Motion capture setups are used in numerous fields. Studies based on motion capture data can be found in biomechanical, sport or animal science. Clinical science studies include gait analysis as well as balance, posture and motor control. Robotic applications encompass object tracking. Today’s life applications includes entertainment or augmented reality. Still, few studies investigate the positioning performance of motion capture setups. In this paper, we study the positioning performance of one player in the optoelectronic motion capture based on markers: Vicon system. Our protocol includes evaluations of static and dynamic performances. Mean error as well as positioning variabilities are studied with calibrated ground truth setups that are not based on other motion capture modalities. We introduce a new setup that enables directly estimating the absolute positioning accuracy for dynamic experiments contrary to state-of-the art works that rely on inter-marker distances. The system performs well on static experiments with a mean absolute error of 0.15 mm and a variability lower than 0.025 mm. Our dynamic experiments were carried out at speeds found in real applications. Our work suggests that the system error is less than 2 mm. We also found that marker size and Vicon sampling rate must be carefully chosen with respect to the speed encountered in the application in order to reach optimal positioning performance that can go to 0.3 mm for our dynamic study.
20 December 2012 in IEEE Transactions on Pattern Analysis and Machine Intelligence
Data correspondence/grouping under an unknown parametric model is a fundamental topic in computer vision. Finding feature correspondences between two images is probably the most popular application of this research field, and is the main motivation of our work. It is a key ingredient for a wide range of vision tasks, including three-dimensional reconstruction and object recognition. Existing feature correspondence methods are based on either local appearance similarity or global geometric consistency or a combination of both in some heuristic manner. None of these methods is fully satisfactory, especially in the presence of repetitive image textures or mismatches. In this paper, we present a new algorithm that combines the benefits of both appearance-based and geometry-based methods and mathematically guarantees a global optimization. Our algorithm accepts the two sets of features extracted from two images as input, and outputs the feature correspondences with the largest number of inliers, which verify both the appearance similarity and geometric constraints. Specifically, we formulate the problem as a mixed integer program and solve it efficiently by a series of linear programs via a branch-and-bound procedure. We subsequently generalize our framework in the context of data correspondence/grouping under an unknown parametric model and show it can be applied to certain classes of computer vision problems. Our algorithm has been validated successfully on synthesized data and challenging real images.
In this paper, we propose a LiDAR-based robot localization method in a complex oil and gas environment. Localization is achieved in six degrees of freedom (DoF) thanks to a particle filter framework. A new time-efficient likelihood function, based on a precalculated three-dimensional likelihood field, is introduced. Experiments are carried out in real environments and their digitized point clouds. Six DoF real-time localization is achieved with spatial and angular errors of less than 2.5 cm and 1°, respectively, in a real environment of . The proposed approach focuses on real-time performance on embedded platforms. It enabled the Vikings team to win the first two ARGOS Challenge contests.
18 August 2012 in Journal of Intelligent & Robotic Systems