Diana Bratić

Prof. Dr. Diana Bratić

Faculty of Graphic Arts, University of Zagreb, Zagreb, Zagreb, Grad, Croatia
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Research Focus & Metrics

Academic Career Length

18Years (2009-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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15 February 2024 in Applied System Innovation
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Journal Article
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DBDiana Bratić
Diana Bratić
MŠMarko Šapina
Marko Šapina
DJDenis Jurečić
Denis Jurečić
JGJana Žiljak Gršić
Jana Žiljak Gršić
This paper addresses the challenges associated with the centralized storage of educational materials in the context of a fragmented and disparate database. In response to the increasing demands of modern education, efficient and accessible retrieval of materials for educators and students is essential. This paper presents a hybrid model based on the transformer framework and utilizing an API for an existing large language model (LLM)/chatbot. This integration ensures precise responses drawn from a comprehensive educational materials database. The model architecture uses mathematically defined algorithms for precise functions that enable deep text processing through advanced word embedding methods. This approach improves accuracy in natural language processing and ensures both high efficiency and adaptability. Therefore, this paper not only provides a technical solution to a prevalent problem but also highlights the potential for the continued development and integration of emerging technologies in education. The aim is to create a more efficient, transparent, and accessible educational environment. The importance of this research lies in its ability to streamline material access, benefiting the global scientific community and contributing to the continuous advancement of educational technology.

20 February 2025 in Applied Sciences
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DBDiana Bratić
Diana Bratić
PMPetar Miljković
Petar Miljković
DJDenis Jurečić
Denis Jurečić
TGTvrtko Grabarić
Tvrtko Grabarić
The Six Sigma methodology for quality improvement enabled a high degree of process compliance and enhanced process capability. This research develops a new model for optimizing the offset printing process based on the Six Sigma approach, with the aim of reducing process variability and achieving stable, predictable production outcomes. Special focus was placed on defining Critical Product Characteristics (CPCs) and Critical to Quality (CTQs) points and analysing their impact on process output quality, defined by the sigma level. Based on the research, variability limits of production parameters were defined to ensure consistency and high product quality. The integration of Artificial Intelligence (AI) within the Six Sigma framework allowed for additional automation and model adaptation to changing production conditions. The use of the Random Forest model enabled efficient analysis of critical variability points, prediction of potential deviations, and real-time process adjustment. AI is utilized to improve precision and efficiency in quality management, which further enhances process stability and optimization in line with the dynamic demands of modern production. The proposed model represents an innovative approach that facilitates maintaining stable production results and provides a sustainable foundation for future process optimizations in the printing industry.

7 December 2022 in Polymers
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DJDENIS JUREČIĆ
DENIS JUREČIĆ
JGJana Žiljak Gršić
Jana Žiljak Gršić
DBDiana Bratić
Diana Bratić
SPSilvio Plehati
Silvio Plehati
Transparent linear NIR digital graphics with the intention of security information were printed on a polypropylene material. A label for expensive juices in transparent glass or plastic packaging is demonstrated. Obligatory information about the contents of the liquid was made to be read with the naked eye. The “Z” (near-infrared) information is expanded with data integrated for joint digital printing. This data does not disrupt the original, planned visual appearance of the label, “V” (visible). Although the two graphics are in the same place, the IR graphics on the label cannot be discerned with the naked eye. This brings elements of secrecy and protection against attempts to counterfeit the contents of the transparent packaging. The separation and recognition of the two pieces of information, V and Z, are achieved with a security camera in the near-infrared mode or with one of the many NIR detectors that surround us. In the article, the “VZ” algorithm for the integration of two independent graphics and the limitations set by digital printing are published. Toner properties and the method for developing the recipes for the composition of twin colorants for two spectral ranges are presented using spectroscopy.

