hyeonju lee

Ms. hyeonju lee

orcid

Research Focus & Metrics

Academic Career Length

7Years (2020-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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4 March 2022 in Applied Sciences
Verified
Journal Article
Open access
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HLhyeonju lee
hyeonju lee
DWDonghyun Woo
Donghyun Woo
Sunjin YuSunjin Yu
Sunjin Yu
Due to the COVID-19 pandemic, there has been a shift from in-person to remote education, with most students taking classes via video meetings. This change inhibits active class participation from students. In particular, video education has limitations in replacing practical classes, which require both theoretical and empirical knowledge. In this study, we propose a system that incorporates virtual reality and metaverse methods into the classroom to compensate for the shortcomings of the existing remote models of practical education. Based on the proposed system, we developed an aircraft maintenance simulation and conducted an experiment comparing our system to a video training method. To measure educational effectiveness, knowledge acquisition, and retention tests were conducted and presence was investigated via survey responses. The results of the experiment show that the group using the proposed system scored higher than the video training group on both knowledge tests. As the responses given to the presence questionnaire confirmed a sense of spatial presence felt by the participants, the usability of the proposed system was judged to be appropriate.

31 December 2020 in The Journal of Korean Institute of Information Technology
Verified
Journal Article
Closed access
HLhyeonju lee
hyeonju lee
Sunjin YuSunjin Yu
Sunjin Yu
오늘날 예술과 기술이 융합된 사회로 거듭나며 ICT 기술들이 예술 작품에 활용되고 있고, 그 중 이용자와의 상호작용으로 완성되는 인터랙티브 아트가 각광받고 있다. 본 논문에서는 인터랙티브 미디어와 활용된 제작 기법인 증강현실에 대해 다루며, 역할갈등을 주제로 한 전시