We introduce a new problem domain for activity recognition: the analysis of children's social and communicative behaviors based on video and audio data. We specifically target interactions between children aged 1-2 years and an adult. Such interactions arise naturally in the diagnosis and treatment of developmental disorders such as autism. We introduce a new publicly-available dataset containing over 160 sessions of a 3-5 minute child-adult interaction. In each session, the adult examiner followed a semi-structured play interaction protocol which was designed to elicit a broad range of social behaviors. We identify the key technical challenges in analyzing these behaviors, and describe methods for decoding the interactions. We present experimental results that demonstrate the potential of the dataset to drive interesting research questions, and show preliminary results for multi-modal activity recognition.
Tracking-by-detection is a widely used paradigm for multi-person tracking but is affected by variations in crowd density, obstacles in the scene, varying illumination, human pose variation, scale changes, etc. We propose an improved tracking-by-detection framework for multi-person tracking where the appearance model is formulated as a template ensemble updated online given detections provided by a pedestrian detector. We employ a hierarchy of trackers to select the most effective tracking strategy and an algorithm to adapt the conditions for trackers' initialization and termination. Our formulation is online and does not require calibration information. In experiments with four pedestrian tracking benchmark datasets, our formulation attains accuracy that is comparable to, or better than, the state-of-the-art pedestrian trackers that must exploit calibration information and operate offline.
1 March 2017 in Computer Vision and Image Understanding
We propose a framework for querying a distributed database of video surveillance data in order to retrieve a set of likely paths of a person moving in the area under surveillance. In our framework, each camera of the surveillance system locally processes the data and stores video sequences in a storage unit and the metadata for each detected person in the distributed database. A pedestrian's path is formulated as a dynamic Bayesian network (DBN) to model the dependencies between subsequent observations of the person as he makes his way through the camera network. We propose a tool by which the analyst can pose queries about where a certain person appeared while moving in the site during a specified temporal window. The DBN is used in an algorithm that finds potentially relevant metadata records from the distributed databases and then assembles these into probable paths that the person took in the camera network. Finally, the system presents the analyst with the retrieved set of likely paths in ranked order. The computational complexity for our method is quadratic in the number of camera nodes and linear in the number of moving persons. Experiments were carried out on simulated data to test the system with large distributed databases and in a real setting in which six databases store the data from six video cameras. The simulations confirm that our method provides good results with varying numbers of cameras and persons moving in the network. In a real setting, the method reconstructs paths across the camera network with approximatively 75% accuracy at rank 1.