In this paper, we present an example-based colorization technique robust to illumination differences between grayscale target and color reference images. To achieve this goal, our method performs color transfer in an illumination-independent domain that is relatively free of shadows and highlights. It first recovers an illumination-independent intrinsic reflectance image of the target scene from multiple color references obtained by web search. The reference images from the web search may be taken from different vantage points, under different illumination conditions, and with different cameras. Grayscale versions of these reference images are then used in decomposing the grayscale target image into its intrinsic reflectance and illumination components. We transfer color from the color reflectance image to the grayscale reflectance image, and obtain the final result by relighting with the illumination component of the target image. We demonstrate via several examples that our method generates results with excellent color consistency.
13 November 2015 in IEEE Transactions on Signal Processing
In this paper, the problem of source localization in distributed multiple-input multiple-output (MIMO) radar using bistatic range measurements, which correspond to the sum of transmitter-to-target and target-to-receiver distances, is addressed. Our solution is based on the Lagrange programming neural network (LPNN), which is an analog neural computational technique for solving nonlinear constrained optimization problems according to the Lagrange multiplier theory. The local stability of the proposed positioning algorithm is also investigated. Furthermore, we have extended the LPNN based approach to more challenging scenarios, namely, when time synchronization among all antennas cannot be fulfilled, and there are position uncertainties in the MIMO radar transmit and receive elements. The optimality of the developed algorithms is demonstrated by comparing with the Cramér-Rao lower bound via computer simulations.
The single-layer perceptron, introduced by Rosenblatt in 1958, is one of the earliest and simplest neural network models. However, it is incapable of classifying linearly inseparable patterns. A new era of neural network research started in 1986, when the backpropagation (BP) algorithm was rediscovered for training the multilayer perceptron (MLP) model. An MLP with a large number of hidden nodes can function as a universal approximator. To date, the MLP model is the most fundamental and important neural network model. It is also the most investigated neural network model. Even in this AI or deep learning era, the MLP is still among the few most investigated and used neural network models. Numerous new results have been obtained in the past three decades. This survey paper gives a comprehensive and state-of-the-art introduction to the perceptron model, with emphasis on learning, generalization, model selection and fault tolerance. The role of the perceptron model in the deep learning era is also described. This paper provides a concluding survey of perceptron learning, and it covers all the major achievements in the past seven decades. It also serves a tutorial for perceptron learning.
Omnidirectional videos are usually mapped to planar domain for encoding with off-the-shelf video compression standards. However, existing work typically neglects the effect of the sphere-to-plane mapping. In this paper, we show that by carefully designing the mapping, we can improve the visual quality, stability and compression efficiency of encoding omnidirectional videos. Here we propose a novel mapping scheme, known as the rhombic dodecahedron map (RD map) to represent data over the spherical domain. By using a family of skew great circles as the subdivision kernel, the RD map not only produces a sampling pattern with very low discrepancy, it can also support a highly efficient data indexing mechanism over the spherical domain. Since the proposed map is quad-based, geodesic-aligned, and of very low area and shape distortion, we can reliably apply 2-D wavelet-based and DCT-based encoding methods that are originally designated to planar perspective videos. At the end, we perform a series of analysis and experiments to investigate and verify the effectiveness of the proposed method; with its ultra-fast data indexing capability, we show that we can playback omnidirectional videos with very high frame rates on conventional PCs with GPU support.
27 July 2016 in IEEE Transactions on Neural Networks and Learning Systems
The major limitation of the Lagrange programming neural network (LPNN) approach is that the objective function and the constraints should be twice differentiable. Since sparse approximation involves nondifferentiable functions, the original LPNN approach is not suitable for recovering sparse signals. This paper proposes a new formulation of the LPNN approach based on the concept of the locally competitive algorithm (LCA). Unlike the classical LCA approach which is able to solve unconstrained optimization problems only, the proposed LPNN approach is able to solve the constrained optimization problems. Two problems in sparse approximation are considered. They are basis pursuit (BP) and constrained BP denoise (CBPDN). We propose two LPNN models, namely, BP-LPNN and CBPDN-LPNN, to solve these two problems. For these two models, we show that the equilibrium points of the models are the optimal solutions of the two problems, and that the optimal solutions of the two problems are the equilibrium points of the two models. Besides, the equilibrium points are stable. Simulations are carried out to verify the effectiveness of these two LPNN models.