Transhumanism is an international philosophical and futuristic movement aiming to enhance the intellectual and physical capabilities of human beings beyond their current limits.
This paper argues for actively engaging with current technological imaginaries by gamification of potential corresponding sociotechnical imaginaries. Digital games could allow explorations of techno-deterministic imaginaries, such as the Smart City. Moreover, ludic implementations of counternarratives could also visualize alternative futures even more tailored to the needs of the users and stakeholders of urban areas. This could be especially valuable in times when new visions of urban life are needed. Ludic engaging with sociotechnical imaginaries could accompany the process of technological invention and innovation in order to interactively explore speculative futures. In this context, digital games would be both a tool and an art form.