Henry Xiang

Prof. Henry Xiang


Research Focus & Metrics

Academic Career Length

10Years (2017-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 June 2021 in JAMA Network Open
Verified
Journal Article
Open access
PDF file
HXHenry Xiang
Henry Xiang
JSJiabin Shen
Jiabin Shen
KWKrista K. Wheeler
Krista K. Wheeler
JPJeremy Patterson
Jeremy Patterson
KLKimberly Lever
Kimberly Lever
RFRenata B. Fabia
Renata B. Fabia
The American Burn Association (ABA) estimates that 250 000 US children experience burn injuries, and 6% to 8% require hospitalization annually.1 Dressing changes could cause severe pain, often warranting high-dose opioids.2-5 Acute pain is pervasive after superficial and deep partial thickness burn and during medical treatment.6 The most acute pain is the inflammatory nociceptive pain attributed to burned human tissue. Nociceptive pain is often followed by, and potentially exacerbated by, procedural pain associated with burn care.7 Burn dressing changes can cause pain that is equivalent to or worse than the initial burn injury pain.7

1 May 2021 in Burns
Verified
Journal Article
Closed access
MAMegan Armstrong
Megan Armstrong
KWKrista Wheeler
Krista Wheeler
JSJunxin Shi
Junxin Shi
RTRajan K Thakkar
Rajan K Thakkar
RFRenata B. Fabia
Renata B. Fabia
HXHenry Xiang
Henry Xiang

CCCheng Chen
Cheng Chen
JPJin Peng
Jin Peng
ESEric A. Sribnick
Eric A. Sribnick
MZMotao Zhu
Motao Zhu
HXHenry Xiang
Henry Xiang
Objective: To use the 2006–2013 Nationwide Emergency Department Sample (NEDS) database to describe trends of age-adjusted rates of pediatric traumatic brain injuries (TBI) treated in U.S. emergency departments. Methods: Time trend analysis was conducted on age-adjusted rates among children ≤17 years in the U.S. The annual percent change (APC) was calculated by fitting a least squares regression to the logarithm of the rates, using the calendar year as an independent variable. Results: In males, motor-vehicle-related trauma (APC −2.5%) and severe TBI (APC −3.6%) decreased over the study time period. Conversely, concussion (APC 5.1%), unspecified head injury (APC 6.6%), fall-related TBI (APC 7.1%), and mild TBI (APC 5.9%) increased. In females, severe TBI (APC −3.3%) decreased over the study time period and concussion (APC 6.5%), unspecified head injury (APC 7.2%), fall-related TBI (APC 7.6%), and mild TBI (APC 6.8%) increased. Conclusion: The overall age-adjusted rates of pediatric TBI-related emergency department (ED) visits increased from 2006 to 2013, which is largely caused by pediatric mild TBIs, especially unspecified injury to the head (ICD-9-CM code 959.01) and concussion. In comparison, age-adjusted rates of pediatric severe TBIs decreased. A major contributing factor might be a reduced number of traffic-related head trauma.

25 August 2020 in JMIR Serious Games
Verified
Journal Article
Open access
JSJiabin Shen
Jiabin Shen
HXHenry Xiang
Henry Xiang
JLJohn Luna
John Luna
AGAlice Grishchenko
Alice Grishchenko
JPJeremy Patterson
Jeremy Patterson
ELEn-Ju Deborah Lin
En-Ju Deborah Lin
Background: Traumatic brain injury (TBI) poses a significant threat to children’s health. Cognitive rehabilitation for pediatric TBI has the potential to improve the quality of life following the injury. Virtual reality (VR) can provide enriched cognitive training in a life-like but safe environment. However, existing VR applications for pediatric TBIs have primarily focused on physical rehabilitation. Objective: This study aims to design and develop an integrative hardware and software VR system to provide rehabilitation of executive functions (EF) for children with TBI, particularly in 3 core EF: inhibitory control, working memory, and cognitive flexibility. Methods: The VR training system was developed by an interdisciplinary team with expertise in best practices of VR design, developmental psychology, and pediatric TBI rehabilitation. Pilot usability testing of this novel system was conducted among 10 healthy children and 4 children with TBIs. Results: Our VR-based interactive cognitive training system was developed to provide assistive training on core EF following pediatric TBI. Pilot usability testing showed adequate user satisfaction ratings for both the hardware and software components of the VR system. Conclusions: This project designed and tested a novel VR-based system for executive function rehabilitation that is specifically adapted to children following TBI.

