WU YUQING

Dr. WU YUQING


Research Focus & Metrics

Academic Career Length

4Years (2023-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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Verified
Journal Article
Open access
PDF file
Linghui KongLinghui Kong
Linghui Kong
HQHaizhong Qian
Haizhong Qian
WYWU YUQING
WU YUQING
XNXinyu Niu
Xinyu Niu
DWDi Wang
Di Wang
ZHzhekun huang
zhekun huang
Building outlines are important for emergency response, urban planning, and change analysis and can be quickly extracted from remote sensing images and raster maps using deep learning technology. However, such building outlines often have irregular boundaries, redundant points, inaccurate positions, and unclear turns arising from variations in the image quality, the complexity of the surrounding environment, and the extraction methods used, impeding their direct utility. Therefore, this study proposes a simplification and regularization algorithm for right-angled polygon building outlines with jagged edges. First, the minimum bounding rectangle of the building outlines is established and populated with a square grid based on the smallest visible length principle. Overlay analysis is then applied to the grid and original buildings to extract the turning points of the outlines. Finally, the building orientation is used as a reference axis to sort the turning points and reconstruct the simplified building outlines. Experimentally, the proposed simplification method enhances the morphological characteristics of building outlines, such as parallelism and orthogonality, while considering simplification principles, such as the preservation of the direction, position, area, and shape of the building. The proposed algorithm provides a new simplification and regularization method for right-angled polygon building outlines with jagged edges.

Verified
Journal Article
Open access
PDF file
NZNiXiao Zou
NiXiao Zou
QXQing Xu
Qing Xu
WYWU YUQING
WU YUQING
XZXinming Zhu
Xinming Zhu
YSYouneng Su
Youneng Su
Augmented reality (AR) technology enables paper maps to dynamically express three-dimensional geographic information, realizing the fusion of virtual and real information. However, in the current mainstream AR development software, the virtual information usually consists of prefabricated components (prefabs), and the content creation for AR maps heavily relies on manual prefabrication. It leads to repetitive and error-prone prefabrication work, which restricts the design of the dynamic, interactive functions of AR maps. To solve this problem, this paper explored the possibility of automatically generating AR map prefabs using object detection models to establish a data conversion interface from paper maps to AR maps. First, we compared and analyzed various object detection models and selected YOLOv8x to recognize map point symbols. Then, we proposed a method to automatically generate AR map prefabs based on the predicted bounding boxes of the object detection model, which could generate prefabs with corresponding categories and positional information. Finally, we developed an AR map prototype system based on Android mobile devices. We designed an interaction method for information queries in the system to verify the effectiveness of the method proposed in this paper. The validation results indicate that our method can be practically applied to the AR map prefabrication process and can quickly generate AR map prefabs with high information accuracy. It alleviated the repetitive workload established through the manual prefabrication method and had specific feasibility and practicality. Moreover, it could provide solid data support for developing dynamic interactive functions of AR maps.

6 June 2023 in Preprints.org
Verified
Preprint
Open access
PDF file
Linghui KongLinghui Kong
Linghui Kong
HQHaizhong Qian
Haizhong Qian
WYWU YUQING
WU YUQING
XNXinyu Niu
Xinyu Niu
DWDi Wang
Di Wang
ZHzhekun huang
zhekun huang
Building outlines extracted from remote sensing images and raster maps often have irregular boundaries, redundant points, inaccurate positions, and unclear turns due to factors such as image quality, complexity of the surrounding environment, and extraction methods. This study proposes a regularization algorithm for right-angled polygon building outlines with jagged edges. First, the minimum bounding rectangle of the building outline is established and populated with a square grid based on the smallest visible length principle. An overlay analysis is then applied to the grid and original building to extract the turning points of the outline. Finally, the building orientation is used as a reference axis to sort the turning points and reconstruct the simplified building outline. Analysis of the experimental results shows that the proposed simplification method enhances the morphological characteristics of building outlines, such as parallelism and orthogonality, while considering simplification principles, such as the preservation of direction, position, area, and shape of the building. The proposed algorithm provides a new regularization method for building outlines with jagged edges.