Anne Roudaut

Prof. Anne Roudaut


Research Focus & Metrics

Academic Career Length

14Years (2013-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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21 April 2018
Verified
Conference Paper
Open access
PDF file
JAJason Alexander
Jason Alexander
ARAnne Roudaut
Anne Roudaut
JSJürgen Steimle
Jürgen Steimle
KHKasper Hornbæk
Kasper Hornbæk
MAMiguel Bruns Alonso
Miguel Bruns Alonso
TMTimothy Robert Merritt
Timothy Robert Merritt
Figure 1. Example shape-changing interfaces: (a) Morphees, a shape-changing mobile phone [75]; (b) An elastic deformable display [102]; (c) inFORM, a self-actuated pin-array [23]; (d) ShapeClip, a prototyping toolkit for shape-changing interfaces [32].

19 April 2023
Verified
Conference Paper
Open access
DBDan Bennett
Dan Bennett
OMOussama Metatla
Oussama Metatla
ARAnne Roudaut
Anne Roudaut
EMElisa D. Mekler
Elisa D. Mekler
Human agency and autonomy have always been fundamental concepts in HCI. New developments, including ubiquitous AI and the growing integration of technologies into our lives, make these issues ever pressing, as technologies increase their ability to influence our behaviours and values. However, in HCI understandings of autonomy and agency remain ambiguous. Both concepts are used to describe a wide range of phenomena pertaining to sense-of-control, material independence, and identity. It is unclear to what degree these understandings are compatible, and how they support the development of research programs and practical interventions. We address this by reviewing 30 years of HCI research on autonomy and agency to identify current understandings, open issues, and future directions. From this analysis, we identify ethical issues, and outline key themes to guide future work. We also articulate avenues for advancing clarity and specificity around these concepts, and for coordinating integrative work across different HCI communities.

11 May 2024
Verified
Conference Paper
Open access
OHOllie Hanton
Ollie Hanton
MFMike Fraser
Mike Fraser
ARAnne Roudaut
Anne Roudaut
Over recent years, there has been significant research within HCI towards free-form physical interactive devices. However, such devices are not straightforward to design, produce and deploy on demand. Traditional development revolves around iterative prototyping through component-based assembly, limiting device structure and implementation. Material-centric personal display fabrication (DisplayFab) opens the possibility of decentralised, configurable production by low-skill makers. Currently, DisplayFab is severely limited by its embryonic stage of development, the complexity of involved processes and materials, and the challenges around designing interactive structures. We present a development framework to provide a path for future research. DisplayFab has been developed by identifying 4 key breakpoints in the existing “Personal Fabrication” framework: Material and Deposition, Conception and Software, Feedback and Interactivity and Responsible Innovation. We use these breakpoints to form a targeted literature review of relevant work. Doing this we identify 30 challenges that act as roadmap for future research in DisplayFab.

1 July 2024
Verified
Conference Paper
Open access
MNMadalina Nicolae
Madalina Nicolae
CLClaire Lefez
Claire Lefez
ARAnne Roudaut
Anne Roudaut
SHSamuel Huron
Samuel Huron
JSJürgen Steimle
Jürgen Steimle
MTMarc Teyssier
Marc Teyssier
Bio-based and bio-degradable materials have shown promising results for sustainable Human-Computer Interaction (HCI) applications, including shape-changing interfaces. However, the diversity of shape-changing behaviors achievable with these materials remains unclear as the fabrication knowledge is scattered across multiple research fields. This paper introduces SoftBioMorph, a fabrication framework that aims to integrate the fabrication know-how of sustainable soft shape-changing interfaces with biopolymers. Based on the example of Sodium Alginate, the framework contributes (1) a set of material synthesis processes that modify the biopolymer’s properties to fulfill different functions; (2) a set of DIY crafting-based assembling techniques that functionalize the material and assembling properties to achieve three primitive types of change in shape; and (3) a series of application cases that demonstrate the versatility of the framework. We further discuss limitations, research questions, and fabrication challenges, presenting a comprehensive approach to sustainable prototyping in HCI.


25 April 2025
Verified
Conference Paper
Open access
BBBijetri Biswas
Bijetri Biswas
EPEmma Powell
Emma Powell
RNRobert Nixdorf
Robert Nixdorf
RSRichard Sewell
Richard Sewell
ARAnne Roudaut
Anne Roudaut