Technology advancements has enabled dance to be learnt without mirrors or real dance trainer. Distinctive benefits has been contributed by Augmented Reality (AR) technology. Dance trainers are focusing upon implementing dance analysis systems to enhance dance trainee’s artistic skills. AR technology presents new user experience (UX) for learning, instructing, developing and accessing physical dance movements as well as provides scope to expand dance resources and rediscover the learning process. In this research work, we present a novel human physical training system i.e. dance training and analysis that could help individuals in learning selected dance styles which ignites motivation, matches dance steps/body postures and analyzes the performance. This study explored quantitative data by means of statistical tests validation with participants in using the phyisical training system that has facilitated in testing the dance body postures and steps. The work also adopted the user experience (UEQ) questionnaire to perform the UX evaluation. The outcome revealed favaroble results indicating the measurement score of the UEQ six scales to be in the positive range.
4 October 2023 in International Journal of Mechanical Engineering Education
A study was conducted at University Tenaga Nasional to compare engineering students’ preferences in using augmented reality technology user interface (UI) applications to solve selected engineering problems. The study utilized a cross-sectional design and the Wilcoxon signed-rank test approach within a controlled environment to analyse the difference in rankings of engineering applications. The study also measured learnability and assessed the software quality using questionnaire for user interaction satisfaction. The multiple function UI was found to be statistically significant more effective than the tangible user interface (TUI) for engineering students. The study provides reliable evidence that multiple function UI is a better option in engineering education than TUI.