At present, collaborative programming is a prevalent approach in programming education, yet its effectiveness often falls short due to the varying levels of coding skills among team members. To address these challenges, Large Language Models (LLMs) can be introduced as a supportive tool to enhance both the efficiency and outcomes of collaborative programming. In this shift, the structure of collaborative teams evolves from human-to-human to a new paradigm consisting of human, human, and AI. To investigate the effectiveness of integrating LLMs into collaborative programming, this study designed a quasi-experiment. To explore the effectiveness of integrating LLMs into collaborative programming, we conducted a quasi-experiment involving 82 sixth- and seventh-grade students, who were randomly assigned to either an experimental group or a control group. The results showed that incorporating LLMs into collaborative programming significantly reduced students’ cognitive load and improved their computational thinking skills. However, no significant difference in self-efficacy was observed between the two groups, likely due to the cognitive demand students faced when transitioning from graphical programming to text-based coding. Despite this, the study remains optimistic about the potential of LLM-enhanced collaborative programming, as students learning in this way exhibit lower cognitive load than those in conventional environments.
23 May 2022 in British Journal of Educational Technology
Executive functions (EFs) are essential for early childhood development, and effective programs to improve EFs in preschool education are becoming increasingly crucial. There is rising evidence that combined physical–cognitive intervention training utilizing active video games (exergames) could be a viable strategy to improve EFs. However, there is a shortage of empirical evidence on the application of this approach in preschool education. The effectiveness of exergame intervention training in preschools must be evaluated. This study conducted a randomized controlled trial to assess the effects of exergames intervention training on preschool children’s EFs. A total of 48 participants aged 4–5 years were enrolled; 24 were randomly allocated to receive exergames physical activity training, and the remaining 24 received conventional physical activity training. After a four-week intervention, the children who received the exergames intervention training exhibited considerably greater gains in all three EFs tasks than children who received the conventional physical activity program. Follow-up interviews revealed that the children accepted the exergames well. The results demonstrate the viability of incorporating exergames into preschool education to improve children’s EFs, supporting prior findings and offering more empirical evidence from early childhood research.
Emotional exhaustion has become an important occupational health problem faced by teachers, and it has seriously affected their mental health. It is necessary to pay attention to the factors that affect emotional exhaustion. In this study, 815 frontline university faculty were selected as subjects to explore the relationship between trait mindfulness and emotional exhaustion and the role of psychological capital and work engagement in this relation, using the trait mindfulness, psychological capital, work engagement, and emotional exhaustion scales. It was found that trait mindfulness and emotional exhaustion are negatively correlated; the mediating role of psychological capital between trait mindfulness and emotional exhaustion is not significant; the mediating role of work engagement between trait mindfulness and emotional exhaustion is significant; the chain mediation effect of psychological capital and work engagement between trait mindfulness and emotional exhaustion are significant.