos
Miguel Redondo DuqueMiguel Redondo Duque
Miguel Redondo Duque
IPIg Ibert Bittencourt Santana Pinto
Ig Ibert Bittencourt Santana Pinto
The incorporation of collaborative work in the educational field grows day after day, as does the research associated with this topic. One of the most recurring problems faced by teachers who want to employ this learning strategy is the good students group formation since this task can be complex both conceptually and computationally, especially if the aim is to automate it. Considering that group formation is key when developing activities in collaborative learning scenarios, this paper aims to propose a technique based on a genetic algorithm approach for achieving homogeneous groups, considering the students personality traits as grouping criteria, since, the aforementioned traits, have proven to be significantly predictive of academic performance and, in addition, to be associated with variables with a strong influence on academic success, such as intelligence and beliefs of self-efficacy. A controlled experiment was designed with 132 students, quantifying the personality traits through the Big Five InventoryBFI, forming working groups and developing a collaborative activity in the initial programming courses. The experiment results allowed validation, not only from a computational point of view evaluating the algorithm performance but also from a pedagogical point of view, confronting the results obtained by students: formation based on personality traits versus formation by the students preference. The highlight of the study is that the homogeneous groups generated by the proposed approach produced better academic results compared to those obtained by groups generated by the students' preference, at the moment of developing a collaborative activity.

1 November 2008 in International Journal of Human-Computer Studies
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Journal Article
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CBCrescencio Bravo
Crescencio Bravo
Miguel Redondo DuqueMiguel Redondo Duque
Miguel Redondo Duque
MVM. Felisa Verdejo
M. Felisa Verdejo
Manuel OrtegaManuel Ortega
Manuel Ortega

18 January 2016 in IEEE Revista Iberoamericana de Tecnologias del Aprendizaje
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Journal Article
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CNChristian X. Navarro
Christian X. Navarro
Ana Isabel Molina DíazAna Isabel Molina Díaz
Ana Isabel Molina Díaz
Miguel Redondo DuqueMiguel Redondo Duque
Miguel Redondo Duque
RJReyes Juarez-Ramirez
Reyes Juarez-Ramirez
This paper presents the analysis of recent research on mobile learning and usability areas, applying a systematic mapping study. The aim is to understand the tendencies and needs in the m-learning field. The results demonstrate that research in the area has grown significantly since 2013, and we identify a necessity when we see that not all the m-learning applications have used usability tests; we also did not find guidelines or frameworks to evaluate them. With these results and tendencies, we propose an evaluation framework for m-learning applications, considering pedagogical usability and user interface usability, to improve the quality of m-learning applications.