Ahmad Al-Jarrah

Dr. Ahmad Al-Jarrah

orcid

Research Focus & Metrics

Academic Career Length

13Years (2014-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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19 October 2014
Verified
Conference Paper
Open access
PDF file
PDPhoebe O. Toups Dugas
Phoebe O. Toups Dugas
JHJessica Hammer
Jessica Hammer
WHWilliam A. Hamilton
William A. Hamilton
AAAhmad Al-Jarrah
Ahmad Al-Jarrah
WGWilliam Graves
William Graves
OGOliver Garretson
Oliver Garretson
A rich element of cooperative games are mechanics that communicate. Unlike automated awareness cues and synchronous verbal communication, cooperative communication mechanics enable players to share information and direct action by engaging with game systems. These include both explicitly communicative mechanics, such as built-in pings that direct teammates' attention to specific locations, and emergent communicative mechanics, where players develop their own conventions about the meaning of in-game activities, like jumping to get attention. We use a grounded theory approach with 40 digital games to identify and classify the types of cooperative communication mechanics game designers might use to enable cooperative play. We provide details on the classification scheme and offer a discussion on the implications of cooperative communication mechanics.

16 September 2022 in Universal Access in the Information Society
Verified
Journal Article
Closed access
PDF file
IDIyad Abu Doush
Iyad Abu Doush
AAAhmad Al-Jarrah
Ahmad Al-Jarrah
NANancy Ajarmeh
Nancy Ajarmeh
MAMrim Alnfiai
Mrim Alnfiai

1 October 2014
Verified
Conference Paper
Closed access
AAAhmad Al-Jarrah
Ahmad Al-Jarrah
Enrico PontelliEnrico Pontelli
Enrico Pontelli
There is a growing literature demonstrating the importance of collaboration and teamwork in the process of learning computational thinking and the foundational aspects of computer science. While Collaborative Virtual Environments are becoming widespread in the software development professional domain and in various areas of advanced learning, their use in the introductory stages of learning computing is still very limited. On the other hand, in recent years, there has been a blooming of attractive programming environments specifically designed to expose young students (e.g., middle school age) to computational thinking. Alice is a very popular introductory programming environment, focused on programming through animations and story-telling. This paper introduces a novel extension of the Alice framework that enables interaction and collaboration among students in the development of programs. In particular, the new version of Alice described in this paper provides support for virtual pair programming. The modified version of Alice allows two students to remotely share a virtual world, and interact in its construction; the system supports roles assignments, to allow teachers to control activities and contributions of the two students in the creation of a programming project.


22 November 2020 in Journal of Mathematics and Computer Science
Verified
Journal Article
Closed access
AAAhmad Al-Jarrah
Ahmad Al-Jarrah
MMMourad Massa'deh
Mourad Massa'deh
ABAbd el Karim Baareh
Abd el Karim Baareh
MAMohammad A. Aljarrah
Mohammad A. Aljarrah
RARoba Mahmoud Alogla
Roba Mahmoud Alogla
NANisrein Abu-Darwish
Nisrein Abu-Darwish
For an intuitionistic fuzzy set \(S=\{; a\in A\}\) of a universe set A, we discuss and study properties on an intuitionistic fuzzy graph like \(r\)-edge regular intuitionistic fuzzy graph and strongly regular intuitionistic fuzzy graph. In this paper, we describe variously related to these graphic's. Also, we have provided many examples to explain these concepts.

26 April 2015 in Earth, Moon, and Planets
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Journal Article
Closed access
PDF file
AEAhmed Elaksher
Ahmed Elaksher
AAAhmad Al-Jarrah
Ahmad Al-Jarrah
KWKyle Walker
Kyle Walker