The traditional fingerprinting-based positioning approach usually requires a laborious training phase to collect the measurements in an environment, which is a challenge for applications involving large buildings. In this paper, we propose a novel approach to fuse similarity-based sequence and dead reckoning to track the positions of users in wireless indoor environments. The reference fingerprinting map is constructed without the need for training and is based upon the geometrical relationships of the transmitters, whose positions are known and can be obtained offline. The fingerprint used for online positioning is represented by a ranked sequence of transmitters based on the measured received signal strength (RSS), which is referred to as RSS sequence in this paper. The similarities between this sequence and the reference fingerprints are computed and embedded into a particle filter to locate a user. The displacement estimation from inertial measurement unit is then integrated into the particle filter to track a mobile user. Moreover, the proposed approach can be easily extended to include other sources of sensors. In this paper, frequency modulation radio signal measurements are used as the example to fuse with Wi-Fi measurements to achieve a better tracking accuracy. Extensive experiments are also conducted to evaluate the proposed approach.
13 July 2022 in IEEE Robotics and Automation Letters
With the increasing need for multi-robot for exploring the unknown region in a challenging environment, efficient collaborative exploration strategies are needed for achieving such feat. A frontier-based Rapidly-Exploring Random Tree (RRT) exploration can be deployed to explore an unknown environment. However, its' greedy behavior causes multiple robots to explore the region with the highest revenue, which leads to massive overlapping in exploration process. To address this issue, we present a temporal memory-based RRT (TM-RRT) exploration strategy for multi-robot to perform robust exploration in an unknown environment. It computes adaptive duration for each frontier assigned and calculates the frontier's revenue based on the relative position of each robot. In addition, each robot is equipped with a memory consisting of frontier assigned and share among fleets to prevent repeating assignment of same frontier. Through both simulation and actual deployment, we have shown the robustness of TM-RRT exploration strategy by completing the exploration in a $25.0\,\rm{m}\times \text{54.0}\,\rm{m}$ ( $\text{1350.0}\,\rm{m}^{2}$ ) area, while the conventional RRT exploration strategy falls short.
9 June 2021 in IEEE/ASME Transactions on Mechatronics
Environment mapping is an essential prerequisite for mobile robots to perform different tasks such as navigation and mission planning. With the availability of low-cost 2-D LiDARs, there are increasing applications of such 2-D LiDARs in industrial environments. However, environment mapping in an unknown and featureless environment with such low-cost 2-D LiDARs remains a challenge. The challenge mainly originates from the short range of LiDARs and complexities in performing scan matching in these environments. In order to resolve these shortcomings, we propose to fuse the ultrawideband (UWB) with 2-D LiDARs to improve the mapping quality of a mobile robot. The optimization-based approach is utilized for the fusion of UWB ranging information and odometry to first optimize the trajectory. Then, the LiDAR-based loop closures are incorporated to improve the accuracy of the trajectory estimation. Finally, the optimized trajectory is combined with the LiDAR scans to produce the occupancy map of the environment. The performance of the proposed approach is evaluated in an indoor featureless environment with a size of 20 × 20 m. Obtained results show that the mapping error of the proposed scheme is 85.5% less than that of the conventional GMapping algorithm with short-range LiDAR (for example, Hokuyo URG-04LX in our experiment with a maximum range of 5.6 m).
7 July 2023 in IEEE Robotics and Automation Letters
LiDAR and cameras are frequently used as sensors for simultaneous localization and mapping (SLAM). However, these sensors are prone to failure under low visibility (e.g. smoke) or places with reflective surfaces (e.g. mirrors). On the other hand, electromagnetic waves exhibit better penetration properties when the wavelength increases, thus are not affected by low visibility. Hence, this letter presents ultra-wideband (UWB) radar as an alternative to the existing sensors. UWB is generally known to be used in anchor-tag SLAM systems. One or more anchors are installed in the environment and the tags are attached to the robots. Although this method performs well under low visibility, modifying the existing infrastructure is not always feasible. UWB has also been used in peer-to-peer ranging collaborative SLAM systems. However, this requires more than a single robot and does not include mapping in the mentioned environment like smoke. Therefore, the presented approach in this letter solely depends on the UWB transceivers mounted on-board. In addition, an extended Kalman filter (EKF) SLAM is used to solve the SLAM problem at the back-end. Experiments were conducted and demonstrated that the proposed UWB-based radar SLAM is able to map natural point landmarks inside an indoor environment while improving robot localization.
Vehicular ad hoc networks (VANETs) are self-organizing, open-structure inter-vehicle communication networks, along with wireless communication technology and transportation. Vehicle communication aims to improve the driver’s response-ability and ensure traffic safety when encountering traffic accidents. The 5G NR on V2V communication, compared to fourth-generation (4G) long-term evolution (LTE), is more sophisticated and has ultra-high reliability. This research proposes intelligent driver model-lane changes (IDM-LC) and driver model-avoidance (IDM-A) models, which enhance the performance accuracy of the V2V communication through the 5G NR system. In this case, the authenticity of the vehicle movement models is tested on different road scenarios, i.e., square, hexagon, heptagon and triangle. In these scenarios, the vehicles’ movements over the 5G networks receive widespread coverage whenever the vehicles receive signals from the roadside unit (RSU). Hence, the flexibility of VANET is used to improve the device-to-device (D2D) or vehicle-to-vehicle (V2V) communication efficiency in the fifth-generation (5G) new radio (NR) system. In addition, the VANET simulation platform, i.e., simulation of urban mobility (SUMO) and network simulator-3 (NS-3), simulate and evaluate the comparison of V2V through the 5G networks, which receives widespread coverage in 15 to 20 m/s. The simulation results and analysis show that the V2V communication through the 5G system performs better on the IDM models.