Medhat Moussa

Dr. Medhat Moussa

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Research Focus & Metrics

Academic Career Length

29Years (1998-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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2 January 2007 in IEEE Transactions on Neural Networks
Verified
Journal Article
Closed access
ASAntony W. Savich
Antony W. Savich
MMMedhat Moussa
Medhat Moussa
SAShawki Areibi
Shawki Areibi
In this paper, arithmetic representations for implementing multilayer perceptrons trained using the error backpropagation algorithm (MLP-BP) neural networks on field-programmable gate arrays (FPGAs) are examined in detail. Both floating-point (FLP) and fixed-point (FXP) formats are studied and the effect of precision of representation and FPGA area requirements are considered. A generic very high-speed integrated circuit hardware description language (VHDL) program was developed to help experiment with a large number of formats and designs. The results show that an MLP-BP network uses less clock cycles and consumes less real estate when compiled in an FXP format, compared with a larger and slower functioning compilation in an FLP format with similar data representation width, in bits, or a similar precision and range

7 April 2016 in IEEE/ASME Transactions on Mechatronics
Verified
Journal Article
Closed access
MSMichael Stachowsky
Michael Stachowsky
THThomas Hummel
Thomas Hummel
MMMedhat Moussa
Medhat Moussa
HAHussein A. Abdullah
Hussein A. Abdullah
This paper presents a grasp force regulation strategy for precision grasps. The strategy makes no assumptions about object properties and surface characteristics, and can be used with a wide range of grippers. It has two components, a slip signal detector that computes the magnitude of slip and a grasping force set point generator that acts on the detector's output. The force set point generator is designed to ensure that slip is eliminated without using excessive force. This is particularly important in several situations like grasping fragile objects or in-hand manipulation of thin small objects. Several experiments were conducted to simulate various grasping scenarios with different objects. Results show that the strategy was very successful in dealing with uncertainty in object mass, surface characteristics, or rigidity. The strategy is also insensitive to robot motion.

11 January 2017 in IEEE Robotics and Automation Letters
Verified
Journal Article
Closed access
MVMatthew Veres
Matthew Veres
MMMedhat Moussa
Medhat Moussa
GTGraham W. Taylor
Graham W. Taylor
Grasping is a complex process involving knowledge of the object, the surroundings, and of oneself. While humans are able to integrate and process all of the sensory information required for performing this task, equipping machines with this capability is an extremely challenging endeavor. In this paper, we investigate how deep learning techniques can allow us to translate high-level concepts such as motor imagery to the problem of robotic grasp synthesis. We explore a paradigm based on generative models for learning integrated object-action representations and demonstrate its capacity for capturing and generating multimodal multifinger grasp configurations on a simulated grasping dataset.

26 August 2016 in IEEE Transactions on Neural Systems and Rehabilitation Engineering
Verified
Journal Article
Closed access
RAReem K. Al-Halimi
Reem K. Al-Halimi
MMMedhat Moussa
Medhat Moussa
In this paper, we report on the results of a study that was conducted to examine how users suffering from severe upper-extremity disabilities can control a 6 degrees-of-freedom (DOF) robotics arm to complete complex activities of daily living. The focus of the study is not on assessing the robot arm but on examining the human-robot interaction patterns. Three participants were recruited. Each participant was asked to perform three tasks: eating three pieces of pre-cut bread from a plate, drinking three sips of soup from a bowl, and opening a right-handed door with lever handle. Each of these tasks was repeated three times. The arm was mounted on the participant's wheelchair, and the participants were free to move the arm as they wish to complete these tasks. Each task consisted of a sequence of modes where a mode is defined as arm movement in one DOF. Results show that participants used a total of 938 mode movements with an average of 75.5 (std 10.2) modes for the eating task, 70 (std 8.8) modes for the soup task, and 18.7 (std 4.5) modes for the door opening task. Tasks were then segmented into smaller subtasks. It was found that there are patterns of usage per participant and per subtask. These patterns can potentially allow a robot to learn from user's demonstration what is the task being executed and by whom and respond accordingly to reduce user effort.

1 March 2012 in Microprocessors and Microsystems
Verified
Journal Article
Closed access
ASAntony Savich
Antony Savich
MMMedhat Moussa
Medhat Moussa
SAShawki Areibi
Shawki Areibi

1 May 1998 in IEEE Transactions on Systems, Man and Cybernetics, Part C (Applications and Reviews)
Verified
Journal Article
Closed access
MMMedhat Moussa
Medhat Moussa
MKM.S. Kamel
M.S. Kamel