Behrooz Gharleghi

Dr. Behrooz Gharleghi

orcid

Research Focus & Metrics

Academic Career Length

7Years (2020-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
5 March 2020 in Journal of Public Affairs
Verified
Journal Article
Closed access
PDF file
BGBehrooz Gharleghi
Behrooz Gharleghi
Asghar Afshar JahanshahiAsghar Afshar Jahanshahi
Asghar Afshar Jahanshahi

24 September 2024 in IEEE Engineering Management Review
Verified
Journal Article
Closed access
KNKhaled Nawaser
Khaled Nawaser
FJFatemeh Jafarkhani
Fatemeh Jafarkhani
SKSayeh Khamoushi
Sayeh Khamoushi
AYAzin Yazdi
Azin Yazdi
HMHoda Mohsenifard
Hoda Mohsenifard
BGBehrooz Gharleghi
Behrooz Gharleghi
The COVID-19 pandemic has led to an increased prevalence of digital gaming among children and adolescents. However, research shows that excessive gaming can result in addiction and contribute to mental health issues. This study employs a bibliometric approach to analyze 510 publications on digital game addiction and mental health from Scopus. Tools including R, VOSviewer, and Publish or Perish are utilized. The aim is to map knowledge, explore publication years, identify top authors and their co-occurrence, reliable documents, institutions, subjects, research hotspots, and pioneering countries and universities. Findings reveal that the literature on digital game addiction encompasses a broad spectrum of topics and perspectives. Numerous studies examine the prevalence of addiction to digital games across different demographics and cultures. Another set of research focuses on developing and validating criteria for assessing digital game addiction within diverse demographic and cultural contexts. Some studies explore the psychological and behavioral dimensions of digital game addiction, particularly in the wake of the COVID-19 pandemic. However, a few scholars challenge the negative connotations associated with digital gaming, proposing a more balanced view that highlights its potential benefits such as entertainment, therapeutic applications, and educational uses, especially during and after the pandemic. The study highlights Latin American countries growing role in this domain, contributing 67 articles, with Brazil leading at 31, followed by Mexico with 30, and Peru with 6 articles. Results also verified that this field of research is still expanding and factors like co-occurring disorders or technology addiction may also play a role


1 November 2024 in Journal of Economy and Technology
Verified
Journal Article
Open access
BGBehrooz Gharleghi
Behrooz Gharleghi
NSNajla Shafighi
Najla Shafighi
KNKhaled Nawaser
Khaled Nawaser

1 November 2024 in Journal of Economy and Technology
Verified
Journal Article
Open access
FJFatemeh Jafarkhani
Fatemeh Jafarkhani
FBFatemeh Barani
Fatemeh Barani
KNKhaled Nawaser
Khaled Nawaser
HRHasan Rashidi
Hasan Rashidi
BGBehrooz Gharleghi
Behrooz Gharleghi

19 May 2020 in Journal of Public Affairs
Verified
Journal Article
Closed access
PDF file
RMReza Moosavi Mohseni
Reza Moosavi Mohseni
BGBehrooz Gharleghi
Behrooz Gharleghi