7 June 2022 in International Journal of Interactive Mobile Technologies (iJIM)
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DBDiana Bratić
Diana Bratić
NLNikolina Stanić Loknar
Nikolina Stanić Loknar
TITajana Koren Ivančević
Tajana Koren Ivančević
According to the OpenType standard, variable font is a single font file which contains all style versions of one typeface family, as opposed to standard font families that use different files for each style version. Therefore, they are suitable for use on web because one file with all the necessary typeface styles is significantly smaller in size than classic families with multiple files. This shortens the font loading time, which enables wide range of typographical use on various devices. This paper investigates the readability of handwritten variable fonts in a responsible web environment on four screen sizes: extra small, small, medium, and large. Seven letter cuts were made from basic monoline handwritten font: thin, ultra-light, light, regular, semi-bold, bold, and ultra-bold. This paper presents model of readability evaluation using the fuzzy logic based postprocessing method for segmentation values related to evaluation criteria. Linguistic variable’s values are used to rate readability level against each of the criteria i.e., attributes. Prototype of a variable handwritten fonts are tested in responsive web environment, using CSS technology. The results show that readability evaluation has measurable output because the score combine various numeral factors affecting the readability of particular letter cut. Also, the results indicate that this type of font is not suitable for displays on extra small and medium screens such as mobile phones and tablets. That knowledge opens advanced possibilities to designers when designing for web because variable handwritten fonts are relatively simple, uniform and easily manageable. Using of proposed model in short time can show readability level of some font type on a new web.

12 November 2020
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Conference Paper
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NLNikolina Stanić Loknar
Nikolina Stanić Loknar
DBDiana Bratić
Diana Bratić
AAAna Agić
Ana Agić
Kinetic typography - text in motion is an animation method of characters that has a video form instead of some "static" form such as picture, poster or book. The most important element for figuration of kinetic typography is the choice of font. Furthermore, one should think about the letter cut, the size and color of the characters, and the background color on which the animation takes place. It can be created in various ways, most often using software that applies a multitude of effects to the text or letter character, creating dynamic solutions. The effects vary from the simplest such as "fade-in" and "fade-out" (entering and exiting text in and out of the frame). Static characters can expand, narrow, move slowly or rapidly, grow and change in a variety of ways to very complex ones in which the author builds an entire story or promotional video by carefully combining software capabilities. However, each software has its limitations and for this reason the kinetic typography presented in this paper is programmed using codes. In a wide range of available programming languages due to the simple interface that does not require advanced programming concepts and gives exceptional results in the field of kinetic typography, Processing was chosen. The Processing programming language is intended for generating and modifying graphics and is based on the Java programming language. The most important difference between Processing and Java is that Processing offers a simple programming interface that does not require advanced levels of programming such as classes, objects, or animations. It also allows advanced users to use them. Processing uses a variety of typography rendering approaches such as raster and vector solutions and allows typography to be programmed and displayed on the Web independently of the user's Web browser and font database. Processing enables the use of visual elements in animation, including typographic ones, by introducing interaction to the user. The user is no longer a passive observer but actively participates in the performance of the application whose final appearance is not predefined but arises from the actions of each individual user. For the purposes of this paper, individual letters were created in a font-making program. The letters made are of various written classifications and cuts, which with their variety contribute to the attractiveness of the animation. In the creating of motion typography in this paper, the programming language Processing was used. Written program codes that manipulate words, letters, or parts of characters to create interesting visual effects for the viewer that aim to hold the viewer's attention and convey the desired message or emotion. There are no strict rules and patterns when making kinetic typography. In kinetic typography, each author determines his own rules, method of production, and there are no same solutions.

10 March 2026 in Technologies
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DBDiana Bratić
Diana Bratić
Suzana Pasanec PreprotićSuzana Pasanec Preprotić
Suzana Pasanec Preprotić
Hrvoje CajnerHrvoje Cajner
Hrvoje Cajner
BPBranimir Preprotić
Branimir Preprotić
The increasing emphasis on sustainability in digital printing requires quantitative methods for optimizing key performance indicators (KPIs) under technical and operational constraints. The term digital twin is used here in a methodological and analytical sense, as a simulation framework for analyzing interdependence, prediction, and multi-criteria optimization of KPIs, rather than as a direct virtual replica of a specific physical production system. This paper proposes a hybrid simulation–prediction model based on a digital twin framework for optimization of KPIs in sustainable digital printing, with particular emphasis on overall equipment effectiveness (OEE). Due to the limited availability of structured industrial data, the model is developed using a synthetically generated dataset constructed in accordance with industry-reported operating ranges and technically realistic digital printing process variables. Random Forest and XGBoost algorithms are applied to model nonlinear relationships between process parameters and KPIs, including material waste, energy consumption, machine downtime, and OEE. Based on these predictive models, a constrained multi-objective optimization procedure is performed to identify Pareto-efficient configurations that reduce material waste and energy consumption while maintaining acceptable downtime and OEE levels. The results characterize structural trade-offs among environmental and operational KPIs within a formally defined decision space.