Davide Gadia received his MSc (2003) and PhD (2007) in Computer Science from the University of Milan. Currently, he is Associate Professor at the Department of Computer Science of the University of Milan. His research interests concern mainly Computer Graphics, Video Game programming, Procedural Content Generation for Computer Graphics and Video Games, Game Engine architectures, Virtual Reality, and Digital Imaging. He is involved in the research activities of the PONG (Playlab fOr inNovation in Games) Laboratory.