Maria Chiara Caschera

Dr. Maria Chiara Caschera

CNR-IRPPS, Rome, Lazio, Italy
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Research Focus & Metrics

Academic Career Length

21Years (2006-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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18 June 2021 in PeerJ Computer Science
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Journal Article
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Arianna D'UliziaArianna D'Ulizia
Arianna D'Ulizia
Maria Chiara CascheraMaria Chiara Caschera
Maria Chiara Caschera
FFFernando Ferri
Fernando Ferri
Patrizia GrifoniPatrizia Grifoni
Patrizia Grifoni
Fake news detection has gained increasing importance among the research community due to the widespread diffusion of fake news through media platforms. Many dataset have been released in the last few years, aiming to assess the performance of fake news detection methods. In this survey, we systematically review twenty-seven popular datasets for fake news detection by providing insights into the characteristics of each dataset and comparative analysis among them. A fake news detection datasets characterization composed of eleven characteristics extracted from the surveyed datasets is provided, along with a set of requirements for comparing and building new datasets. Due to the ongoing interest in this research topic, the results of the analysis are valuable to many researchers to guide the selection or definition of suitable datasets for evaluating their fake news detection methods.

Verified
Journal Article
Open access
PDF file
Maria Chiara CascheraMaria Chiara Caschera
Maria Chiara Caschera
Patrizia GrifoniPatrizia Grifoni
Patrizia Grifoni
Fernando FerriFernando Ferri
Fernando Ferri
Emotion classification is a research area in which there has been very intensive literature production concerning natural language processing, multimedia data, semantic knowledge discovery, social network mining, and text and multimedia data mining. This paper addresses the issue of emotion classification and proposes a method for classifying the emotions expressed in multimodal data extracted from videos. The proposed method models multimodal data as a sequence of features extracted from facial expressions, speech, gestures, and text, using a linguistic approach. Each sequence of multimodal data is correctly associated with the emotion by a method that models each emotion using a hidden Markov model. The trained model is evaluated on samples of multimodal sentences associated with seven basic emotions. The experimental results demonstrate a good classification rate for emotions.

1 January 2007 in International Journal of Web and Grid Services
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Journal Article
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Maria Chiara CascheraMaria Chiara Caschera
Maria Chiara Caschera
Fernando FerriFernando Ferri
Fernando Ferri
Patrizia GrifoniPatrizia Grifoni
Patrizia Grifoni
Multimodal interaction systems combine visual information (involving images, text, sketches and so on) with voice, gestures and other modalities to provide flexible and powerful dialogue approaches, enabling users to choose one or more of the multiple interaction modalities. They break down the barriers in adopting mobile devices for value-added services and the use of integrated multiple input modes enables users to benefit from the natural approach used in human communication. This paper deals with the main features of multimodal interaction and systems, starting from the definition of visual language given in Bottoni et al. (1995) and extending it to multimodality. Modal/multimodal message, interpretation and materialisation functions and multimodal sentence are defined. This paper introduces and formally defines the different classes of cooperation between different modes, introducing the time relationships among the involved modalities and the relationships between chunks of information connected with these modalities.

1 January 2013 in Lecture Notes in Computer Science
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Book Chapter
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Maria Chiara CascheraMaria Chiara Caschera
Maria Chiara Caschera
Arianna D'UliziaArianna D'Ulizia
Arianna D'Ulizia
Fernando FerriFernando Ferri
Fernando Ferri
Patrizia GrifoniPatrizia Grifoni
Patrizia Grifoni

12 September 2012 in IEEE Transactions on Systems, Man, and Cybernetics: Systems
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Journal Article
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Maria Chiara CascheraMaria Chiara Caschera
Maria Chiara Caschera
Fernando FerriFernando Ferri
Fernando Ferri
Patrizia GrifoniPatrizia Grifoni
Patrizia Grifoni
The pervasiveness of ambiguity in communication processes suggests addressing the problem of semantic and syntactic ambiguities in multimodal interaction languages. This paper presents an integrated model based on layered, hierarchical, and hidden Markov models for dealing with the complex process of multimodal ambiguity resolution. The proposed model consists of different levels, from the terminals of a multimodal language (terminal elements) to the level of multimodal sentences. A software module implemented the model that has been evaluated in terms of accuracy and robustness. The experimental results show good levels of accuracy and robustness compared with other existing approaches.

1 January 2007
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Conference Paper
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DADanilo Avola
Danilo Avola
Maria Chiara CascheraMaria Chiara Caschera
Maria Chiara Caschera
Fernando FerriFernando Ferri
Fernando Ferri
Patrizia GrifoniPatrizia Grifoni
Patrizia Grifoni
Sketch-based interaction is an intuitive, simple communication method. However, it has several critical aspects, due to difficulties during the interpretation step by the computer side. These mainly derive from the semantic gap between the user's communicative intention and how he/she is able to convey it. The interpretation must also consider the deletion and over-tracing actions. This introduces further ambiguities that make it difficult to interpret the user's communicative intention. To deal with these problems, this paper provides a classification of ambiguities for sketch-based interfaces, based on experimental observations from a group of users. Ambiguities are caused by inaccuracy, approximation of the represented reality, user's indecision and deletion or retracing of parts of the sketch. This paper presents some useful situations to give an overview on ambiguities by considering information strictly related to the user's behaviour, considering spatial and temporal information in the drawing process and the user's intention