Francisco Santos

Dr. Francisco Santos

Instituto Superior Técnico, University of Lisbon, 1649-004 Lisboa, Portugal

Research Focus & Metrics

Academic Career Length

22Years (2005-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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26 August 2005 in Physical Review Letters
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Francisco SantosFrancisco Santos
Francisco Santos
JPJorge M. Pacheco
Jorge M. Pacheco
We study the evolution of cooperation in the framework of evolutionary game theory, adopting the prisoner’s dilemma and snowdrift game as metaphors of cooperation between unrelated individuals. In sharp contrast with previous results we find that, whenever individuals interact following networks of contacts generated via growth and preferential attachment, leading to strong correlations between individuals, cooperation becomes the dominating trait throughout the entire range of parameters of both games, as such providing a unifying framework for the emergence of cooperation. Such emergence is shown to be inhibited whenever the correlations between individuals are decreased or removed. These results are shown to apply from very large population sizes down to small communities with nearly 100 individuals.

1 July 2008 in Nature
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Francisco SantosFrancisco Santos
Francisco Santos
MSMarta D. Santos
Marta D. Santos
JPJorge M. Pacheco
Jorge M. Pacheco

16 February 2006 in Proceedings of the National Academy of Sciences
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Francisco SantosFrancisco Santos
Francisco Santos
JPJorge M. Pacheco
Jorge M. Pacheco
TLTom Lenaerts
Tom Lenaerts
Real populations have been shown to be heterogeneous, in which some individuals have many more contacts than others. This fact contrasts with the traditional homogeneous setting used in studies of evolutionary game dynamics. We incorporate heterogeneity in the population by studying games on graphs, in which the variability in connectivity ranges from single-scale graphs, for which heterogeneity is small and associated degree distributions exhibit a Gaussian tale, to scale-free graphs, for which heterogeneity is large with degree distributions exhibiting a power-law behavior. We study the evolution of cooperation, modeled in terms of the most popular dilemmas of cooperation. We show that, for all dilemmas, increasing heterogeneity favors the emergence of cooperation, such that long-term cooperative behavior easily resists short-term noncooperative behavior. Moreover, we show how cooperation depends on the intricate ties between individuals in scale-free populations.

20 October 2006 in PLOS Computational Biology
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Francisco SantosFrancisco Santos
Francisco Santos
JPJorge M. Pacheco
Jorge M. Pacheco
TLTom Lenaerts
Tom Lenaerts
Conventional evolutionary game theory predicts that natural selection favours the selfish and strong even though cooperative interactions thrive at all levels of organization in living systems. Recent investigations demonstrated that a limiting factor for the evolution of cooperative interactions is the way in which they are organized, cooperators becoming evolutionarily competitive whenever individuals are constrained to interact with few others along the edges of networks with low average connectivity. Despite this insight, the conundrum of cooperation remains since recent empirical data shows that real networks exhibit typically high average connectivity and associated single-to-broad–scale heterogeneity. Here, a computational model is constructed in which individuals are able to self-organize both their strategy and their social ties throughout evolution, based exclusively on their self-interest. We show that the entangled evolution of individual strategy and network structure constitutes a key mechanism for the sustainability of cooperation in social networks. For a given average connectivity of the population, there is a critical value for the ratio W between the time scales associated with the evolution of strategy and of structure above which cooperators wipe out defectors. Moreover, the emerging social networks exhibit an overall heterogeneity that accounts very well for the diversity of patterns recently found in acquired data on social networks. Finally, heterogeneity is found to become maximal when W reaches its critical value. These results show that simple topological dynamics reflecting the individual capacity for self-organization of social ties can produce realistic networks of high average connectivity with associated single-to-broad–scale heterogeneity. On the other hand, they show that cooperation cannot evolve as a result of “social viscosity” alone in heterogeneous networks with high average connectivity, requiring the additional mechanism of topological co-evolution to ensure the survival of cooperative behaviour. In social networks, some individuals interact with more people and more often than others. In this context, one may wonder: under which conditions are social beings willing to be cooperative? Current models proposed in the context of evolutionary game theory cannot explain cooperation in communities with a high average number of social ties. Santos, Pacheco, and Lenaerts show that when individuals are able to simultaneously alter their behaviour and their social ties, cooperation may prevail. Moreover, the structure of the final networks corresponds to those found in empirical data. Their article concludes that the more individuals interact, the more they must be able to promptly adjust their partnerships for cooperation to thrive. Consequently, to understand the occurrence of cooperative behaviour in realistic settings, both the evolution of the complex network of interactions and the evolution of strategies should be taken into account simultaneously.

23 September 2008 in Proceedings Of The Royal Society B-Biological Sciences
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JPJorge M. Pacheco
Jorge M. Pacheco
Francisco SantosFrancisco Santos
Francisco Santos
MSMax Souza
Max Souza
BSBrian Skyrms
Brian Skyrms
In the animal world, collective action to shelter, protect and nourish requires the cooperation of group members. Among humans, many situations require the cooperation of more than two individuals simultaneously. Most of the relevant literature has focused on an extreme case, the N -person Prisoner's Dilemma. Here we introduce a model in which a threshold less than the total group is required to produce benefits, with increasing participation leading to increasing productivity. This model constitutes a generalization of the two-person stag hunt game to an N -person game. Both finite and infinite population models are studied. In infinite populations this leads to a rich dynamics that admits multiple equilibria. Scenarios of defector dominance, pure coordination or coexistence may arise simultaneously. On the other hand, whenever one takes into account that populations are finite and when their size is of the same order of magnitude as the group size, the evolutionary dynamics is profoundly affected: it may ultimately invert the direction of natural selection, compared with the infinite population limit.

4 October 2005 in Proceedings Of The Royal Society B-Biological Sciences
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Francisco SantosFrancisco Santos
Francisco Santos
JRJ.F Rodrigues
J.F Rodrigues
JPJorge M. Pacheco
Jorge M. Pacheco
We study the evolution of cooperation in communities described in terms of graphs, such that individuals occupy the vertices and engage in single rounds of the Prisoner's Dilemma with those individuals with whom they are connected through the edges of those graphs. We find an overwhelming dominance of cooperation whenever graphs are dynamically generated through the mechanisms of growth and preferential attachment. These mechanisms lead to the appearance of direct links between hubs, which constitute sufficient conditions to sustain cooperation. We show that cooperation dominates from large population sizes down to communities with nearly 100 individuals, even when extrinsic factors set a limit on the number of interactions that each individual may engage in.