Ewa Kijak

Dr. Ewa Kijak


Research Focus & Metrics

Academic Career Length

11Years (2016-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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Verified
Journal Article
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PBPetra Bosilj
Petra Bosilj
EAErchan Aptoula
Erchan Aptoula
Sébastien LefèvreSébastien Lefèvre
Sébastien Lefèvre
EKEwa Kijak
Ewa Kijak
The rapidly increasing volume of visual Earth Observation data calls for effective content based image retrieval solutions, specifically tailored for their high spatial resolution and heterogeneous content. In this paper, we address this issue with a novel local implementation of the well-known morphological descriptors called pattern spectra. They are computationally efficient histogram-like structures describing the global distribution of arbitrarily defined attributes of connected image components. Besides employing pattern spectra for the first time in this context, our main contribution lies in their dense calculation, at a local scale, thus enabling their combination with sophisticated visual vocabulary strategies. The Merced Landuse/Landcover dataset has been used for comparing the proposed strategy against alternative global and local content description methods, where the introduced approach is shown to yield promising performances.

1 February 2018 in Journal of Imaging
Verified
Journal Article
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PBPetra Bosilj
Petra Bosilj
EKEwa Kijak
Ewa Kijak
Sébastien LefèvreSébastien Lefèvre
Sébastien Lefèvre
The theory of hierarchical image representations has been well-established in Mathematical Morphology, and provides a suitable framework to handle images through objects or regions taking into account their scale. Such approaches have increased in popularity and been favourably compared to treating individual image elements in various domains and applications. This survey paper presents the development of hierarchical image representations over the last 20 years using the framework of component trees. We introduce two classes of component trees, partitioning and inclusion trees, and describe their general characteristics and differences. Examples of hierarchies for each of the classes are compared, with the resulting study aiming to serve as a guideline when choosing a hierarchical image representation for any application and image domain.

16 August 2023 in Proceedings of the ACM on Computer Graphics and Interactive Techniques
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Journal Article
Open access
MYMohamed Younes
Mohamed Younes
EKEwa Kijak
Ewa Kijak
Richard KulpaRichard Kulpa
Richard Kulpa
SMSimon Malinowski
Simon Malinowski
FMFranck Multon
Franck Multon
Simulating realistic interaction and motions for physics-based characters is of great interest for interactive applications, and automatic secondary character animation in the movie and video game industries. Recent works in reinforcement learning have proposed impressive results for single character simulation, especially the ones that use imitation learning based techniques. However, imitating multiple characters interactions and motions requires to also model their interactions. In this paper, we propose a novel Multi-Agent Generative Adversarial Imitation Learning based approach that generalizes the idea of motion imitation for one character to deal with both the interaction and the motions of the multiple physics-based characters. Two unstructured datasets are given as inputs: 1) a single-actor dataset containing motions of a single actor performing a set of motions linked to a specific application, and 2) an interaction dataset containing a few examples of interactions between multiple actors. Based on these datasets, our system trains control policies allowing each character to imitate the interactive skills associated with each actor, while preserving the intrinsic style. This approach has been tested on two different fighting styles, boxing and full-body martial art, to demonstrate the ability of the method to imitate different styles.

1 September 2018
Verified
Conference Paper
Open access
MLMathieu Laroze
Mathieu Laroze
RDRomain Dambreville
Romain Dambreville
CFChloe Friguet
Chloe Friguet
EKEwa Kijak
Ewa Kijak
Sébastien LefèvreSébastien Lefèvre
Sébastien Lefèvre
Nowadays, remote sensing technologies greatly ease environmental assessment using aerial images. Such data are most often analyzed by a manual operator, leading to costly and non scalable solutions. In the fields of both machine learning and image processing, many algorithms have been developed to fasten and automate this complex task. Their main common assumption is the need to have prior ground truth available. However, for field experts or engineers, manually labeling the objects requires a time-consuming and tedious process. Restating the labeling issue as a binary classification one, we propose a method to assist the costly annotation task by introducing an active learning process, considering a query-by-group strategy. Assuming that a comprehensive context may be required to assist the annotator with the labeling task of a single instance, the labels of all the instances of an image are indeed queried. A score based on instances distribution is defined to rank the images for annotation and an appropriate retraining step is derived to simultaneously reduce the interaction cost and improve the classifier performances at each iteration. A numerical study on real images is conducted to assess the algorithm performances. It highlights promising results regarding the classification rate along with the chosen re-training strategy and the number of interactions with the user.

27 November 2023
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Book Chapter
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IBIsabela Borlido Barcelos
Isabela Borlido Barcelos
LJLeonardo de Melo João
Leonardo de Melo João
ZPZenilton K. G. Patrocínio
Zenilton K. G. Patrocínio
EKEwa Kijak
Ewa Kijak
AFAlexandre X. Falcão
Alexandre X. Falcão
SGSilvio J. F. Guimarães
Silvio J. F. Guimarães

21 February 2024 in arXiv
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ACAntoine Chaffin
Antoine Chaffin
EKEwa Kijak
Ewa Kijak
VCVincent Claveau
Vincent Claveau
Training image captioning models using teacher forcing results in very generic samples, whereas more distinctive captions can be very useful in retrieval applications or to produce alternative texts describing images for accessibility. Reinforcement Learning (RL) allows to use cross-modal retrieval similarity score between the generated caption and the input image as reward to guide the training, leading to more distinctive captions. Recent studies show that pre-trained cross-modal retrieval models can be used to provide this reward, completely eliminating the need for reference captions. However, we argue in this paper that Ground Truth (GT) captions can still be useful in this RL framework. We propose a new image captioning model training strategy that makes use of GT captions in different ways. Firstly, they can be used to train a simple MLP discriminator that serves as a regularization to prevent reward hacking and ensures the fluency of generated captions, resulting in a textual GAN setup extended for multimodal inputs. Secondly, they can serve as additional trajectories in the RL strategy, resulting in a teacher forcing loss weighted by the similarity of the GT to the image. This objective acts as an additional learning signal grounded to the distribution of the GT captions. Thirdly, they can serve as strong baselines when added to the pool of captions used to compute the proposed contrastive reward to reduce the variance of gradient estimate. Experiments on MS-COCO demonstrate the interest of the proposed training strategy to produce highly distinctive captions while maintaining high writing quality.