Agroforestry systems are gaining increasing attention worldwide due to their several benefits both for landowners and also for the environment. Even though Romania has a great potential for adopting these systems on a large scale, only a few examples exist. The aim of this research was to highlight the main agroforestry systems that could be introduced in plain regions across Bihor County, Western Romania. A selection of the most suitable woody species and cereals was carried, based on available data and information. In order to select the most suitable combination, a set of eight criteria was considered and an Analytical Hierarchy Process Analysis was performed, with the aid of the Expert Choice Desktop (v. 11.5.1683) software package. The combinations that had the black locust as the main tree species scored better in comparison with the ones that had pedunculate oak as a main species. This research should be regarded as a first and important step in the analysis of several combinations of agroforestry systems that could be implemented across plain regions of Bihor County. Lastly, this proposed model could be replicated in similar studies aimed at selecting the most suitable agroforestry systems for certain sites. Future research should also consider criteria that account for various aspects, including the functional relationships of these future green spaces with nearby areas.
1 January 2021 in Analele Universității din Oradea. Seria: Relații Internaționale și Studii Europene
As far as an increasing number of scientists are warning us about the destructive potential of climate change, humanity is facing a tremendous technological revolution. Also, the potential of new technologies to decrease the carbon footprint is significant, but the transition is highly dependent on people’s choices and behaviour. This is why, a new way of motivating people around the world emerged: gamification. But, as good and innovative this idea seems to be, as many concerns it rises. Because the focus is mainly on technology, in this paper I will analyse the process of gamification through the lens of the digital divide. The concept was first used in the 1990s to describe the social and economic gap that emerged between those who had access to Information and Communication Technologies (ICT) and those who did not. Today it is mainly focused on the possibility that people would become even more marginalized due to the lack of basic skills and the impossibility to afford the new technologies on the market. Consequently, my research question is: “Is it possible that the introduction of gamification in the field of transportation increases the digital divide?”. I will try to answer this question by analysing what categories of people are targeted by gamification in transportation services and which are those that could be excluded. Also, my approach is not limited to a specific country or global area, but is considering gamification and digital divide at an international level.
27 December 2023 in "Annals of the University of Craiova - Agriculture, Montanology,Cadastre Series "
Agroforestry systems have been gaining increasing global attention due to their numerous benefits both for environment and landowners. While Romania possesses significant potential for widespread adoption of these systems, only a few examples are currently in practice. The goal of this research was to highlight the most suitable woody species that could be introduced in the composition of the agroforestry systems across sandy soils of Dolj County. In order to determine the most preferred woody species a set of eight criteria was used and an Analytical Hierarchy Process was conducted by using Expert Choice Desktop (v. 11.5.1683) software. This research can serve as a model for similar studied aimed at selecting optimal agroforestry systems for specific sites. Future research should also incorporate criteria that consider the functional relationships of these green spaces with neighbouring areas.