Idalis Villanueva

Dr. Idalis Villanueva

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Research Focus & Metrics

Academic Career Length

9Years (2018-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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27 September 2022 in Journal of Engineering Education
Verified
Journal Article
Closed access
IVIdalis Villanueva
Idalis Villanueva
JMJoel Mejia
Joel Mejia
JMJanice Mejia
Janice Mejia
RRRenata Revelo
Renata Revelo

4 January 2022 in Education Sciences
Verified
Journal Article
Open access
PDF file
Kimberly Cook-ChennaultKimberly Cook-Chennault
Kimberly Cook-Chennault
IVIdalis Villanueva
Idalis Villanueva
GJGabrielle Jacob
Gabrielle Jacob
The use of educational digital games as supplemental tools to course instruction materials has increased over the last several decades and especially since the COVID-19 pandemic. Though these types of instructional games have been employed in the majority of STEM disciplines, less is known about how diverse populations of students interpret and define the value of these games towards achieving academic and professional pursuits. A mixed-method sequential exploratory research design method that was framed on the Technology Acceptance Model, Game-Based Learning Theory and Expectancy Value Theory was used to examine how 201 students perceived the usefulness of an intuitive education game that was designed to teach engineering mechanics used in designing civil structures. We found that students had different expectations of educational digital games than games designed for entertainment used outside of classroom environments. Several students thought that the ability to design their own structures and observe structure failure in real-time was a valuable asset in understanding how truss structures responded to physical loading conditions. However, few students thought the educational game would be useful for exam (14/26) or job interview (19/26) preparation. Students associated more value with engineering games that illustrate course content and mathematical calculations used in STEM courses than those that do not include these elements.

4 February 2021 in Sustainability
Verified
Journal Article
Open access
PDF file
JBJana Bouwma-Gearhart
Jana Bouwma-Gearhart
YCYoon Ha Choi
Yoon Ha Choi
CLCindy Lenhart
Cindy Lenhart
IVIdalis Villanueva
Idalis Villanueva
Louis NadelsonLouis Nadelson
Louis Nadelson
ESEstefany Soto
Estefany Soto
In the last decade, postsecondary institutions have seen a notable increase in makerspaces on their campuses and the integration of these spaces into engineering programs. Yet research into the efficacy of university-based makerspaces is sparse. We contribute to this nascent body of research in reporting on findings from a phenomenological study on the perceptions of faculty, staff, and students concerning six university-based makerspaces in the United States. We discuss the findings using a framework of heterogeneous engineering (integration of the social and technical aspects of engineering practice). Various physical, climate, and programmatic features of makerspaces were read as affordances for students’ development of engineering practices and their continued participation and persistence in engineering. We discuss the potential of makerspaces in helping students develop knowledge, skills, and proclivities that may support their attending to especially wicked societal problems, such as issues of sustainability. We offer implications for makerspace administrators, engineering program leaders, faculty, and staff, as well as those developing and delivering professional development for faculty and staff, to better incorporate makerspaces into the university engineering curriculum.

10 September 2020
Verified
Conference Paper
Closed access
PDF file
IVIdalis Villanueva
Idalis Villanueva
LGLaura Ann Gelles
Laura Ann Gelles
MSMarialuisa Di Stefano
Marialuisa Di Stefano
BSBuffy Smith
Buffy Smith
RTRenetta G. Tull
Renetta G. Tull
GRGery W. Ryan
Gery W. Ryan

14 March 2022 in Journal of Engineering Education
Verified
Journal Article
Open access
IVIdalis Villanueva
Idalis Villanueva
SASaira Anwar
Saira Anwar

11 March 2021 in Sustainability
Verified
Journal Article
Open access
PDF file
YCYoon Ha Choi
Yoon Ha Choi
JBJana Bouwma-Gearhart
Jana Bouwma-Gearhart
CLCindy Lenhart
Cindy Lenhart
IVIdalis Villanueva
Idalis Villanueva
Louis NadelsonLouis Nadelson
Louis Nadelson
University-based makerspaces are receiving increasing attention as promising innovations that may contribute to the development of future engineers. Using a theory of social boundary spaces, we investigated whether the diverse experiences offered at university-based makerspaces may contribute to students’ learning and development of various “soft” or “21st century” skills that go beyond engineering-specific content knowledge. Through interviews with undergraduate student users at two university-based makerspaces in the United States we identified seven different types of boundary spaces (where multiple communities, and the individuals and activities affiliated with those communities, come together). We identified students engaging in the processes of identification, reflection, and coordination, which allowed them to make sense of, and navigate, the various boundary spaces they encountered in the makerspaces. These processes provided students with opportunities to engage with, and learn from, individuals and practices affiliated with various communities and disciplines. These opportunities can lead to students’ development of necessary skills to creatively and collaboratively address interdisciplinary socio-scientific problems. We suggest that university-based makerspaces can offer important developmental experiences for a diverse body of students that may be challenging for a single university department, program, or course to offer. Based on these findings, we recommend university programs and faculty intentionally integrate makerspace activities into undergraduate curricula to support students’ development of skills, knowledge, and practices relevant for engineering as well as 21st century skills more broadly.