18 August 2022 in Pilot and Feasibility Studies
Verified
Journal Article
Open access
PDF file
MAMegan Armstrong
Megan Armstrong
JLJonathan Lun
Jonathan Lun
JGJonathan I. Groner
Jonathan I. Groner
RTRajan K. Thakkar
Rajan K. Thakkar
RFRenata Fabia
Renata Fabia
HXHenry Xiang
Henry Xiang
Background: Virtual reality (VR) gaming is considered a safe and effective alternative to standard pain alleviation in the hospital. This study addressed the potential effectiveness and feasibility of a VR game that was developed by our research team for repeated at-home burn dressing changes. Methods: A randomized clinical trial was conducted among patients recruited from the outpatient burn clinic of a large American Burn Association–verified pediatric burn center between September 2019 and June 2021. We included English-speaking burn patients aged 5–17 years old requiring daily dressing changes for at least 1 week after first outpatient dressing change. One group played an interactive VR game during dressing changes, while the other utilized standard distraction techniques available in the home for up to a week. Both child and caretaker were asked to assess perceived pain on a numerical rating scale (NRS) of 0–10. For the VR group, patients were also asked to rate various aspects of the VR game on a NRS of 0–10 and caregivers were asked questions assessing ease of use. Results: A total of 35 children were recruited for this study with 24 fully completing study measures. The majority of participants were male (n=19, 54.3%), White (n=29, 82.9%), and with second degree burns (n=32, 91.4%). Children and caregivers in the VR group reported less pain than the control group at the 4th dressing change. Participants in the VR group showed a clinically meaningful (≥30%) reduction in child-reported overall pain (33.3%) and caregiver-reported worst pain (31.6%) in comparison with subjects in the control group. Children’s satisfaction with the VR remained at a high level across dressing changes over the 1-week period, with reported realism and engagement increasing over time. Over half of the children (54.5%) enjoyed playing the game and did not report any challenges nor any side effects. Conclusions: Subjects found the VR to be a useful distraction during home dressing changes and reported no challenges/side effects. VR should be considered as a nonpharmacologic companion for pain management during at-home burn dressing changes. Trial registration: ClinicalTrials.gov Identifier: NCT04548635. Registered September 14, 2020—retrospectively registered

CCCheng Chen
Cheng Chen
JSJunxin Shi
Junxin Shi
RSRachel M. Stanley
Rachel M. Stanley
ESEric A. Sribnick
Eric A. Sribnick
JGJonathan I Groner
Jonathan I Groner
HXHenry Xiang
Henry Xiang
Our goal in this paper was to use the 2006–2013 Nationwide Emergency Department Sample (NEDS) database to describe trends of annual patient number, patient demographics and hospital characteristics of pediatric traumatic brain injuries (TBI) treated in U.S. emergency departments (EDs); and to use the same database to estimate the available sample sizes for various clinical trials of pediatric TBI cases. National estimates of patient demographics and hospital characteristics were calculated for pediatric TBI. Simulation analyses assessed the potential number of pediatric TBI cases from randomly selected hospitals for inclusion in future clinical trials under different scenarios. Between 2006 and 2013, the NEDS database estimated that of the 215,204,932 children who visited the ED, 6,089,930 (2.83%) had a TBI diagnosis. During the study period in the US EDs, pediatric TBI patients increased by 34.1%. Simulation analyses suggest that hospital EDs with annual TBI ED visits >1000, Levels I and II Trauma Centers, pediatric hospitals, and teaching hospitals will likely provide ample cases for pediatric TBI studies. However, recruiting severe pediatric TBI cases for clinical trials from a limited number of hospital EDs will be challenging due to small sample sizes. Pediatric TBI-related ED visits in the U.S. increased by over 30% from 2006 to 2013. Including unspecified head injury cases with ICD-9-CM code 959.01 would significantly change the national estimates and demographic patterns of pediatric TBI cases. Future clinical trials of children with TBI should conduct a careful feasibility assessment to estimate their sample size and study power in selected study sites.