Network virtualization (NV) has extensive and significant applications in cloud computing and parallel and distributed systems. Virtual network embedding (VNE) is a key issue in NV, which is an effective means to advance systems’ performance. While existing VNE research lacks resource allocation coordination between mappings of different virtual network requests, resulting in insufficient resource utilization and high overhead. In this article, we propose a novel node essentiality evaluation model for data center networks (DCNs), and design an efficient distributed collaborative virtual network embedding. Firstly, we propose a node essentiality evaluation scheme based on dynamic model, which combines the characteristics of network topology and nodes to make the evaluation results more comprehensive. Secondly, we establish the two-stage node importance evaluation criteria for the deviation mean of the data center dynamic model and the variance based on the deviation mean. Furthermore, we investigate a nodal importance assessment method based on the data center dynamic model for perturbation testing. Finally, we design a distributed coordinated VNE algorithm ( CNI-VNE ) which calculates the importance index of physical nodes through topology awareness. The proposed algorithm can increase the coordination between different request mappings, thereby reducing the mapping cost of physical node resources and minimizing the cost of VNE. We use the real Fat-tree DCN of 128 servers and 80 switches as testbed, and evaluate them from indicators such as average reliability, average bandwidth consumption, average energy consumption, and average mapping time. Massive simulation results in different scenarios show that our algorithm achieves the best performance on most indicators compared with the existing state-of-the-art proposals, mapping acceptance and average revenue increased by 19.4% and 21.3%, respectively, and DCN reduced bandwidth consumption by about 30%.
Network update enables Software-Defined Networks (SDNs) to optimize the data plane performance. The single update focuses on processing one update event at a time, i.e. , updating a set of flows from their initial routes to target routes, but it fails to handle continuously arriving update events in time incurred by high-frequency network changes. On the contrary, the continuous update proposed in “Update Algebra” can handle multiple update events concurrently and respond to the network condition changes at all times. However, “Update Algebra” only guarantees the blackhole-free and loop-free update. The congestion-free property cannot be respected. In this paper, we propose Coeus to achieve the continuous update while maintaining consistency, i.e. , ensuring the blackhole-free, loop-free, and congestion-free properties simultaneously. Firstly, we establish the continuous update model based on the update operations in update events. With the update model, we dynamically reconstruct the operation dependency graph (ODG) to capture the relationship between update operations and link utilization variations. Then, we develop a composition algorithm to eliminate redundant operations in update events. To further speed up the update procedure, we present a partition algorithm to split the operation nodes of the ODG into a series of suboperation nodes that can be executed independently. The partition algorithm is proven to be optimal. Finally, extensive evaluations show that Coeus can improve the update speed by at least 179% and reduce redundant operations by at least 52% compared with state-of-the-art approaches when the arrival rate of update events equals three times per second.
16 August 2024 in IEEE Transactions on Network Science and Engineering
Utilization of Remote Direct Memory Access (RDMA) can offer higher bandwidth, lower latency, and reduced CPU overhead compared to traditional TCP. However, existing feedback-based RDMA congestion control schemes are not effective in addressing the problem of sudden queue accumulation and insufficient bandwidth utilization caused by frequent traffic bursts. In this paper, we propose GTCC, a game theoretic approach for efficient congestion control in RDMA data center networks. This approach enables the transmission rates between distributed senders to approach approximate coordination, thereby reducing the likelihood of network congestion. Firstly, we design a mechanism based on a non-cooperative game model and apply it to data center congestion control. Secondly, considering the limitations of simply introducing a non-cooperative game model, we optimize the game-theoretic approach to better suit data center characteristics. Finally, with the optimized gametheoretic approach, we implement the GTCC congestion control mechanism, improving network metrics in a simple, efficient, and viable manner. We evaluate GTCC using large-scale NS3 simulations. Compared to the standalone deployment of HPCC, GTCC integrated with HPCC shortens Flow Completion Time (FCT) for short flows, with the tail FCT reduced by up to approximately 0.7% to 8.6% in our experiments.
1 July 2021 in IEEE Transactions on Communications
Although the logically-centralized perspective is offered in Software-Defined Networking (SDN), the data plane is still distributed. Update commands sent by the centralized controller are executed asynchronously and independently in each switch. The timed SDN enables synchronous and coordinated update operations as each update command can be triggered by a pre-defined timestamp. Prior work on timed update mainly focuses on producing a congestion-free update sequence, whereas finding a congestion-free timed update sequence may prolong the update time. Even worse, such an update order may not exist. In this paper, we propose Chronus + , a novel timed update system that utilizes the switch buffer to shorten the update time while minimizing the switch buffer during updates. First, we formulate the Minimum Switch Buffer Problem (MSBP) as an integer linear programming and show its hardness. Then, we propose a set of efficient algorithms to solve the problem in polynomial time. Extensive evaluations in Mininet and large-scale simulations show that Chronus + can reduce the update time by at least 17% and the switch buffer size by at least 27% compared with state-of-the-art approaches.
22 May 2023 in IEEE Transactions on Network Science and Engineering
The effective design and management of data centers needs to follow the end-to-end traffic characteristics of data center networks (DCNs). However, directly measuring the end-to-end traffic of the network requires huge software and hardware costs. Since the particularity of the structure of DCNs, the flow estimation method used in the traditional computer network cannot be applied to existing DCNs. In this paper, we study the end-to-end traffic calculation of cloud computing DCNs. We propose LLS-TC , which is an intelligent end-to-end traffic inference algorithm based on network tomography. Only using SNMP (simple network management protocol) data generally supported by switches, end-to-end traffic information can be calculated quickly and accurately. LLS-TC first devices a network traffic measurement point intelligent selection scheme based on node weighting. It first assigns weight to nodes through node criticality, and then uses node weighted incidence matrix approximation algorithm to calculate initial solution. LLS-TC then designs a network tomography method suitable for cloud computing network traffic calculation. It uses the time correlation of data center traffic to model the algorithm problem into a linear state space model, and finally calculates the traffic carried by each path through the improved Kalman filtering algorithm. Our evaluation and analysis demonstrate that LLS-TC can effectively use the extracted coarse-grained traffic characteristics, and greatly improve the accuracy of the calculation on the premise of ensuring the computational efficiency.