Xiao Hu

Dr. Xiao Hu

orcid

Research Focus & Metrics

Academic Career Length

21Years (2006-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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HHHussein Haruna
Hussein Haruna
XHXiao Hu
Xiao Hu
SWSamuel Kai Wah
Samuel Kai Wah
RMRobin Mellecker
Robin Mellecker
GGGoodluck Gabriel
Goodluck Gabriel
PNPatrick Siril Ndekao
Patrick Siril Ndekao
An effective innovative pedagogy for sexual health education is required to meet the demands of technology savvy digital natives. This study investigates the extent to which game-based learning (GBL) and gamification could improve the sexual health education of adolescent students. We conducted a randomized control trial of GBL and gamification experimental conditions. We made a comparison with traditional teaching as a control condition in order to establish differences between the three teaching conditions. The sexual health education topics were delivered in a masked fashion, 40-min a week for five weeks. A mixed-method research approach was uses to assess and analyze the results for 120 students from a secondary school in Dar Es Salaam, Tanzania. Students were divided into groups of 40 for each of the three teaching methods: GBL, gamification, and the control group (the traditional teaching method). The average post-test scores for GBL (Mean = 79.94, SD = 11.169) and gamification (Mean = 79.23, SD = 9.186) were significantly higher than the control group Mean = 51.93, SD = 18.705 (F (2, 117) = 54.75, p = 0.001). Overall, statistically significant differences (p ≤ 0.05) were found for the constructs of Motivation, Attitude, Knowledge, and Engagement (MAKE). This study suggests that the two innovative teaching approaches can be used to improve the sexual health education of adolescent students. The methods can potentially contribute socially, particularly in improving sexual health behaviour and adolescents’ knowledge in regions plagued by years of sexual health problems, including HIV/AIDS.

12 August 2007
Verified
Conference Paper
Open access
PDF file
XWXuanhui Wang
Xuanhui Wang
CZChengXiang Zhai
ChengXiang Zhai
XHXiao Hu
Xiao Hu
RSRichard Sproat
Richard Sproat
Previous work on text mining has almost exclusively focused on a single stream. However, we often have available multiple text streams indexed by the same set of time points (called coordinated text streams), which offer new opportunities for text mining. For example, when a major event happens, all the news articles published by different agencies in different languages tend to cover the same event for a certain period, exhibiting a correlated bursty topic pattern in all the news article streams. In general, mining correlated bursty topic patterns from coordinated text streams can reveal interesting latent associations or events behind these streams. In this paper, we define and study this novel text mining problem. We propose a general probabilistic algorithm which can effectively discover correlated bursty patterns and their bursty periods across text streams even if the streams have completely different vocabularies (e.g., English vs Chinese). Evaluation of the proposed method on a news data set and a literature data set shows that it can effectively discover quite meaningful topic patterns from both data sets: the patterns discovered from the news data set accurately reveal the major common events covered in the two streams of news articles (in English and Chinese, respectively), while the patterns discovered from two database publication streams match well with the major research paradigm shifts in database research. Since the proposed method is general and does not require the streams to share vocabulary, it can be applied to any coordinated text streams to discover correlated topic patterns that burst in multiple streams in the same period.

20 May 2017 in IEEE Transactions on Affective Computing
Verified
Journal Article
Closed access
XHXiao Hu
Xiao Hu
YYYi-Hsuan Yang
Yi-Hsuan Yang
In music mood prediction, regression models are built to predict values on several mood-representing dimensions such as valence (level of pleasure) and arousal (level of energy). Many studies have shown that music mood is generally predictable based on music acoustic features, but these experiments were mostly conducted on datasets with homogeneous music. Little research has been done to explore the generalizability of mood regression models cross datasets, especially those with music in different cultures. In the increasingly global market of music listening, generalizable models are highly desirable for automated processing, searching and managing music collections with heterogeneous characteristics. In this study, we evaluated mood regression models built on fifteen acoustic features in five mood-related musical aspects, with a focus on cross-dataset generalizability. Specifically, three distinct datasets were involved in a series of five experiments to examine the effects of dataset size, reliability of annotations and cultural backgrounds of music and annotators on mood regression performances and model generalizability. The results reveal that the size of the training dataset and the annotation reliability of the testing dataset affect mood regression performances. When both factors are controlled, regression models are generalizable between datasets sharing a common cultural background of music or annotators.

8 April 2023 in Computers & Education
Verified
Journal Article
Closed access
SBShen Ba
Shen Ba
XHXiao Hu
Xiao Hu

21 June 2010
Verified
Conference Paper
Open access
PDF file
XHXiao Hu
Xiao Hu
JDJ. Stephen Downie
J. Stephen Downie
Mood is an emerging metadata type and access point in music digital libraries (MDL) and online music repositories. In this study, we present a comprehensive investigation of the usefulness of lyrics in music mood classification by evaluating and comparing a wide range of lyric text features including linguistic and text stylistic features. We then combine the best lyric features with features extracted from music audio using two fusion methods. The results show that combining lyrics and audio significantly outperformed systems using audio-only features. In addition, the examination of learning curves shows that the hybrid lyric + audio system needed fewer training samples to achieve the same or better classification accuracies than systems using lyrics or audio singularly. These experiments were conducted on a unique large-scale dataset of 5,296 songs (with both audio and lyrics for each) representing 18 mood categories derived from social tags. The findings push forward the state-of-the-art on lyric sentiment analysis and automatic music mood classification and will help make mood a practical access point in music digital libraries. © 2010 ACM.link_to_subscribed_fulltex

1 September 2016 in Computers in Human Behavior
Verified
Journal Article
Closed access
CLChun Lai
Chun Lai
QWQiu Wang
Qiu Wang
XLXiaoshi Li
Xiaoshi Li
XHXiao Hu
Xiao Hu