Gérard Assayag

Gérard Assayag


Research Focus & Metrics

Academic Career Length

23Years (2004-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 December 2022 in Computer Music Journal
Verified
Journal Article
Closed access
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GAGérard Assayag
Gérard Assayag
LBLaurent Bonnasse-Gahot
Laurent Bonnasse-Gahot
JBJoakim Borg
Joakim Borg
Somax2 is an AI-based multiagent system for human-machine coimprovisation that generates stylistically coherent streams while continuously listening and adapting to musicians or other agents. The model on which it is based can be used with little configuration to interact with humans in full autonomy, but it also allows fine real-time control of its generative processes and interaction strategies, closer in this case to a “smart” digital instrument. An offspring of the Omax system, conceived at the Institut de Recherche et Coordination Acoustique/Musique, the Somax2 environment is part of the European Research Council Raising Cocreativity in Cyber-Human Musicianship (REACH) project, which studies distributed creativity as a general template for symbiotic interaction between humans and digital systems. It fosters mixed musical reality involving cocreative AI agents. The REACH project puts forward the idea that cocreativity in cyber-human systems results from the emergence of complex joint behavior, produced by interaction and featuring cross-learning mechanisms. Somax2 is a first step toward this ideal, and already shows life-size achievements. This article describes Somax2 extensively, from its theoretical model to its system architecture, through its listening and learning strategies, representation spaces, and interaction policies.

10 July 2025
Verified
Book Chapter
Closed access
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TKTornike Karchkhadze
Tornike Karchkhadze
MIMohammad Rasool Izadi
Mohammad Rasool Izadi
KCKe Chen
Ke Chen
GAGérard Assayag
Gérard Assayag
Shlomo DubnovShlomo Dubnov
Shlomo Dubnov

28 October 2021 in Electronics
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Journal Article
Open access
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TCTristan Carsault
Tristan Carsault
JNJérôme Nika
Jérôme Nika
PEPhilippe Esling
Philippe Esling
GAGérard Assayag
Gérard Assayag
Recently, the field of musical co-creativity has gained some momentum. In this context, our goal is twofold: to develop an intelligent listening and predictive module of chord sequences, and to propose an adapted evaluation of the associated Music Information Retrieval (MIR) tasks that are the real-time extraction of musical chord labels from a live audio stream and the prediction of a possible continuation of the extracted symbolic sequence. Indeed, this application case invites us to raise questions about the evaluation processes and methodology that are currently applied to chord-based MIR models. In this paper, we focus on musical chords since these mid-level features are frequently used to describe harmonic progressions in Western music. In the case of chords, there exists some strong inherent hierarchical and functional relationships. However, most of the research in the field of MIR focuses mainly on the performance of chord-based statistical models, without considering music-based evaluation or learning. Indeed, usual evaluations are based on a binary qualification of the classification outputs (right chord predicted versus wrong chord predicted). Therefore, we present a specifically-tailored chord analyser to measure the performances of chord-based models in terms of functional qualification of the classification outputs (by taking into account the harmonic function of the chords). Then, in order to introduce musical knowledge into the learning process for the automatic chord extraction task, we propose a specific musical distance for comparing predicted and labeled chords. Finally, we conduct investigations into the impact of including high-level metadata in chord sequence prediction learning (such as information on key or downbeat position). We show that a model can obtain better performances in terms of accuracy or perplexity, but output biased results. At the same time, a model with a lower accuracy score can output errors with more musical meaning. Therefore, performing a goal-oriented evaluation allows a better understanding of the results and a more adapted design of MIR models.

1 June 2018 in Computer Music Journal
Verified
Journal Article
Open access
KDKen Déguernel
Ken Déguernel
EVEmmanuel Vincent
Emmanuel Vincent
GAGérard Assayag
Gérard Assayag
This article presents two methods to generate automatic improvisation using training over multidimensional sequences. We consider musical features such as melody, harmony, timbre, etc., as dimensions. We first present a system combining interpolated probabilistic models with a factor oracle. The probabilistic models are trained on a corpus of musical work to learn the correlation between dimensions, and they are used to guide the navigation in the factor oracle to ensure a logical improvisation. Improvisations are therefore created in a way in which the intuition of a context is enriched with multidimensional knowledge. We then introduce a system creating multidimensional improvisations based on communication between dimensions via probabilistic message passing. The communication infers some anticipatory behavior on each dimension influenced by the others, creating a consistent multidimensional improvisation. Both systems were evaluated by professional improvisers during listening sessions. Overall, the systems received good feedback and showed encouraging results—first, on how multidimensional knowledge can improve navigation in the factor oracle and, second, on how communication through message passing can emulate the interactivity between dimensions or musicians. This article presents two methods to generate automatic improvisation using training over multidimensional sequences. We consider musical features such as melody, harmony, timbre, etc., as dimensions. We first present a system combining interpolated probabilistic models with a factor oracle. The probabilistic models are trained on a corpus of musical work to learn the correlation between dimensions, and they are used to guide the navigation in the factor oracle to ensure a logical improvisation. Improvisations are therefore created in a way in which the intuition of a context is enriched with multidimensional knowledge. We then introduce a system creating multidimensional improvisations based on communication between dimensions via probabilistic message passing. The communication infers some anticipatory behavior on each dimension influenced by the others, creating a consistent multidimensional improvisation. Both systems were evaluated by professional improvisers during listening sessions. Overall, the systems received good feedback and showed encouraging results—first, on how multidimensional knowledge can improve navigation in the factor oracle and, second, on how communication through message passing can emulate the interactivity between dimensions or musicians. This article presents two methods to generate automatic improvisation using training over multidimensional sequences. We consider musical features such as melody, harmony, timbre, etc., as dimensions. We first present a system combining interpolated probabilistic models with a factor oracle. The probabilistic models are trained on a corpus of musical work to learn the correlation between dimensions, and they are used to guide the navigation in the factor oracle to ensure a logical improvisation. Improvisations are therefore created in a way in which the intuition of a context is enriched with multidimensional knowledge. We then introduce a system creating multidimensional improvisations based on communication between dimensions via probabilistic message passing. The communication infers some anticipatory behavior on each dimension influenced by the others, creating a consistent multidimensional improvisation. Both systems were evaluated by professional improvisers during listening sessions. Overall, the systems received good feedback and showed encouraging results—first, on how multidimensional knowledge can improve navigation in the factor oracle and, second, on how communication through message passing can emulate the interactivity between dimensions or musicians.

8 February 2023 in Physical Sciences Forum
Verified
Conference Paper
Open access
PDF file
Shlomo DubnovShlomo Dubnov
Shlomo Dubnov
VGVignesh Gokul
Vignesh Gokul
GAGérard Assayag
Gérard Assayag
Machine improvisation is the ability of musical generative systems to interact with either another music agent or a human improviser. This is a challenging task, as it is not trivial to define a quantitative measure that evaluates the creativity of the musical agent. It is also not feasible to create huge paired corpora of agents interacting with each other to train a critic system. In this paper we consider the problem of controlling machine improvisation by switching between several pre-trained models by finding the best match to an external control signal. We introduce a measure SymTE that searches for the best transfer entropy between representations of the generated and control signals over multiple generative models.

1 January 2013 in Journal of Music, Technology and Education
Verified
Journal Article
Closed access
JBJean Bresson
Jean Bresson
FGFabrice Guédy
Fabrice Guédy
GAGérard Assayag
Gérard Assayag
In this article, we present Musique Lab 2, an application for music education based on computer-aided composition technology. A general contextualization and overview of the software is given, as well as several specific examples illustrating possible uses and musical domains covered by the application.