Chen Tang, Hongbo Zhang, Tyler Loakman, Chenghua Lin, Frank Guerin. Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2023.
This systematic literature review paper explores the use of extended reality (XR) technology for smart built environments (SBE) and particularly for smart lighting systems design. Smart lighting is a novel concept that has emerged over a decade now and is being used and tested in commercial and industrial built environments. We used PRISMA methodology to review 270 research papers published from 1968 to 2023. Following a discussion of historical advances and key modeling techniques, a description of lighting simulation in the context of extended reality and smart built environment is given, followed by a discussion of the current trends and challenges.
A fast computer-generated holographic method with multiple projection images for a near-eye VR (Virtual Reality) and AR (Augmented Reality) 3D display is proposed. A 3D object located near the holographic plane is projected onto a projection plane to obtain a plurality of projected images with different angles. The hologram is calculated by superposition of projected images convolution with corresponding point spread functions (PSF). Holographic 3D display systems with LED as illumination, 4f optical filtering system and lens as eyepiece for near-eye VR display and holographic optical element (HOE) as combiner for near-eye AR display are designed and developed. The results show that the proposed calculation method is about 38 times faster than the conventional point cloud method and the display system is compact and flexible enough to produce speckle noise-free high-quality VR and AR 3D images with efficient focus and defocus capabilities.
A fast calculation method for a full parallax high-resolution hologram is proposed based on elemental light field image (EI) rendering. A 3D object located near the holographic plane is firstly rendered as multiple EIs with a pinhole array. Each EI is interpolated and multiplied by a divergent sphere wave and interfered with a reference wave to form a hogel. Parallel acceleration is used to calculate the high-resolution hologram because the calculation of each hogel is independent. A high-resolution hologram with the resolution of 200,000 × 200,000 pixels is calculated within only eight minutes. Full parallax high-resolution 3D displays are realized by optical reconstructions.
1 September 2010 in Journal of Transportation Engineering
There is a lack of proper travel demand forecasting tools that can evaluate and determine the impacts of pricing on travelers’ decision. The current methods use aggregated and zonal-based approaches that lack the capability of tracing individual travelers through the supply network. Transportation analysis simulation system (TRANSIMS) has unique capabilities of accessing individual records such as socioeconomic and trip characteristics and tracing vehicle as well as individual traveler movements. Although TRANSIMS environment has been significantly improved over the past few years, there are issues that still need to be improved, including the pricing of a high-occupancy toll (HOT) lane and the rescheduling of activities in case a traveler chooses time choice versus route choice. This study extends the previous work on a HOT lane system by developing a departure time choice model. The proposed method is a post-processing of route choice and represents a sequential decision-making process of travelers who ...