With the development of autonomous driving technology and the internet, automotive human–machine interface (HMI) technology has become an important part of contemporary automotive design. Currently, global automakers are designing a variety of innovative in-car HMIs that illustrate the direction of automotive design in the new era from the perspective of technological aesthetics and experience design. However, sleek designs and innovative experience methods must be built on the basis of safety. Therefore, it is necessary to summarize existing research in the field of automotive HMI and construct a literature review of automotive design research. In this paper, literature on automotive HMI from the Scopus database was analyzed using bibliometric methods such as descriptive analysis, keyword co-occurrence, and literature co-citation network analysis. The final mapping analysis revealed that the current automotive HMI research literature primarily focuses on user research, interface research, external environment research, and technology implementation research related to automotive HMI. The three main stages of automotive HMI research include conceptual construction, system and technology refinement, and user perception research from the perspective of driver assistance and information recognition. Additionally, burst detection suggests that future research should focus on driver assistance, trust levels, and e-HMI information communication.
This paper synthesizes the literature from the fields of design education and social innovation to obtain a complete understanding of the development of these fields’ knowledge, and it also compares and cross-analyzes the two fields to determine the entry point for combining the knowledge in both fields. Two types of bibliometric software were used to capture and classify the data, and descriptive statistical analysis, co-occurrence analysis of keywords, knowledge evolution analysis of studies cited in both fields, and burst analysis were conducted. The results reveal that integrating technology into the field of design education in combination with shifting the focus from enhancing students’ professional competence to enhancing their overall competence can contribute to the improvement of design education quality. This is in the context of empathy research becoming a trend. Furthermore, the field of social innovation defines “social innovation” as a mutual agreement between practice and theory to promote solutions to society’s problems. The research in this field covers all aspects of social life and has a complex disciplinary background. The field of social innovation is currently mostly concerned with the relationship between universities and social innovation practices. The burst analysis reveals that open innovation is becoming a common focus of both fields and is developing into a popular research topic.
With Tianjin folk art intangible cultural heritage Yang Liuqing New Year paintings, Clay Figure Zhang and Kite Wei as the research background, 24 graduation design works of Tianjin University of Technology are taken as the case study. To explore the elements of the integrated design method of intangible cultural heritage and cultural and creative product design. The mulberry map of 24 cultural and creative product design works was constructed through focus group discussion to realize visual cluster analysis. Form the design elements of “Intangible Cultural Heritage + Cultural and Creative Products”, and carry out the dimensional analysis. It provides reference significance for the design teaching, research and practice of “Intangible Cultural Heritage + Cultural and Creative Products”.