Wearable inertial sensors (WIS) facilitate the preservation of the athlete-environment relationship by allowing measurement outside the laboratory. WIS systems should be validated for team sports movements before they are used in sports performance and injury prevention research. The aim of the present study was to investigate the concurrent validity of a wearable inertial sensor system in quantifying joint kinematics during team sport movements. Ten recreationally active participants performed change-of-direction (single-leg deceleration and sidestep cut) and jump-landing (single-leg hop, single-leg crossover hop, and double-leg vertical jump) tasks while motion was recorded by nine inertial sensors (Noraxon MyoMotion, Noraxon USA Inc.) and eight motion capture cameras (Vicon Motion Systems Ltd). Validity of lower-extremity joint kinematics was assessed using measures of agreement (cross-correlation: XCORR) and error (root mean square deviation; and amplitude difference). Excellent agreement (XCORR >0.88) was found for sagittal plane kinematics in all joints and tasks. Highly variable agreement was found for frontal and transverse plane kinematics at the hip and ankle. Errors were relatively high in all planes. In conclusion, the WIS system provides valid estimates of sagittal plane joint kinematics in team sport movements. However, researchers should correct for offsets when comparing absolute joint angles between systems.
Individual performance in team sports is a multifactorial reflection of how well a player can cope and accomplish tasks in varied playing situations. Thus, performance analysis should not only focus on outcomes, but also on underlying mechanisms of those outcomes. We adopted principles of the ecological dynamics approach (EDA) to investigate the effect of introducing constraints on players’ joint coordination responses for a football-specific performance drill outcome. Seventeen talented youth football (soccer) players performed a football-specific drill under different conditions: basic constraints, additional defender dummies, stroboscopic glasses, and a combination of the latter two constraints. We recorded these players’ execution time, passing accuracy, and lower extremity joint kinematics. We calculated joint coordination for hip-knee, knee-ankle, and trunk-hip couplings. The added constraints negatively affected execution time and passing accuracy, and caused changes in joint coordination. Furthermore, we identified a relationship between execution time and joint coordination. This study serves as an example how the EDA can be adopted to investigate mechanisms that underlie individual performance in team sports.
27 August 2024 in Knee Surgery, Sports Traumatology, Arthroscopy
Handball is a dynamic team sport characterized by high agility requirements, which feature complex motor–cognitive demands. The ability to meet these demands is critical for performance in handball but remains under-represented in research. Existing studies highlight that cognitive demands can strongly interfere with motor behavior, particularly in dynamic sport-specific movement tasks. Furthermore, high motor–cognitive load is associated with risk of lower limb injury. Therefore, to gain insight in the mechanisms between movement and performance dynamics in the presence of cognitive demands, this study investigated the performance of elite handball players in a novel planned and reactive agility task. Four FitLight proximity sensors (FitLight Corp, Aurora, ON, Canada) recorded execution time. Nine Noraxon Myomotion wearable inertial sensors (Noraxon U.S.A. Inc., Scottsdale, AZ, USA) tracked the motion of the players’ trunk, pelvis, and lower extremities at 200 Hz. Execution time and kinematics were compared between adult and youth players and between different playing positions. Adult players demonstrated faster performance than youth players and exhibited differences in hip and knee flexion, potentially reflecting variations in acceleration and deceleration strategies. Backcourt players and wings demonstrated faster performance compared to pivots, who showed distinct patterns of hip, knee, and ankle flexion, possibly due to differences in body composition. These findings highlight the influence of motor and cognitive demands on agility performance and offer valuable insights into age- and position-specific differences among elite handball players. Furthermore, these findings support the use of wearable inertial sensors for the purpose of athlete evaluation. Future research should explore the implementation into athlete monitoring.
Precise foot contact detection (FCD) is essential for accurate biomechanical analysis in sport performance, injury prevention, and rehabilitation. This study developed and validated an inertial measurement units (IMUs)-based algorithm for FCD during sports movements. Thirty-four healthy athletes (22.8 ± 4.1 years old) performed 90° changes of direction and sprints with deceleration. Data were collected via a force platform (AMTI, 1000 Hz) and a full-body IMU suit (MTw Awinda, Movella, 60 Hz). Two IMU-based algorithms relying on pelvis vertical velocity (PVV) and resultant foot acceleration (RFA), respectively, were tested to detect initial contact (IC) and toe-off (TO). Force platform data served as the gold standard for comparison. Agreement was quantified through median offset and interquartile range (IQR); the influence of task, sex, leg, speed, and acceleration was investigated. The PVV algorithm showed higher offset than RFA for IC detection (16.7 ms vs. 10.2 ms) with comparable IQR and a substantially higher offset for TO (102.8 ms vs. 20.4 ms). Minimal influence of co-factors emerged (variance < 10%). Results were sensibly improved by combining PVV and RFA, for both IC (5.6 [70.4] ms) and TO (20.4 [78.7] ms). This algorithm offers a robust, portable alternative to force platforms, enabling accurate footstep detection and analysis of complex, sports movements in real-world environments, enhancing the ecological validity of sport assessments.
1 September 2025 in Journal of Sport Rehabilitation
Context: Traditional assessments of high-order neurocognitive functions are conducted using pen and paper or computer-based tests; this neglects the complex motor actions athletes have to make in team ball sports. Previous research has not explored the combination of neurocognitive functions and motor demands through complex tasks for team ball sport athletes. The primary aim of the present study was to determine the construct validity of agility-based neurocognitive tests of working memory (WM) and inhibition. Methods: Twenty-seven athletes (5 females; mean age 24.2 [4.7] y; height 183.6 [9.1] cm; body mass 77.5 [11.2] kg) participated in the construct validity assessments that included computer-based tests (working memory capacity and stop-signal reaction time) and sport-specific assessments performed on the SpeedCourt system. Results: Construct validity analysis of sport-specific working memory yielded acceptable construct validity (r = .465, P < .05), whereas the sport-specific stop-signal task resulted in low construct validity (r = .179, P > .05). The poor construct validity results highlight the large variance between computer-based and sport-specific neurocognitive assessments. Conclusion: Sport-specific assessments are more complex and include more degrees of freedom potentially due to athletes’ center of mass displacement during task execution. These findings suggest that future research should focus more on the development of sport-specific assessments. These should include the cognitive and motor demands encountered during practice and competition, not use computer-based/pen and paper assessments for return to play decisions.