Matthias Scheutz

Dr. Matthias Scheutz

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Research Focus & Metrics

Academic Career Length

28Years (1999-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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26 September 2011 in PLOS ONE
Verified
Journal Article
Open access
PDF file
JFJonathan B. Freeman
Jonathan B. Freeman
APAndrew M. Penner
Andrew M. Penner
ASAliya Saperstein
Aliya Saperstein
MSMatthias Scheutz
Matthias Scheutz
NANalini Ambady
Nalini Ambady
It is commonly believed that race is perceived through another's facial features, such as skin color. In the present research, we demonstrate that cues to social status that often surround a face systematically change the perception of its race. Participants categorized the race of faces that varied along White–Black morph continua and that were presented with high-status or low-status attire. Low-status attire increased the likelihood of categorization as Black, whereas high-status attire increased the likelihood of categorization as White; and this influence grew stronger as race became more ambiguous (Experiment 1). When faces with high-status attire were categorized as Black or faces with low-status attire were categorized as White, participants' hand movements nevertheless revealed a simultaneous attraction to select the other race-category response (stereotypically tied to the status cue) before arriving at a final categorization. Further, this attraction effect grew as race became more ambiguous (Experiment 2). Computational simulations then demonstrated that these effects may be accounted for by a neurally plausible person categorization system, in which contextual cues come to trigger stereotypes that in turn influence race perception. Together, the findings show how stereotypes interact with physical cues to shape person categorization, and suggest that social and contextual factors guide the perception of race.

1 January 2011 in I-Perception
Verified
Journal Article
Open access
WMWade J Mitchell
Wade J Mitchell
KSKevin A Szerszen
Kevin A Szerszen
ALAmy Shirong Lu
Amy Shirong Lu
PSPaul W Schermerhorn
Paul W Schermerhorn
MSMatthias Scheutz
Matthias Scheutz
KMKarl F. MacDorman
Karl F. MacDorman
The uncanny valley has become synonymous with the uneasy feeling of viewing an animated character or robot that looks imperfectly human. Although previous uncanny valley experiments have focused on relations among a character's visual elements, the current experiment examines whether a mismatch in the human realism of a character's face and voice causes it to be evaluated as eerie. The results support this hypothesis.

1 December 2006 in Autonomous Robots
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Journal Article
Closed access
PDF file
JKJames Kramer
James Kramer
MSMatthias Scheutz
Matthias Scheutz

2 March 2015
Verified
Conference Paper
Open access
BMBertram F. Malle
Bertram F. Malle
MSMatthias Scheutz
Matthias Scheutz
TAThomas Arnold
Thomas Arnold
JVJohn Voiklis
John Voiklis
CCCorey Cusimano
Corey Cusimano
Moral norms play an essential role in regulating human interaction. With the growing sophistication and proliferation of robots, it is important to understand how ordinary people apply moral norms to robot agents and make moral judgments about their behavior. We report the first comparison of people's moral judgments (of permissibility, wrongness, and blame) about human and robot agents. Two online experiments (total N = 316) found that robots, compared with human agents, were more strongly expected to take an action that sacrifices one person for the good of many (a "utilitarian" choice), and they were blamed more than their human counterparts when they did not make that choice. Though the utilitarian sacrifice was generally seen as permissible for human agents, they were blamed more for choosing this option than for doing nothing. These results provide a first step toward a new field of Moral HRI, which is well placed to help guide the design of social robots.

1 March 2012 in AI Magazine
Verified
Journal Article
Open access
PDF file
SASam S. Adams
Sam S. Adams
IAItamar Arel
Itamar Arel
JBJoscha Bach
Joscha Bach
RCRobert Coop
Robert Coop
RFRod Furlan
Rod Furlan
JSJohn F. Sowa
John F. Sowa
We present the broad outlines of a roadmap toward human‐level artificial general intelligence (henceforth, AGI). We begin by discussing AGI in general, adopting a pragmatic goal for its attainment and a necessary foundation of characteristics and requirements. An initial capability landscape will be presented, drawing on major themes from developmental psychology and illuminated by mathematical, physiological, and information‐processing perspectives. The challenge of identifying appropriate tasks and environments for measuring AGI will be addressed, and seven scenarios will be presented as milestones suggesting a roadmap across the AGI landscape along with directions for future research and collaboration.

1 January 2022 in Computer Speech & Language
Verified
Journal Article
Open access
MMMatthew Marge
Matthew Marge
CECarol Espy-Wilson
Carol Espy-Wilson
NWNigel G. Ward
Nigel G. Ward
AAAbeer Alwan
Abeer Alwan
YAYoav Artzi
Yoav Artzi
ZYZhou Yu
Zhou Yu